Player Matchup

Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fangkiller505
Hades
Level 67
God Stats
0W - 2L
1,180 SR
Queue Stats
30W - 19L
1,796 Elo+
Party 1
Atlas
Atlas
SenseiTao
Atlas
Level 135
God Stats
3W - 3L
1,675 SR
Queue Stats
77W - 63L
1,728 Elo+
Solo
Chaac
Chaac
TehSuperPickle
Chaac
Level 58
God Stats
1W - 1L
1,453 SR
Queue Stats
16W - 19L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
stepbrohelpme
Jing Wei
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 167L
1,544 Elo+
Party 1
Team Averages
Level 116
1,461 SR
1,613 Elo+

VS

Team Averages
Level 122
1,513 SR
1,551 Elo+
Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Atainn
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,653 Elo+
Solo
Persephone
Persephone
LnsidiousLoki
Persephone
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 91L
1,525 Elo+
Solo
Ne Zha
Ne Zha
MosheDinner
Ne Zha
Level 109
God Stats
5W - 7L
1,253 SR
Queue Stats
73W - 75L
1,469 Elo+
Solo
Gilgamesh
Gilgamesh
schirmi0711
Gilgamesh
Level 156
God Stats
5W - 2L
1,810 SR
Queue Stats
136W - 105L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 3 / 1
7,741
516
3,654
11,074
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 1
6,560
437
3,118
12,433
5,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
SenseiTao
Atlas
10
1 / 3 / 1
6,323
422
6,451
11,556
6,847
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 4 / 0
7,293
486
5,623
14,814
8,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
stepbrohelpme
Jing Wei
13
0 / 1 / 2
7,280
485
5,841
8,431
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 6
7,540
503
3,670
7,110
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
Atainn
Rama
14
1 / 0 / 0
8,221
548
6,598
8,075
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
LnsidiousLoki
Persephone
13
7 / 2 / 5
8,716
581
6,247
6,210
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
5 / 0 / 9
8,803
587
12,136
9,155
3,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
schirmi0711
Gilgamesh
16
4 / 0 / 4
9,418
628
11,364
12,183
10,767
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
18
18
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
W
Ymir
 
Ymir
1
1
6
4
W
Rama
Atainn
Rama
1
0
0
1
L
0
7
1
0.07
W
Persephone
LnsidiousLoki
Persephone
7
2
5
4.75
W
Ne Zha
5
0
9
9.5
L
Atlas
SenseiTao
Atlas
1
3
1
0.5
L
0
4
0
0
W
Gilgamesh
schirmi0711
Gilgamesh
4
0
4
6
L
Jing Wei
stepbrohelpme
Jing Wei
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,687
Damage
40,015
58,308
Taken
42,733
26,446
Mitigated
26,298
16,993
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,654
2,423
0
2,472
11,074
3,188
0
467
10,607
0
49,716
W
Ymir
 
Ymir
3,670
679
227
2,127
7,110
6,571
0
2,800
4,310
14,845
0
W
Rama
Atainn
Rama
6,598
5,836
0
5,487
8,075
2,874
777
1,154
6,921
0
73,220
L
3,118
168
0
3,423
12,433
5,175
196
5,607
6,826
33,911
0
W
Persephone
LnsidiousLoki
Persephone
6,247
437
0
1,176
6,210
2,358
0
2,213
3,995
46,156
0
W
Ne Zha
12,136
2,867
0
4,702
9,155
3,728
356
1,600
7,555
0
57,801
L
Atlas
SenseiTao
Atlas
6,451
1,603
536
2,161
11,556
6,847
0
1,530
9,744
24,221
2,980
L
5,623
1,380
0
5,904
14,814
8,960
0
1,573
13,241
2,156
45,563
W
Gilgamesh
schirmi0711
Gilgamesh
11,364
2,880
0
4,032
12,183
10,767
164
1,540
9,982
0
69,410
L
Jing Wei
stepbrohelpme
Jing Wei
5,841
4,994
0
2,497
8,431
2,276
0
740
7,691
0
48,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
42,698
399
Minions Killed
503
0
Camps Cleared
0
1,396,279
Distance Traveled
1,506,122
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,741
516
98
7
0
325,171
2
W
Ymir
7,540
503
11
1
0
304,467
7
W
Rama
8,221
548
155
10
0
262,947
6
L
Hades
6,560
437
66
4
0
204,316
2
W
Persephone
8,716
581
102
7
0
299,084
6
W
Ne Zha
8,803
587
92
6
0
343,782
1
L
Atlas
6,323
422
35
2
0
290,142
6
L
Chaac
7,293
486
93
6
0
286,187
0
W
Gilgamesh
9,418
628
143
10
0
295,842
3
L
Jing Wei
7,280
485
107
7
0
290,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role