Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
FatPigeons
Cthulhu
Level 127
God Stats
3W - 9L
1,244 SR
Queue Stats
204W - 243L
1,467 Elo+
Party 1
Thanatos
Thanatos
RetroTaki101
Thanatos
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sol
Sol
Zazaa0
Sol
Level 79
God Stats
237W - 234L
1,488 SR
Queue Stats
274W - 295L
1,460 Elo+
Solo
Neith
Neith
appyjuise
Neith
Level 157
God Stats
0W - 2L
1,454 SR
Queue Stats
235W - 274L
1,459 Elo+
Party 1
Team Averages
Level 126
1,437 SR
1,477 Elo+

VS

Team Averages
Level 129
1,435 SR
1,422 Elo+
Awilix
Awilix
 
Awilix
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LongBobcat30456
Scylla
Level 87
God Stats
3W - 3L
1,471 SR
Queue Stats
135W - 145L
1,409 Elo+
Solo
Mulan
Mulan
LuNaTiic-F
Mulan
Level 143
God Stats
78W - 45L
1,624 SR
Queue Stats
463W - 461L
1,492 Elo+
Solo
Medusa
Medusa
WaywardArrow
Medusa
Level 155
God Stats
8W - 11L
1,224 SR
Queue Stats
25W - 32L
1,353 Elo+
Party 2
Cerberus
Cerberus
xGarthxMaulx
Cerberus
Level 119
God Stats
24W - 29L
1,358 SR
Queue Stats
25W - 31L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 6 / 2
5,072
461
3,664
9,770
3,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FatPigeons
Cthulhu
9
1 / 2 / 2
6,046
550
2,505
6,033
4,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
RetroTaki101
Thanatos
9
2 / 3 / 1
5,607
510
2,051
4,517
1,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Zazaa0
Sol
11
0 / 2 / 1
6,519
593
5,641
7,855
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
appyjuise
Neith
11
4 / 3 / 1
6,784
617
4,803
5,772
1,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
7 / 0 / 5
6,864
624
4,651
5,056
1,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 1 / 4
6,013
547
5,415
3,432
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
11
1 / 1 / 2
6,042
549
5,429
9,581
7,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
5 / 3 / 2
6,546
595
5,411
7,066
1,533
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
xGarthxMaulx
Cerberus
8
0 / 2 / 8
5,703
518
1,923
9,223
3,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
7
Kills
16
16
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
6
2
0.17
W
Awilix
 
Awilix
7
0
5
9.5
L
Cthulhu
FatPigeons
Cthulhu
1
2
2
1
W
3
1
4
5
W
Mulan
1
1
2
2
L
Thanatos
RetroTaki101
Thanatos
2
3
1
0.83
W
Medusa
5
3
2
2
L
Sol
Zazaa0
Sol
0
2
1
0.25
L
Neith
appyjuise
Neith
4
3
1
1.5
W
Cerberus
xGarthxMaulx
Cerberus
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,664
Damage
22,829
33,947
Taken
34,358
12,594
Mitigated
15,183
11,360
Healing
12,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
3,664
0
31
2,984
9,770
3,040
0
4,072
5,698
18,470
0
W
Awilix
 
Awilix
4,651
1,907
0
2,191
5,056
1,531
0
680
4,376
0
27,300
L
Cthulhu
FatPigeons
Cthulhu
2,505
479
120
1,562
6,033
4,187
0
1,757
4,276
20,999
0
W
5,415
119
0
610
3,432
1,144
0
2,344
1,088
29,831
0
W
Mulan
5,429
417
0
4,072
9,581
7,401
0
4,758
4,823
0
30,326
L
Thanatos
RetroTaki101
Thanatos
2,051
217
0
1,674
4,517
1,255
76
618
3,866
0
17,669
W
Medusa
5,411
2,333
365
904
7,066
1,533
626
1,476
5,590
0
33,312
L
Sol
Zazaa0
Sol
5,641
2,156
0
4,124
7,855
2,807
776
0
7,471
39,277
5,220
L
Neith
appyjuise
Neith
4,803
1,952
0
865
5,772
1,305
452
891
4,881
0
36,008
W
Cerberus
xGarthxMaulx
Cerberus
1,923
234
1,351
3,226
9,223
3,574
0
1,669
7,554
13,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
31,168
286
Minions Killed
261
0
Camps Cleared
0
980,341
Distance Traveled
1,054,012
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,072
461
32
3
0
174,034
2
W
Awilix
6,864
624
57
5
0
258,522
1
L
Cthulhu
6,046
550
49
4
0
207,741
4
W
Scylla
6,013
547
51
5
0
198,472
1
W
Mulan
6,042
549
65
6
0
179,290
3
L
Thanatos
5,607
510
31
3
0
217,215
1
W
Medusa
6,546
595
57
5
0
204,852
2
L
Sol
6,519
593
93
8
0
203,221
1
L
Neith
6,784
617
81
7
0
178,130
0
W
Cerberus
5,703
518
31
3
0
212,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role