Player Matchup

Zeus
Zeus
CaoR_io
Zeus
Level 84
God Stats
2W - 1L
1,721 SR
Queue Stats
43W - 20L
1,754 Elo+
Party 1
Nu Wa
Nu Wa
DvD1025
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 107L
1,306 Elo+
Party 2
Thanatos
Thanatos
RR-PhantomNoble
Thanatos
Level 120
God Stats
1W - 4L
1,088 SR
Queue Stats
62W - 95L
1,306 Elo+
Party 2
Kukulkan
Kukulkan
SENGURO_XXLL
Kukulkan
Level 3
God Stats
0W - 2L
961 SR
Queue Stats
0W - 2L
1,036 Elo+
Party 1
King Arthur
King Arthur
burninginferno84
King Arthur
Level 27
God Stats
1W - 4L
1,355 SR
Queue Stats
69W - 104L
1,302 Elo+
Party 2
Team Averages
Level 52
1,325 SR
1,341 Elo+

VS

Team Averages
Level 76
1,452 SR
1,340 Elo+
Izanami
Izanami
AlecDaBoat
Izanami
Level 41
God Stats
1W - 1L
1,702 SR
Queue Stats
43W - 26L
1,585 Elo+
Party 4
Ah Puch
Ah Puch
Eirthendor
Ah Puch
Level 45
God Stats
2W - 1L
961 SR
Queue Stats
5W - 10L
1,029 Elo+
Party 3
Atlas
Atlas
Franco3192
Atlas
Level 16
God Stats
7W - 11L
1,245 SR
Queue Stats
19W - 27L
1,277 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Moistandsoft
Tsukuyomi
Level 156
God Stats
6W - 1L
1,785 SR
Queue Stats
68W - 54L
1,534 Elo+
Party 4
Hades
Hades
Thanatos616
Hades
Level 120
God Stats
14W - 7L
1,566 SR
Queue Stats
43W - 54L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CaoR_io
Zeus
17
0 / 7 / 4
10,939
1,094
15,740
11,653
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
DvD1025
Nu Wa
16
2 / 9 / 0
10,506
1,051
9,095
13,612
2,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
16
3 / 15 / 3
11,329
1,133
13,546
20,254
5,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
SENGURO_XXLL
Kukulkan
16
0 / 7 / 4
10,788
1,079
4,076
10,672
3,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
burninginferno84
King Arthur
16
1 / 8 / 3
10,773
1,077
7,828
17,022
5,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlecDaBoat
Izanami
19
11 / 2 / 11
12,774
1,277
13,155
12,782
3,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Eirthendor
Ah Puch
18
1 / 2 / 20
11,816
1,182
7,787
7,869
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
1 / 0 / 20
12,310
1,231
5,605
13,627
16,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Moistandsoft
Tsukuyomi
20
24 / 0 / 13
15,975
1,598
27,412
9,140
2,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
9 / 2 / 17
13,607
1,361
12,258
12,414
9,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
127
6
Kills
46
46
Deaths
6
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlecDaBoat
Izanami
11
2
11
8.25
L
Zeus
CaoR_io
Zeus
0
7
4
0.29
L
Nu Wa
DvD1025
Nu Wa
2
9
0
0.22
W
Ah Puch
Eirthendor
Ah Puch
1
2
20
5.5
W
Atlas
1
0
20
11
W
Tsukuyomi
Moistandsoft
Tsukuyomi
24
0
13
30.5
L
Thanatos
3
15
3
0.3
L
Kukulkan
SENGURO_XXLL
Kukulkan
0
7
4
0.29
W
9
2
17
8.75
L
King Arthur
burninginferno84
King Arthur
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,285
Damage
66,217
73,213
Taken
55,832
19,853
Mitigated
35,113
6,554
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlecDaBoat
Izanami
13,155
8,207
0
1,558
12,782
3,171
0
7,788
4,734
0
26,529
L
Zeus
CaoR_io
Zeus
15,740
1,023
0
550
11,653
2,505
0
3,234
8,333
38,582
0
L
Nu Wa
DvD1025
Nu Wa
9,095
3,337
0
800
13,612
2,825
0
4,517
8,903
16,677
0
W
Ah Puch
Eirthendor
Ah Puch
7,787
304
0
341
7,869
2,758
0
2,384
5,381
24,396
0
W
Atlas
5,605
1,860
0
1,088
13,627
16,410
0
6,442
6,935
14,617
0
W
Tsukuyomi
Moistandsoft
Tsukuyomi
27,412
8,611
0
867
9,140
2,892
0
3,997
5,027
0
46,749
L
Thanatos
13,546
3,872
0
2,964
20,254
5,626
0
6,547
13,525
0
23,565
L
Kukulkan
SENGURO_XXLL
Kukulkan
4,076
999
0
201
10,672
3,023
0
2,905
7,667
30,445
0
W
12,258
632
296
4,171
12,414
9,882
0
7,346
4,844
30,361
0
L
King Arthur
burninginferno84
King Arthur
7,828
0
0
2,039
17,022
5,874
0
7,730
9,135
0
26,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,335
Gold Earned
66,482
192
Minions Killed
193
8
Camps Cleared
4
816,915
Distance Traveled
913,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,774
1,277
46
5
0
163,879
0
L
Zeus
10,939
1,094
44
4
0
184,204
0
L
Nu Wa
10,506
1,051
16
2
4
162,178
0
W
Ah Puch
11,816
1,182
39
4
0
162,646
0
W
Atlas
12,310
1,231
15
2
0
196,125
0
W
Tsukuyomi
15,975
1,598
32
3
0
229,281
0
L
Thanatos
11,329
1,133
15
2
2
165,106
0
L
Kukulkan
10,788
1,079
73
7
1
150,336
0
W
Hades
13,607
1,361
61
6
4
161,254
0
L
King Arthur
10,773
1,077
44
4
1
155,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role