Player Matchup

Fafnir
Fafnir
Andr3w285
Fafnir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 160L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
MAST3R C0NGA
Kukulkan
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
172W - 150L
1,152 Elo+
Party 2
Ah Puch
Ah Puch
RubberDucky330
Ah Puch
Level 127
God Stats
3W - 4L
1,280 SR
Queue Stats
188W - 168L
1,557 Elo+
Party 2
Chernobog
Chernobog
TruGoDofWaR567
Chernobog
Level 150
God Stats
4W - 3L
1,715 SR
Queue Stats
302W - 310L
1,578 Elo+
Solo
He Bo
He Bo
xR3NEGAD3x
He Bo
Level 158
God Stats
5W - 5L
1,818 SR
Queue Stats
419W - 383L
1,548 Elo+
Party 2
Team Averages
Level 147
1,563 SR
1,484 Elo+

VS

Team Averages
Level 114
1,462 SR
1,576 Elo+
Jing Wei
Jing Wei
HighAndSmighty
Jing Wei
Level 155
God Stats
16W - 24L
1,535 SR
Queue Stats
973W - 969L
1,558 Elo+
Solo
Da Ji
Da Ji
LowxKey
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,680 Elo+
Solo
Sobek
Sobek
SubparMinotaur
Sobek
Level 144
God Stats
0W - 3L
1,273 SR
Queue Stats
376W - 339L
1,544 Elo+
Party 1
Scylla
Scylla
Xcubone104
Scylla
Level 130
God Stats
2W - 3L
1,500 SR
Queue Stats
204W - 177L
1,536 Elo+
Party 1
Odin
Odin
fliber_Andres21
Odin
Level 74
God Stats
3W - 2L
1,500 SR
Queue Stats
232W - 229L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Andr3w285
Fafnir
18
5 / 2 / 17
11,161
859
10,041
18,094
23,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
MAST3R C0NGA
Kukulkan
18
5 / 2 / 10
10,741
826
13,441
9,641
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 14
9,974
767
11,637
10,540
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
TruGoDofWaR567
Chernobog
17
9 / 3 / 12
10,714
824
9,922
11,596
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
15
4 / 5 / 10
9,427
725
6,903
7,531
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
0 / 4 / 6
8,332
641
7,632
9,454
3,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
LowxKey
Da Ji
15
8 / 6 / 3
9,709
747
9,213
9,692
4,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 5
8,561
659
5,940
15,560
19,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Xcubone104
Scylla
18
5 / 4 / 2
10,066
774
16,917
7,906
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 7
8,061
620
5,699
14,758
10,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
36
25
Kills
13
14
Deaths
25
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Andr3w285
Fafnir
5
2
17
6.75
L
Jing Wei
0
4
6
0.75
L
Da Ji
LowxKey
Da Ji
8
6
3
1.58
W
Kukulkan
MAST3R C0NGA
Kukulkan
5
2
10
5
W
2
2
14
4.5
L
0
5
5
0.5
W
Chernobog
TruGoDofWaR567
Chernobog
9
3
12
5
L
Scylla
Xcubone104
Scylla
5
4
2
1.5
L
0
6
7
0.58
W
He Bo
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,944
Damage
45,401
57,402
Taken
57,370
40,120
Mitigated
41,130
19,174
Healing
15,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Andr3w285
Fafnir
10,041
4,581
951
6,213
18,094
23,047
927
6,598
11,302
17,028
0
L
Jing Wei
7,632
5,300
494
1,503
9,454
3,844
0
6,757
2,525
0
22,817
L
Da Ji
LowxKey
Da Ji
9,213
1,713
718
116
9,692
4,248
0
6,999
2,653
0
14,825
W
Kukulkan
MAST3R C0NGA
Kukulkan
13,441
937
1,056
1,822
9,641
4,547
864
3,158
6,345
32,398
0
W
11,637
676
594
3,732
10,540
4,379
390
4,433
6,001
28,038
0
L
5,940
159
1,196
3,886
15,560
19,547
0
10,700
4,515
11,635
0
W
Chernobog
TruGoDofWaR567
Chernobog
9,922
3,441
1,944
1,224
11,596
5,238
699
5,723
5,840
0
20,568
L
Scylla
Xcubone104
Scylla
16,917
878
1,653
946
7,906
3,154
0
5,610
2,186
38,850
0
L
5,699
434
1,178
3,867
14,758
10,337
0
11,045
3,469
828
9,968
W
He Bo
6,903
182
891
747
7,531
2,909
438
3,175
4,263
12,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,017
Gold Earned
44,729
143
Minions Killed
151
0
Camps Cleared
0
1,167,539
Distance Traveled
1,117,114
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,161
859
9
1
0
234,198
5
L
Jing Wei
8,332
641
53
4
0
248,556
0
L
Da Ji
9,709
747
10
1
0
205,707
2
W
Kukulkan
10,741
826
43
3
0
238,240
2
W
Ah Puch
9,974
767
49
4
0
250,492
0
L
Sobek
8,561
659
11
1
0
227,993
0
W
Chernobog
10,714
824
24
2
0
236,804
0
L
Scylla
10,066
774
66
5
0
212,583
1
L
Odin
8,061
620
11
1
0
222,275
0
W
He Bo
9,427
725
18
1
0
207,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role