Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BurningHarmony
Ah Muzen Cab
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 116L
1,478 Elo+
Party 1
Neith
Neith
Initial MAC
Neith
Level 141
God Stats
3W - 2L
1,500 SR
Queue Stats
210W - 234L
1,421 Elo+
Party 3
Raijin
Raijin
KyngDvme757
Raijin
Level 126
God Stats
3W - 1L
1,714 SR
Queue Stats
28W - 31L
1,352 Elo+
Party 3
Osiris
Osiris
WolverineX9601
Osiris
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 111L
1,441 Elo+
Party 1
Rama
Rama
jimmycomo
Rama
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
584W - 638L
1,518 Elo+
Solo
Team Averages
Level 124
1,543 SR
1,442 Elo+

VS

Team Averages
Level 88
1,581 SR
1,465 Elo+
Vulcan
Vulcan
FuegoDesperado
Vulcan
Level 124
God Stats
1W - 1L
1,691 SR
Queue Stats
63W - 63L
1,413 Elo+
Party 2
Baba Yaga
Baba Yaga
Ti Arbol
Baba Yaga
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,580 Elo+
Party 2
Thor
Thor
TiSwagginz
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 31L
1,415 Elo+
Party 2
Discordia
Discordia
aestheticswink
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,460 Elo+
Party 2
Apollo
Apollo
carloskl
Apollo
Level 78
God Stats
3W - 4L
1,715 SR
Queue Stats
301W - 316L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BurningHarmony
Ah Muzen Cab
20
7 / 2 / 19
13,679
855
24,017
18,117
8,755
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
13 / 3 / 12
13,611
851
18,039
15,632
7,450
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
20
12 / 5 / 10
13,111
819
11,821
12,862
5,922
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 4 / 16
11,212
701
4,290
19,185
20,868
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
19
1 / 2 / 16
11,247
703
5,455
21,534
12,140
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 5
12,916
807
27,071
12,491
4,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Baba Yaga
Ti Arbol
Baba Yaga
18
2 / 6 / 6
10,267
642
15,847
13,616
5,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 6 / 5
10,292
643
6,674
11,886
3,926
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
aestheticswink
Discordia
18
2 / 8 / 7
10,919
682
14,247
14,490
3,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
carloskl
Apollo
15
1 / 11 / 4
9,955
622
12,400
17,834
7,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
43
36
Kills
16
16
Deaths
37
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BurningHarmony
Ah Muzen Cab
7
2
19
8.25
L
7
6
5
1.58
W
13
3
12
6.33
W
Raijin
12
5
10
3.4
L
Baba Yaga
Ti Arbol
Baba Yaga
2
6
6
0.83
L
4
6
5
1.08
W
3
4
16
2.75
L
Discordia
aestheticswink
Discordia
2
8
7
0.69
L
Apollo
carloskl
Apollo
1
11
4
0.27
W
Rama
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,622
Damage
76,239
87,330
Taken
70,317
55,135
Mitigated
25,574
34,705
Healing
13,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BurningHarmony
Ah Muzen Cab
24,017
3,471
1,410
7,335
18,117
8,755
996
11,386
6,422
0
57,486
L
27,071
5,729
1,881
1,789
12,491
4,854
0
2,295
10,196
56,044
0
W
18,039
4,771
2,469
5,272
15,632
7,450
2,108
10,204
5,154
0
45,555
W
Raijin
11,821
984
1,335
1,737
12,862
5,922
657
8,984
3,552
29,863
0
L
Baba Yaga
Ti Arbol
Baba Yaga
15,847
1,812
37
3,116
13,616
5,423
0
1,610
12,006
31,150
0
L
6,674
373
973
1,187
11,886
3,926
0
1,837
10,049
0
11,421
W
4,290
1,508
1,027
3,803
19,185
20,868
139
12,686
5,981
0
10,144
L
Discordia
aestheticswink
Discordia
14,247
590
711
2,141
14,490
3,913
90
3,120
11,370
28,046
0
L
Apollo
carloskl
Apollo
12,400
3,801
478
1,672
17,834
7,458
0
2,959
14,875
0
21,186
W
Rama
5,455
3,383
1,148
9,169
21,534
12,140
2,097
12,206
9,056
0
20,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,860
Gold Earned
54,349
210
Minions Killed
180
0
Camps Cleared
0
1,538,417
Distance Traveled
1,295,431
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,679
855
71
4
0
364,677
0
L
Vulcan
12,916
807
67
4
0
249,338
0
W
Neith
13,611
851
65
4
0
296,272
3
W
Raijin
13,111
819
38
2
0
266,543
0
L
Baba Yaga
10,267
642
26
2
0
260,618
0
L
Thor
10,292
643
19
1
0
285,835
0
W
Osiris
11,212
701
12
1
0
343,530
2
L
Discordia
10,919
682
36
2
0
255,801
1
L
Apollo
9,955
622
32
2
0
243,839
0
W
Rama
11,247
703
24
2
0
267,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role