Player Matchup

Osiris
Osiris
Silver I
 
Osiris
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Gold II
A1Legged
Atlas
Gold II
Level 156
God Stats
10W - 5L
1,906 SR
Queue Stats
261W - 269L
1,574 MMR
Party 1
Medusa
Medusa
Silver IV
MathiasNeal
Medusa
Silver IV
Level 97
God Stats
1W - 2L
1,323 SR
Queue Stats
25W - 25L
1,305 MMR
Party 2
Zeus
Zeus
Silver II
SamsWorldd
Zeus
Silver II
Level 129
God Stats
28W - 20L
1,636 SR
Queue Stats
737W - 760L
947 MMR
Party 1
Bellona
Bellona
Silver II
Slashuhhh
Bellona
Silver II
Level 117
God Stats
1W - 0L
1,715 SR
Queue Stats
33W - 32L
1,281 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,616 SR
1,321 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,464 SR
1,287 MMR
Athena
Athena
Silver III
Billscoby
Athena
Silver III
Level 99
God Stats
0W - 2L
1,530 SR
Queue Stats
17W - 23L
1,246 MMR
Solo
Hachiman
Hachiman
Silver I
Damizah
Hachiman
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 36L
1,266 MMR
Party 3
Nox
Nox
Bronze IV
SoggySlopper
Nox
Bronze IV
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,262 MMR
Solo
Mercury
Mercury
Silver V
Zfrom350
Mercury
Silver V
Level 127
God Stats
0W - 2L
1,289 SR
Queue Stats
43W - 52L
1,322 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
vittoneloke
Ah Muzen Cab
Gold IV
Level 160
God Stats
4W - 1L
1,500 SR
Queue Stats
402W - 401L
1,339 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
14 / 0 / 2
9,447
727
12,872
8,768
6,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
A1Legged
Atlas
10
3 / 0 / 7
6,931
533
4,934
9,610
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
14
1 / 0 / 7
7,864
605
5,596
7,241
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 1 / 7
8,129
625
9,769
3,712
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Slashuhhh
Bellona
13
2 / 1 / 3
7,756
597
8,443
11,875
11,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
GilgameshThothCamazotzBastet

VS

Bans
MulanCliodhnaApolloTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Billscoby
Athena
9
1 / 6 / 0
5,807
447
2,678
15,855
7,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Damizah
Hachiman
11
0 / 4 / 0
6,279
483
4,508
7,496
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 5 / 0
5,702
439
3,437
8,921
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Zfrom350
Mercury
10
1 / 6 / 0
6,398
492
2,505
9,086
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
vittoneloke
Ah Muzen Cab
13
0 / 4 / 1
7,499
577
10,544
14,626
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
25
Kills
2
2
Deaths
25
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
14
0
2
15
W
Atlas
A1Legged
Atlas
3
0
7
6.5
L
Athena
Billscoby
Athena
1
6
0
0.17
L
Hachiman
Damizah
Hachiman
0
4
0
0
W
Medusa
1
0
7
4.5
W
5
1
7
8.5
W
Bellona
Slashuhhh
Bellona
2
1
3
3.5
L
0
5
0
0
L
Mercury
Zfrom350
Mercury
1
6
0
0.17
L
Ah Muzen Cab
vittoneloke
Ah Muzen Cab
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
23,672
41,206
Taken
55,984
30,129
Mitigated
19,339
14,497
Healing
14,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
12,872
6,479
0
3,435
8,768
6,864
25
1,510
7,032
0
57,998
W
Atlas
A1Legged
Atlas
4,934
1,458
185
1,960
9,610
7,936
0
1,876
7,306
20,702
2,259
L
Athena
Billscoby
Athena
2,678
703
279
2,396
15,855
7,009
0
7,530
7,988
15,632
0
L
Hachiman
Damizah
Hachiman
4,508
1,405
0
1,438
7,496
1,450
0
1,208
6,288
0
41,815
W
Medusa
5,596
2,173
0
3,196
7,241
2,403
582
1,032
6,209
0
57,744
W
9,769
666
0
756
3,712
1,266
716
872
2,840
48,304
0
W
Bellona
Slashuhhh
Bellona
8,443
2,358
0
4,965
11,875
11,660
515
825
10,266
0
44,091
L
3,437
509
54
2,292
8,921
2,407
0
2,245
6,552
27,280
0
L
Mercury
Zfrom350
Mercury
2,505
864
0
2,004
9,086
2,214
242
1,959
7,017
0
30,055
L
Ah Muzen Cab
vittoneloke
Ah Muzen Cab
10,544
4,436
0
6,400
14,626
6,259
42
862
13,734
0
56,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,127
Gold Earned
31,685
448
Minions Killed
350
0
Camps Cleared
0
1,387,265
Distance Traveled
1,283,969
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,447
727
111
9
0
311,712
4
W
Atlas
6,931
533
32
2
0
295,023
6
L
Athena
5,807
447
15
1
0
272,810
5
L
Hachiman
6,279
483
89
7
0
236,958
5
W
Medusa
7,864
605
100
8
0
264,538
2
W
Zeus
8,129
625
94
7
0
255,886
1
W
Bellona
7,756
597
111
9
0
260,106
1
L
Nox
5,702
439
63
5
0
247,285
4
L
Mercury
6,398
492
61
5
0
287,193
4
L
Ah Muzen Cab
7,499
577
122
9
0
239,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role