Player Matchup

Artio
Artio
 
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DivideMyCheeks
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 21L
1,571 Elo+
Solo
Neith
Neith
TTv Mishta
Neith
Level 91
God Stats
0W - 1L
1,915 SR
Queue Stats
11W - 10L
1,514 Elo+
Party 1
Discordia
Discordia
xoKawaiiKiwi
Discordia
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,454 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,508 Elo+

VS

Team Averages
Level 89
1,725 SR
1,558 Elo+
Morgan Le Fay
Morgan Le Fay
EloVate
Morgan Le Fay
Level 156
God Stats
4W - 4L
1,744 SR
Queue Stats
176W - 120L
1,666 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
Level 157
God Stats
4W - 0L
2,000 SR
Queue Stats
79W - 51L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
KamiAdrian
Gilgamesh
Level 68
God Stats
16W - 6L
2,041 SR
Queue Stats
548W - 519L
1,514 Elo+
Solo
Mulan
Mulan
Mateizito
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 22L
1,520 Elo+
Solo
Xing Tian
Xing Tian
NamelessStew528
Xing Tian
Level 46
God Stats
2W - 2L
1,340 SR
Queue Stats
24W - 16L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
0 / 6 / 4
9,242
660
4,071
20,411
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Horus
 
Horus
16
0 / 6 / 4
8,993
642
6,444
20,863
14,498
16
2 / 2 / 1
9,294
664
6,589
8,040
2,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
17
3 / 2 / 3
10,186
728
14,592
11,536
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
xoKawaiiKiwi
Discordia
16
1 / 6 / 2
9,275
663
10,583
10,787
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EloVate
Morgan Le Fay
19
7 / 0 / 10
11,710
836
22,226
10,944
4,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
19
7 / 1 / 7
11,677
834
15,479
9,682
5,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KamiAdrian
Gilgamesh
17
2 / 3 / 10
10,763
769
12,129
15,778
7,150
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mulan
Mateizito
Mulan
19
6 / 0 / 11
11,487
821
8,094
10,923
12,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
NamelessStew528
Xing Tian
16
0 / 2 / 12
10,758
768
3,158
15,275
16,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
6
Kills
22
22
Deaths
6
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
4
0.33
L
Horus
 
Horus
0
6
4
0.33
L
2
2
1
1.25
W
Morgan Le Fay
EloVate
Morgan Le Fay
7
0
10
12
W
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
7
1
7
10.5
W
Gilgamesh
KamiAdrian
Gilgamesh
2
3
10
2.33
W
Mulan
Mateizito
Mulan
6
0
11
11.5
W
Xing Tian
NamelessStew528
Xing Tian
0
2
12
3
L
Neith
3
2
3
2.25
L
Discordia
xoKawaiiKiwi
Discordia
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,279
Damage
61,086
71,637
Taken
62,602
45,117
Mitigated
46,142
13,423
Healing
16,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,071
681
1,360
2,880
20,411
20,744
0
6,556
12,708
12,160
0
L
Horus
 
Horus
6,444
2,972
1,729
3,610
20,863
14,498
0
6,841
12,988
0
30,229
L
6,589
280
0
1,335
8,040
2,502
0
2,686
5,017
0
23,661
W
Morgan Le Fay
EloVate
Morgan Le Fay
22,226
1,481
0
2,059
10,944
4,920
1,623
3,055
7,889
59,392
0
W
Ah Muzen Cab
IxHATExJOUST
Ah Muzen Cab
15,479
5,223
0
4,966
9,682
5,443
8,085
1,932
7,750
0
66,153
W
Gilgamesh
KamiAdrian
Gilgamesh
12,129
3,813
0
1,999
15,778
7,150
60
3,690
12,088
0
32,935
W
Mulan
Mateizito
Mulan
8,094
954
681
2,007
10,923
12,131
845
2,852
8,071
0
30,150
W
Xing Tian
NamelessStew528
Xing Tian
3,158
464
501
4,736
15,275
16,498
643
3,125
12,150
10,404
0
L
Neith
14,592
3,703
0
1,955
11,536
4,284
93
4,266
6,857
0
47,857
L
Discordia
xoKawaiiKiwi
Discordia
10,583
352
0
554
10,787
3,089
0
3,471
6,968
36,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,990
Gold Earned
56,395
252
Minions Killed
284
0
Camps Cleared
0
1,268,924
Distance Traveled
1,595,462
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,242
660
16
1
0
277,229
1
L
Horus
8,993
642
60
4
0
264,408
0
L
Thor
9,294
664
44
3
0
193,342
0
W
Morgan Le Fay
11,710
836
93
7
0
326,679
1
W
Ah Muzen Cab
11,677
834
99
7
0
286,727
0
W
Gilgamesh
10,763
769
36
3
0
327,920
3
W
Mulan
11,487
821
42
3
0
343,562
3
W
Xing Tian
10,758
768
14
1
0
310,574
0
L
Neith
10,186
728
76
5
0
285,067
0
L
Discordia
9,275
663
56
4
0
248,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role