Player Matchup

Cthulhu
Cthulhu
Bronze I
ArcTurus0789
Cthulhu
Bronze I
Level 108
God Stats
8W - 9L
1,350 SR
Queue Stats
131W - 234L
1,096 MMR
Solo
Neith
Neith
Silver II
caldaddy8
Neith
Silver II
Level 69
God Stats
3W - 9L
1,167 SR
Queue Stats
117W - 135L
1,077 MMR
Solo
Sol
Sol
Silver II
titomelian
Sol
Silver II
Level 146
God Stats
28W - 39L
1,421 SR
Queue Stats
292W - 355L
1,035 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,313 SR
1,069 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 76
1,617 SR
1,048 MMR
Mulan
Mulan
Bronze III
Azuceo
Mulan
Bronze III
Level 77
God Stats
3W - 4L
1,572 SR
Queue Stats
6W - 8L
1,383 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze IV
BackOuttttt
Ah Muzen Cab
Bronze IV
Level 79
God Stats
0W - 2L
1,770 SR
Queue Stats
26W - 38L
1,099 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze II
Conyerkillss
Morgan Le Fay
Bronze II
Level 73
God Stats
1W - 2L
1,508 SR
Queue Stats
42W - 71L
663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArcTurus0789
Cthulhu
19
3 / 6 / 11
14,701
613
14,979
37,120
49,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
caldaddy8
Neith
20
8 / 3 / 7
16,690
695
23,107
20,260
7,299
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 2 / 8
17,435
726
28,686
22,269
7,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BastetAtlasScyllaZeusBacchus

VS

Bans
GebArtemisKukulkanHeraVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Azuceo
Mulan
20
5 / 6 / 5
16,160
673
21,916
35,440
51,306
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
BackOuttttt
Ah Muzen Cab
19
2 / 7 / 6
14,540
606
14,929
21,692
12,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Conyerkillss
Morgan Le Fay
20
4 / 6 / 5
15,651
652
30,942
18,016
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
11
11
Deaths
19
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArcTurus0789
Cthulhu
3
6
11
1.42
L
Mulan
Azuceo
Mulan
5
6
5
1.25
L
Ah Muzen Cab
BackOuttttt
Ah Muzen Cab
2
7
6
0.71
L
Morgan Le Fay
Conyerkillss
Morgan Le Fay
4
6
5
1.08
W
Neith
caldaddy8
Neith
8
3
7
3.83
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,772
Damage
67,787
79,649
Taken
75,148
64,432
Mitigated
71,276
23,583
Healing
15,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArcTurus0789
Cthulhu
14,979
858
1,141
6,997
37,120
49,194
203
14,826
20,463
32,532
0
L
Mulan
Azuceo
Mulan
21,916
1,065
543
7,462
35,440
51,306
195
18,664
15,881
9,185
56,549
L
Ah Muzen Cab
BackOuttttt
Ah Muzen Cab
14,929
4,173
257
6,336
21,692
12,543
493
14,534
6,660
186
53,673
L
Morgan Le Fay
Conyerkillss
Morgan Le Fay
30,942
3,444
0
916
18,016
7,427
1,014
9,613
8,224
78,076
0
W
Neith
caldaddy8
Neith
23,107
6,082
791
5,206
20,260
7,299
1,485
9,779
9,728
0
74,220
W
28,686
5,370
228
9,220
22,269
7,939
2,388
7,816
13,609
98,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,826
Gold Earned
46,351
349
Minions Killed
260
10
Camps Cleared
9
1,246,378
Distance Traveled
1,162,538
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,701
613
59
2
1
392,502
2
L
Mulan
16,160
673
85
4
5
414,820
1
L
Ah Muzen Cab
14,540
606
71
3
3
363,693
2
L
Morgan Le Fay
15,651
652
104
4
1
384,025
4
W
Neith
16,690
695
126
5
4
409,395
2
W
Sol
17,435
726
164
7
5
444,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role