Player Matchup

Cabrakan
Cabrakan
Silver II
Akitties
Cabrakan
Silver II
Level 157
God Stats
2W - 1L
1,679 SR
Queue Stats
9W - 8L
1,553 MMR
Solo
Vamana
Vamana
Gold III
Canycus
Vamana
Gold III
Level 154
God Stats
1W - 3L
1,522 SR
Queue Stats
312W - 339L
1,552 MMR
Solo
Hun Batz
Hun Batz
Gold V
FrEaKiNcRaZy
Hun Batz
Gold V
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 179L
1,492 MMR
Party 3
Hou Yi
Hou Yi
Gold III
JUGGERNAUT
Hou Yi
Gold III
Level 160
God Stats
2W - 8L
1,515 SR
Queue Stats
396W - 396L
1,554 MMR
Party 3
Tiamat
Tiamat
Gold II
Zícari
Tiamat
Gold II
Level 160
God Stats
4W - 6L
1,549 SR
Queue Stats
352W - 373L
1,555 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 158
1,553 SR
1,541 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,800 SR
1,552 MMR
Sylvanus
Sylvanus
Silver I
JoustIsBoring
Sylvanus
Silver I
Level 68
God Stats
4W - 4L
1,798 SR
Queue Stats
20W - 13L
1,544 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
SaltyObject
Ah Muzen Cab
Gold V
Level 149
God Stats
2W - 1L
1,933 SR
Queue Stats
139W - 135L
1,481 MMR
Party 2
Cerberus
Cerberus
Gold V
TheKam3leon
Cerberus
Gold V
Level 160
God Stats
5W - 3L
1,828 SR
Queue Stats
258W - 230L
1,435 MMR
Party 1
Medusa
Medusa
Silver II
mariospongebo
Medusa
Silver II
Level 124
God Stats
2W - 0L
1,725 SR
Queue Stats
43W - 35L
1,547 MMR
Party 2
Mercury
Mercury
Platinum V
notWarden
Mercury
Platinum V
Level 151
God Stats
3W - 0L
1,715 SR
Queue Stats
541W - 532L
1,753 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Akitties
Cabrakan
7
0 / 2 / 0
4,719
472
1,833
6,448
3,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
Canycus
Vamana
10
0 / 4 / 0
5,672
567
3,163
9,444
4,679
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
FrEaKiNcRaZy
Hun Batz
10
0 / 4 / 0
5,418
542
1,889
7,088
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
JUGGERNAUT
Hou Yi
9
0 / 2 / 0
4,969
497
3,012
5,724
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
Zícari
Tiamat
10
0 / 3 / 0
5,521
552
3,548
3,853
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ThothAtlasGilgameshBastet

VS

Bans
CamazotzFenrirYemojaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
JoustIsBoring
Sylvanus
12
7 / 0 / 0
7,476
748
5,887
6,024
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
SaltyObject
Ah Muzen Cab
11
4 / 0 / 4
6,898
690
4,452
3,692
1,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
TheKam3leon
Cerberus
9
0 / 0 / 2
5,855
586
2,651
6,649
3,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
6,356
636
3,606
3,580
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
notWarden
Mercury
12
3 / 0 / 3
6,882
688
3,085
5,825
1,616
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
15
15
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Akitties
Cabrakan
0
2
0
0
L
Vamana
Canycus
Vamana
0
4
0
0
L
Hun Batz
FrEaKiNcRaZy
Hun Batz
0
4
0
0
L
Hou Yi
JUGGERNAUT
Hou Yi
0
2
0
0
W
Sylvanus
JoustIsBoring
Sylvanus
7
0
0
7
W
Ah Muzen Cab
SaltyObject
Ah Muzen Cab
4
0
4
6
W
Cerberus
TheKam3leon
Cerberus
0
0
2
1
L
Tiamat
Zícari
Tiamat
0
3
0
0
W
1
0
1
1.5
W
Mercury
notWarden
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,445
Damage
19,681
32,557
Taken
25,770
13,050
Mitigated
11,753
10,186
Healing
10,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Akitties
Cabrakan
1,833
306
79
1,662
6,448
3,817
0
1,676
4,272
8,206
0
L
Vamana
Canycus
Vamana
3,163
1,174
0
3,083
9,444
4,679
0
4,329
5,115
0
37,212
L
Hun Batz
FrEaKiNcRaZy
Hun Batz
1,889
1,087
0
2,810
7,088
1,624
0
684
6,404
0
35,669
L
Hou Yi
JUGGERNAUT
Hou Yi
3,012
1,443
0
1,712
5,724
1,508
0
438
5,286
0
32,696
W
Sylvanus
JoustIsBoring
Sylvanus
5,887
2,138
536
3,654
6,024
5,213
548
112
5,912
33,002
8,045
W
Ah Muzen Cab
SaltyObject
Ah Muzen Cab
4,452
1,996
0
1,753
3,692
1,042
0
1,299
1,981
0
34,718
W
Cerberus
TheKam3leon
Cerberus
2,651
178
0
2,478
6,649
3,038
0
3,105
3,544
14,626
4,250
L
Tiamat
Zícari
Tiamat
3,548
101
0
840
3,853
1,422
0
0
3,853
37,355
0
W
3,606
1,707
0
1,421
3,580
844
0
82
3,498
0
39,654
W
Mercury
notWarden
Mercury
3,085
2,312
0
625
5,825
1,616
0
783
5,042
0
46,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
33,467
347
Minions Killed
364
0
Camps Cleared
0
1,042,634
Distance Traveled
1,045,123
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,719
472
13
1
0
199,875
7
L
Vamana
5,672
567
86
9
0
212,578
4
L
Hun Batz
5,418
542
87
9
0
234,080
0
L
Hou Yi
4,969
497
68
7
0
188,119
2
W
Sylvanus
7,476
748
82
8
0
161,678
1
W
Ah Muzen Cab
6,898
690
66
7
0
222,619
2
W
Cerberus
5,855
586
35
4
0
220,181
3
L
Tiamat
5,521
552
93
9
0
207,982
1
W
Medusa
6,356
636
90
9
0
190,954
5
W
Mercury
6,882
688
91
9
0
249,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role