Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
FreshDonuts-
Pele
Level 118
God Stats
4W - 3L
1,500 SR
Queue Stats
65W - 47L
1,678 Elo+
Party 3
Atlas
Atlas
Skrump_Skeebo
Atlas
Level 87
God Stats
9W - 7L
1,796 SR
Queue Stats
36W - 27L
1,677 Elo+
Party 3
The Morrigan
The Morrigan
SpazIsMyName
The Morrigan
Level 117
God Stats
4W - 0L
1,744 SR
Queue Stats
90W - 78L
1,648 Elo+
Party 3
Mulan
Mulan
tzpete1468
Mulan
Level 43
God Stats
5W - 3L
1,255 SR
Queue Stats
61W - 54L
1,656 Elo+
Party 3
Team Averages
Level 95
1,559 SR
1,632 Elo+

VS

Team Averages
Level 77
1,592 SR
1,608 Elo+
Jormungandr
Jormungandr
CamoLIV
Jormungandr
Level 126
God Stats
12W - 6L
1,840 SR
Queue Stats
87W - 71L
1,647 Elo+
Party 2
Charybdis
Charybdis
DODEMElSTER1
Charybdis
Level 98
God Stats
0W - 3L
1,108 SR
Queue Stats
38W - 44L
1,475 Elo+
Party 1
Thor
Thor
KillaX_86
Thor
Level 14
God Stats
2W - 1L
1,637 SR
Queue Stats
3W - 1L
1,861 Elo+
Party 1
Mulan
Mulan
MrBlouseIsBack
Mulan
Level 26
God Stats
5W - 1L
1,753 SR
Queue Stats
77W - 76L
1,575 Elo+
Party 2
Agni
Agni
SirSchaub
Agni
Level 120
God Stats
4W - 5L
1,625 SR
Queue Stats
93W - 92L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 2 / 6
10,796
600
10,091
11,013
3,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 1 / 4
12,146
675
12,452
14,498
8,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 16
10,487
583
8,221
14,903
11,820
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Morrigan
SpazIsMyName
The Morrigan
15
5 / 3 / 7
9,992
555
9,356
9,511
3,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
16
1 / 4 / 3
9,499
528
6,745
11,563
7,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CamoLIV
Jormungandr
15
4 / 3 / 2
9,640
536
14,827
16,330
14,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
DODEMElSTER1
Charybdis
14
0 / 5 / 2
8,230
457
1,768
9,957
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
16
6 / 8 / 0
9,893
550
9,525
14,805
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
1 / 6 / 1
7,982
443
7,511
17,404
7,682
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
13
0 / 4 / 3
7,739
430
6,122
7,980
2,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
19
26
Kills
11
11
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
8
2
6
5.5
L
Jormungandr
CamoLIV
Jormungandr
4
3
2
1.67
L
Charybdis
DODEMElSTER1
Charybdis
0
5
2
0.2
W
8
1
4
10
L
Thor
6
8
0
0.75
L
1
6
1
0.25
L
Agni
0
4
3
0.38
W
4
1
16
12
W
The Morrigan
SpazIsMyName
The Morrigan
5
3
7
2.83
W
Mulan
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
39,753
61,488
Taken
66,476
35,021
Mitigated
31,014
21,545
Healing
15,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
10,091
5,490
0
4,276
11,013
3,446
2,562
2,493
8,520
0
63,357
L
Jormungandr
CamoLIV
Jormungandr
14,827
2,804
0
3,353
16,330
14,728
228
2,744
13,586
68,022
0
L
Charybdis
DODEMElSTER1
Charybdis
1,768
821
0
4,147
9,957
2,159
1,317
1,545
8,412
0
47,146
W
12,452
3,696
0
4,464
14,498
8,287
422
3,692
10,806
0
111,378
L
Thor
9,525
2,288
0
2,380
14,805
4,408
0
2,578
12,227
0
55,140
L
7,511
480
168
3,663
17,404
7,682
0
4,554
12,850
2,403
55,298
L
Agni
6,122
95
0
1,449
7,980
2,037
49
3,584
4,396
54,014
0
W
8,221
2,024
3,311
4,835
14,903
11,820
124
6,038
8,293
22,287
4,920
W
The Morrigan
SpazIsMyName
The Morrigan
9,356
987
0
904
9,511
3,818
0
3,703
5,808
53,060
2,602
W
Mulan
6,745
820
0
3,755
11,563
7,650
954
5,406
6,157
0
51,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,920
Gold Earned
43,484
525
Minions Killed
483
0
Camps Cleared
0
1,738,342
Distance Traveled
1,594,467
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,796
600
102
6
0
308,702
0
L
Jormungandr
9,640
536
116
6
0
299,691
1
L
Charybdis
8,230
457
96
5
0
300,911
2
W
Pele
12,146
675
175
10
0
413,028
9
L
Thor
9,893
550
87
5
0
314,730
2
L
Mulan
7,982
443
91
5
0
355,425
0
L
Agni
7,739
430
93
5
0
323,710
2
W
Atlas
10,487
583
42
2
0
381,689
4
W
The Morrigan
9,992
555
98
5
0
328,940
3
W
Mulan
9,499
528
108
6
0
305,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role