Player Matchup

Bellona
Bellona
Bronze IV
EmanuelGC44
Bellona
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,500 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Face999Less
Cliodhna
Bronze III
Level 85
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 4L
1,505 MMR
Party 3
Thoth
Thoth
Gold II
FirstBloodorFeed
Thoth
Gold II
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 195L
1,494 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
SmokingMidz
Jormungandr
Bronze III
Level 131
God Stats
4W - 7L
1,529 SR
Queue Stats
35W - 45L
1,505 MMR
Party 3
Izanami
Izanami
Gold III
theharpmeister
Izanami
Gold III
Level 149
God Stats
5W - 6L
1,711 SR
Queue Stats
182W - 165L
1,542 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,593 SR
1,510 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,611 SR
1,509 MMR
Yemoja
Yemoja
Gold IV
DTerminator04
Yemoja
Gold IV
Level 57
God Stats
2W - 1L
1,795 SR
Queue Stats
191W - 186L
1,429 MMR
Party 2
Chaac
Chaac
Gold II
Mangekyou Rin
Chaac
Gold II
Level 127
God Stats
9W - 9L
1,620 SR
Queue Stats
308W - 320L
1,512 MMR
Solo
Hou Yi
Hou Yi
Gold III
V1RUS CAMPS
Hou Yi
Gold III
Level 160
God Stats
4W - 5L
1,500 SR
Queue Stats
667W - 636L
1,489 MMR
Solo
Sol
Sol
Gold IV
jahsonlikedat
Sol
Gold IV
Level 124
God Stats
2W - 4L
1,640 SR
Queue Stats
63W - 66L
1,613 MMR
Party 2
Fenrir
Fenrir
Silver I
yellowdragons68
Fenrir
Silver I
Level 155
God Stats
2W - 8L
1,500 SR
Queue Stats
122W - 114L
1,501 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EmanuelGC44
Bellona
11
0 / 5 / 0
5,811
528
2,967
7,169
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
Face999Less
Cliodhna
6
0 / 1 / 0
4,503
409
590
3,490
764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 3 / 0
5,140
467
1,077
4,341
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
SmokingMidz
Jormungandr
7
0 / 3 / 0
4,637
422
4,491
7,040
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 5 / 0
5,285
480
4,668
8,381
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AthenaBastetScylla

VS

Bans
LokiKaliGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
6,317
574
2,994
3,961
1,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 2
7,513
683
4,490
6,240
2,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hou Yi
12
4 / 0 / 2
7,092
645
5,297
6,536
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 0 / 2
6,808
619
4,791
3,016
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
6 / 0 / 2
6,719
611
3,829
6,051
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
17
17
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
0
7
3.5
L
Bellona
EmanuelGC44
Bellona
0
5
0
0
L
Cliodhna
Face999Less
Cliodhna
0
1
0
0
L
0
3
0
0
W
3
0
2
4
L
Jormungandr
SmokingMidz
Jormungandr
0
3
0
0
W
Hou Yi
4
0
2
5
W
4
0
2
5
L
0
5
0
0
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
21,401
30,421
Taken
25,804
10,518
Mitigated
9,444
5,202
Healing
14,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,994
861
2,297
2,166
3,961
1,911
156
1,916
2,045
15,773
0
L
Bellona
EmanuelGC44
Bellona
2,967
1,158
0
1,280
7,169
4,914
0
663
6,470
0
32,460
L
Cliodhna
Face999Less
Cliodhna
590
0
0
533
3,490
764
0
251
3,239
0
14,974
L
1,077
58
0
350
4,341
988
0
1,205
3,072
25,948
0
W
4,490
1,472
0
3,150
6,240
2,886
0
0
6,240
0
46,850
L
Jormungandr
SmokingMidz
Jormungandr
4,491
1,784
118
1,194
7,040
2,719
0
4,229
2,607
18,567
0
W
Hou Yi
5,297
2,706
0
2,647
6,536
1,730
1,434
982
5,554
0
42,881
W
4,791
879
3
519
3,016
950
478
1,271
1,661
40,827
0
L
4,668
3,084
0
1,727
8,381
1,133
0
1,099
7,248
0
32,646
W
3,829
396
0
3,464
6,051
1,967
0
1,273
4,736
0
33,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,376
Gold Earned
34,449
270
Minions Killed
390
0
Camps Cleared
0
882,320
Distance Traveled
1,088,234
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,317
574
32
3
0
200,654
4
L
Bellona
5,811
528
75
7
0
195,243
1
L
Cliodhna
4,503
409
39
4
0
126,310
1
L
Thoth
5,140
467
59
5
0
194,003
2
W
Chaac
7,513
683
114
10
0
221,980
6
L
Jormungandr
4,637
422
33
3
0
190,845
7
W
Hou Yi
7,092
645
88
8
0
201,764
2
W
Sol
6,808
619
95
9
0
214,573
4
L
Izanami
5,285
480
64
6
0
175,919
2
W
Fenrir
6,719
611
61
6
0
249,263
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role