Player Matchup

Medusa
Medusa
MajorGabster
Medusa
Level 68
God Stats
22W - 27L
1,440 SR
Queue Stats
419W - 430L
1,366 Elo+
Party 1
Nemesis
Nemesis
MurrTheBlurr-
Nemesis
Level 90
God Stats
4W - 6L
1,603 SR
Queue Stats
47W - 68L
1,415 Elo+
Solo
Sol
Sol
One800DeadBoy
Sol
Level 64
God Stats
12W - 13L
1,264 SR
Queue Stats
273W - 280L
1,348 Elo+
Party 1
Atlas
Atlas
TJ7OF
Atlas
Level 103
God Stats
3W - 3L
1,529 SR
Queue Stats
115W - 119L
1,384 Elo+
Party 1
Bacchus
Bacchus
bramek-37
Bacchus
Level 46
God Stats
13W - 16L
1,186 SR
Queue Stats
127W - 168L
1,390 Elo+
Solo
Team Averages
Level 74
1,405 SR
1,381 Elo+

VS

Team Averages
Level 56
1,445 SR
1,399 Elo+
Heimdallr
Heimdallr
Ghostkiller3686
Heimdallr
Level 73
God Stats
5W - 12L
1,311 SR
Queue Stats
219W - 238L
1,497 Elo+
Party 2
Ares
Ares
ProNamedAlex
Ares
Level 60
God Stats
6W - 3L
1,477 SR
Queue Stats
100W - 105L
1,260 Elo+
Solo
Hercules
Hercules
SmoothClient901
Hercules
Level 28
God Stats
4W - 2L
1,560 SR
Queue Stats
22W - 28L
1,352 Elo+
Party 2
Chang'e
Chang'e
octosquidkitty9
Chang'e
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,420 Elo+
Party 2
Persephone
Persephone
snakesthename
Persephone
Level 79
God Stats
5W - 6L
1,375 SR
Queue Stats
99W - 113L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
6
1 / 2 / 1
3,819
546
1,823
4,982
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
7
1 / 1 / 1
4,458
637
2,184
4,740
1,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
2 / 2 / 0
4,435
634
2,387
3,198
878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
TJ7OF
Atlas
8
0 / 0 / 1
4,144
592
1,484
3,667
1,954
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
bramek-37
Bacchus
3
0 / 2 / 2
3,185
455
868
3,096
969

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghostkiller3686
Heimdallr
8
4 / 1 / 0
4,598
657
4,091
3,716
893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
1 / 2 / 1
3,949
564
1,493
3,095
1,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
8
0 / 0 / 0
4,381
626
2,007
2,449
1,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

7
1 / 2 / 2
4,339
620
1,283
3,572
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
snakesthename
Persephone
7
1 / 0 / 2
4,446
635
1,629
3,065
567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
7
7
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ghostkiller3686
Heimdallr
4
1
0
4
L
Medusa
1
2
1
0.75
L
Nemesis
1
1
1
1.5
L
2
2
0
1
W
1
2
1
0.75
W
Hercules
0
0
0
0
L
Atlas
TJ7OF
Atlas
0
0
1
0.5
L
Bacchus
bramek-37
Bacchus
0
2
2
0.5
W
1
2
2
1
W
Persephone
snakesthename
Persephone
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,746
Damage
10,503
19,683
Taken
15,897
6,256
Mitigated
5,222
7,094
Healing
6,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ghostkiller3686
Heimdallr
4,091
2,470
198
991
3,716
893
234
483
3,233
0
23,854
L
Medusa
1,823
972
0
1,883
4,982
1,216
0
296
4,686
0
15,824
L
Nemesis
2,184
903
0
695
4,740
1,239
0
1,463
3,193
0
20,514
L
2,387
687
0
1,091
3,198
878
84
1,362
1,700
18,544
0
W
1,493
216
109
176
3,095
1,564
256
385
2,710
3,920
0
W
Hercules
2,007
740
0
1,290
2,449
1,051
0
1,356
1,093
0
17,016
L
Atlas
TJ7OF
Atlas
1,484
552
79
2,235
3,667
1,954
0
318
3,221
16,273
0
L
Bacchus
bramek-37
Bacchus
868
102
45
1,066
3,096
969
0
746
2,350
3,793
0
W
1,283
130
420
1,599
3,572
1,147
0
2,515
1,057
11,680
0
W
Persephone
snakesthename
Persephone
1,629
107
107
1,624
3,065
567
52
0
3,065
16,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,041
Gold Earned
21,713
153
Minions Killed
154
0
Camps Cleared
0
657,934
Distance Traveled
699,063
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
4,598
657
31
4
0
129,548
1
L
Medusa
3,819
546
31
4
0
123,531
5
L
Nemesis
4,458
637
44
6
0
163,390
0
L
Sol
4,435
634
37
5
0
137,051
1
W
Ares
3,949
564
14
2
0
137,953
3
W
Hercules
4,381
626
40
6
0
159,670
3
L
Atlas
4,144
592
38
5
0
162,601
1
L
Bacchus
3,185
455
3
0
0
71,361
0
W
Chang'e
4,339
620
30
4
0
125,388
0
W
Persephone
4,446
635
39
6
0
146,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role