Player Matchup

Mercury
Mercury
 
Mercury
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JAG7368
Fenrir
Level 141
God Stats
24W - 25L
1,745 SR
Queue Stats
1,728W - 1,820L
1,412 Elo+
Party 2
Athena
Athena
Kurtrocious
Athena
Level 154
God Stats
5W - 5L
1,500 SR
Queue Stats
515W - 325L
1,556 Elo+
Party 2
Jing Wei
Jing Wei
SnatchyWinner76
Jing Wei
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
448W - 493L
1,378 Elo+
Party 2
Kumbhakarna
Kumbhakarna
toasterguyXD
Kumbhakarna
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,292 Elo+
Solo
Team Averages
Level 144
1,549 SR
1,428 Elo+

VS

Team Averages
Level 114
1,433 SR
1,507 Elo+
Bakasura
Bakasura
Frasier4
Bakasura
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 101L
1,455 Elo+
Party 3
Medusa
Medusa
GodOnlyFearsMe
Medusa
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 82L
1,450 Elo+
Party 3
Vamana
Vamana
Kaninkas
Vamana
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,509 Elo+
Party 1
Cerberus
Cerberus
KiiiOne
Cerberus
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 27L
1,468 Elo+
Solo
The Morrigan
The Morrigan
Zukebear
The Morrigan
Level 122
God Stats
2W - 0L
1,163 SR
Queue Stats
71W - 60L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
2 / 7 / 11
10,319
737
6,946
22,563
31,484
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
JAG7368
Fenrir
15
4 / 9 / 8
9,674
691
12,444
23,243
13,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Athena
19
9 / 5 / 10
12,314
880
16,910
22,423
29,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
17
2 / 8 / 12
9,914
708
19,262
14,862
7,453
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
toasterguyXD
Kumbhakarna
17
2 / 3 / 9
9,689
692
6,415
16,230
20,494
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frasier4
Bakasura
17
3 / 4 / 20
10,562
754
9,874
16,724
8,097
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 3 / 12
11,692
835
27,236
12,206
5,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Kaninkas
Vamana
18
10 / 4 / 15
12,087
863
19,729
20,229
18,515
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
KiiiOne
Cerberus
18
4 / 5 / 18
11,012
787
8,208
27,804
28,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Zukebear
The Morrigan
19
5 / 4 / 19
11,350
811
18,647
7,815
3,448
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
116
19
Kills
32
32
Deaths
20
50
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
7
11
1.07
W
Bakasura
Frasier4
Bakasura
3
4
20
3.25
W
10
3
12
5.33
L
Fenrir
JAG7368
Fenrir
4
9
8
0.89
W
Vamana
Kaninkas
Vamana
10
4
15
4.38
W
Cerberus
KiiiOne
Cerberus
4
5
18
2.6
L
Athena
9
5
10
2.8
L
Jing Wei
2
8
12
1
W
The Morrigan
Zukebear
The Morrigan
5
4
19
3.63
L
Kumbhakarna
toasterguyXD
Kumbhakarna
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,977
Damage
83,694
99,321
Taken
84,778
102,316
Mitigated
64,854
20,091
Healing
40,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,946
3,019
554
3,871
22,563
31,484
15
5,547
16,707
0
17,634
W
Bakasura
Frasier4
Bakasura
9,874
5,357
2,107
7,527
16,724
8,097
1,674
4,892
11,832
0
13,634
W
27,236
20,626
768
5,403
12,206
5,864
3,124
2,449
9,757
0
43,088
L
Fenrir
JAG7368
Fenrir
12,444
786
1,146
2,193
23,243
13,508
0
4,781
17,757
0
18,575
W
Vamana
Kaninkas
Vamana
19,729
10,340
1,415
10,235
20,229
18,515
540
5,476
14,753
0
37,193
W
Cerberus
KiiiOne
Cerberus
8,208
590
1,002
10,612
27,804
28,930
227
7,049
20,755
22,212
0
L
Athena
16,910
2,693
2,765
4,999
22,423
29,377
327
4,869
17,286
37,414
0
L
Jing Wei
19,262
14,095
433
276
14,862
7,453
1,240
4,711
10,151
0
38,268
W
The Morrigan
Zukebear
The Morrigan
18,647
3,710
0
1,525
7,815
3,448
169
3,459
4,356
35,850
2,959
L
Kumbhakarna
toasterguyXD
Kumbhakarna
6,415
368
930
2,924
16,230
20,494
340
4,214
11,921
21,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,910
Gold Earned
56,703
144
Minions Killed
162
0
Camps Cleared
0
1,320,937
Distance Traveled
1,293,927
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,319
737
21
2
0
256,238
0
W
Bakasura
10,562
754
25
2
0
275,542
0
W
Medusa
11,692
835
35
3
0
236,094
0
L
Fenrir
9,674
691
11
1
0
269,763
2
W
Vamana
12,087
863
26
2
0
276,678
2
W
Cerberus
11,012
787
33
2
0
245,367
0
L
Athena
12,314
880
34
2
0
283,772
0
L
Jing Wei
9,914
708
58
4
0
212,029
1
W
The Morrigan
11,350
811
43
3
0
260,246
0
L
Kumbhakarna
9,689
692
20
1
0
299,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role