Player Matchup

Gilgamesh
Gilgamesh
MasterBade
Gilgamesh
Level 105
God Stats
3W - 2L
1,791 SR
Queue Stats
57W - 57L
1,365 Elo+
Party 2
Artemis
Artemis
PokingSmot402
Artemis
Level 69
God Stats
9W - 10L
1,161 SR
Queue Stats
30W - 60L
1,019 Elo+
Solo
Sol
Sol
TheMainDood
Sol
Level 28
God Stats
2W - 1L
1,686 SR
Queue Stats
43W - 44L
1,365 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,250 Elo+

VS

Team Averages
Level 77
1,386 SR
1,341 Elo+
Medusa
Medusa
 
Medusa
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Thermight67
Hel
Level 66
God Stats
1W - 4L
1,180 SR
Queue Stats
18W - 35L
1,263 Elo+
Party 1
King Arthur
King Arthur
YeOlSilverBullet
King Arthur
Level 30
God Stats
2W - 3L
1,479 SR
Queue Stats
16W - 31L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MasterBade
Gilgamesh
14
4 / 6 / 9
9,361
780
7,430
12,809
5,354
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
15
6 / 2 / 7
9,768
814
8,340
7,358
2,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 1 / 8
9,228
769
8,240
8,492
3,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 5 / 3
8,305
692
6,674
10,208
2,929
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 3
7,981
665
5,382
6,995
2,045
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
YeOlSilverBullet
King Arthur
12
1 / 6 / 4
7,442
620
5,316
10,872
10,272
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
13
Kills
6
9
Deaths
13
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
5
3
0.9
W
Gilgamesh
MasterBade
Gilgamesh
4
6
9
1.42
W
Artemis
6
2
7
4.75
W
3
1
8
7
L
2
2
3
1.75
L
King Arthur
YeOlSilverBullet
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
17,372
28,659
Taken
28,075
11,525
Mitigated
15,246
10,131
Healing
6,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,674
1,326
261
1,309
10,208
2,929
0
2,917
7,291
0
27,812
W
Gilgamesh
MasterBade
Gilgamesh
7,430
1,074
0
1,775
12,809
5,354
124
2,904
9,905
0
24,767
W
Artemis
8,340
3,414
0
2,018
7,358
2,868
1,380
2,191
5,167
0
35,673
W
8,240
1,654
0
6,338
8,492
3,303
1,260
1,036
7,456
37,070
4,099
L
5,382
252
2,302
2,830
6,995
2,045
0
1,836
5,159
34,863
0
L
King Arthur
YeOlSilverBullet
King Arthur
5,316
289
0
0
10,872
10,272
0
3,662
7,210
349
11,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,357
Gold Earned
23,728
152
Minions Killed
122
7
Camps Cleared
4
640,312
Distance Traveled
612,441
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,305
692
53
4
2
214,439
3
W
Gilgamesh
9,361
780
38
3
2
237,448
2
W
Artemis
9,768
814
53
4
0
181,030
0
W
Sol
9,228
769
61
5
5
221,834
0
L
Hel
7,981
665
51
4
2
203,441
4
L
King Arthur
7,442
620
18
2
0
194,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role