Player Matchup

Ravana
Ravana
Alucard_FMV
Ravana
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,408 Elo+
Party 1
Cthulhu
Cthulhu
E_Tundra_Xx
Cthulhu
Level 108
God Stats
4W - 6L
1,499 SR
Queue Stats
21W - 25L
1,408 Elo+
Party 1
Bakasura
Bakasura
EverydayJobber
Bakasura
Level 137
God Stats
1W - 1L
1,269 SR
Queue Stats
19W - 23L
1,408 Elo+
Party 1
Eset
Eset
Mystichaze98
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,408 Elo+
Party 1
Cernunnos
Cernunnos
itsFelixV
Cernunnos
Level 43
God Stats
4W - 1L
1,785 SR
Queue Stats
52W - 56L
1,576 Elo+
Solo
Team Averages
Level 94
1,511 SR
1,442 Elo+

VS

Team Averages
Level 86
1,492 SR
1,466 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AylinPHG
Neith
Level 85
God Stats
82W - 91L
1,492 SR
Queue Stats
90W - 105L
1,463 Elo+
Party 2
Discordia
Discordia
BloodDrinker93
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,399 Elo+
Solo
Loki
Loki
peri
Loki
Level 29
God Stats
16W - 31L
1,471 SR
Queue Stats
116W - 148L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
15
3 / 3 / 2
8,282
753
4,224
7,719
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
E_Tundra_Xx
Cthulhu
17
6 / 0 / 10
9,903
900
12,134
11,553
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
16
6 / 2 / 6
8,943
813
5,900
11,597
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 3 / 11
8,689
790
8,614
7,133
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
itsFelixV
Cernunnos
17
5 / 3 / 5
9,177
834
9,499
9,318
3,452
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 4 / 1
8,516
774
9,392
7,940
2,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
 
Achilles
15
2 / 2 / 5
8,248
750
10,218
13,282
12,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
AylinPHG
Neith
14
2 / 4 / 4
7,769
706
5,488
9,233
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
BloodDrinker93
Discordia
12
0 / 9 / 1
6,832
621
5,186
10,137
2,818
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
peri
Loki
14
3 / 4 / 3
7,880
716
4,633
8,276
2,450
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
25
23
Kills
11
11
Deaths
23
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
4
4
1
1.13
L
Achilles
 
Achilles
2
2
5
2.25
W
Ravana
3
3
2
1.33
L
Neith
AylinPHG
Neith
2
4
4
1
L
Discordia
BloodDrinker93
Discordia
0
9
1
0.06
W
Cthulhu
E_Tundra_Xx
Cthulhu
6
0
10
11
W
Bakasura
6
2
6
4.5
W
3
3
11
2.83
W
Cernunnos
itsFelixV
Cernunnos
5
3
5
2.5
L
Loki
peri
Loki
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,371
Damage
34,917
47,320
Taken
48,868
26,230
Mitigated
23,356
15,244
Healing
7,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,392
2,065
72
689
7,940
2,737
20
4,416
3,159
33,134
0
L
Achilles
 
Achilles
10,218
1,728
0
2,817
13,282
12,643
0
4,094
8,655
7,388
20,489
W
Ravana
4,224
772
0
968
7,719
3,312
1,464
2,557
5,039
0
22,574
L
Neith
AylinPHG
Neith
5,488
1,459
0
2,498
9,233
2,708
150
3,327
5,512
0
27,357
L
Discordia
BloodDrinker93
Discordia
5,186
760
0
283
10,137
2,818
58
4,675
5,329
14,919
0
W
Cthulhu
E_Tundra_Xx
Cthulhu
12,134
809
554
4,966
11,553
11,134
0
4,432
6,922
35,107
0
W
Bakasura
5,900
3,820
0
4,071
11,597
5,730
1,114
4,436
7,009
0
14,308
W
8,614
401
928
1,249
7,133
2,602
329
1,685
5,349
21,932
0
W
Cernunnos
itsFelixV
Cernunnos
9,499
4,773
0
2,508
9,318
3,452
2,159
3,098
5,997
0
34,313
L
Loki
peri
Loki
4,633
790
0
654
8,276
2,450
0
3,610
4,316
0
17,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,994
Gold Earned
39,245
219
Minions Killed
197
0
Camps Cleared
0
1,159,406
Distance Traveled
1,024,844
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,516
774
55
5
0
192,670
0
L
Achilles
8,248
750
47
4
0
247,431
3
W
Ravana
8,282
753
39
4
0
223,413
0
L
Neith
7,769
706
54
5
0
179,492
1
L
Discordia
6,832
621
16
1
0
195,018
0
W
Cthulhu
9,903
900
58
5
0
250,926
0
W
Bakasura
8,943
813
46
4
0
242,466
1
W
Eset
8,689
790
25
2
0
228,484
0
W
Cernunnos
9,177
834
51
5
0
214,117
3
L
Loki
7,880
716
25
2
0
210,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role