Player Matchup

Zeus
Zeus
Bonkhonagahoogs
Zeus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,465 Elo+
Party 2
Agni
Agni
C0chieMan
Agni
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,777 Elo+
Party 2
Ne Zha
Ne Zha
Kaninkas
Ne Zha
Level 111
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 15L
1,469 Elo+
Party 1
Anubis
Anubis
PenguinLord2
Anubis
Level 102
God Stats
1W - 1L
1,298 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 2
Horus
Horus
Zukebear
Horus
Level 122
God Stats
3W - 0L
1,693 SR
Queue Stats
71W - 60L
1,619 Elo+
Party 1
Team Averages
Level 96
1,455 SR
1,570 Elo+

VS

Team Averages
Level 121
1,458 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
JAG7368
Morgan Le Fay
Level 141
God Stats
18W - 20L
1,482 SR
Queue Stats
1,728W - 1,820L
1,419 Elo+
Party 4
Artemis
Artemis
Kurtrocious
Artemis
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
515W - 325L
1,575 Elo+
Party 4
Guan Yu
Guan Yu
Reinhart225
Guan Yu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,498 Elo+
Party 3
Chronos
Chronos
SnatchyWinner76
Chronos
Level 158
God Stats
0W - 5L
1,307 SR
Queue Stats
448W - 493L
1,385 Elo+
Party 4
Sobek
Sobek
WillzDolo
Sobek
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 18
10,968
844
20,741
10,750
3,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Agni
16
4 / 2 / 19
9,970
767
8,896
8,256
2,968
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
Kaninkas
Ne Zha
18
6 / 2 / 22
10,874
836
12,309
9,484
3,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
20
13 / 2 / 15
12,427
956
15,310
14,226
7,027
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Zukebear
Horus
16
2 / 3 / 23
10,530
810
7,019
16,542
19,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JAG7368
Morgan Le Fay
15
2 / 5 / 6
9,126
702
11,228
10,249
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Kurtrocious
Artemis
19
1 / 4 / 8
9,919
763
16,730
12,172
4,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
Reinhart225
Guan Yu
15
0 / 6 / 7
8,243
634
2,710
13,299
15,356
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
3 / 7 / 4
8,681
668
8,637
13,068
3,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
WillzDolo
Sobek
15
5 / 9 / 4
9,707
747
7,580
20,494
22,275
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
31
Kills
11
11
Deaths
31
97
Assists
29
Player
Kills
Deaths
Assists
KDA
W
6
2
18
7.5
W
Agni
4
2
19
6.75
L
Morgan Le Fay
JAG7368
Morgan Le Fay
2
5
6
1
W
Ne Zha
Kaninkas
Ne Zha
6
2
22
8.5
L
Artemis
Kurtrocious
Artemis
1
4
8
1.25
W
Anubis
13
2
15
10.25
L
Guan Yu
Reinhart225
Guan Yu
0
6
7
0.58
L
3
7
4
0.71
L
Sobek
WillzDolo
Sobek
5
9
4
0.78
W
Horus
Zukebear
Horus
2
3
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,275
Damage
46,885
59,258
Taken
69,282
36,558
Mitigated
48,596
35,711
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,741
2,980
2,152
3,003
10,750
3,945
475
4,738
5,956
40,637
0
W
Agni
8,896
888
1,103
1,360
8,256
2,968
1,372
3,959
4,173
17,061
0
L
Morgan Le Fay
JAG7368
Morgan Le Fay
11,228
1,003
1,275
1,743
10,249
3,182
0
6,151
4,001
22,668
0
W
Ne Zha
Kaninkas
Ne Zha
12,309
3,573
2,683
3,262
9,484
3,478
690
4,401
5,053
0
24,808
L
Artemis
Kurtrocious
Artemis
16,730
5,179
744
3,052
12,172
4,145
0
7,811
4,243
0
47,619
W
Anubis
15,310
1,100
2,303
6,418
14,226
7,027
1,643
7,082
7,002
39,974
0
L
Guan Yu
Reinhart225
Guan Yu
2,710
43
1,657
952
13,299
15,356
0
7,351
5,606
0
5,129
L
8,637
2,506
206
993
13,068
3,638
0
7,569
5,285
18,615
0
L
Sobek
WillzDolo
Sobek
7,580
119
1,018
3,434
20,494
22,275
0
14,927
5,200
10,438
0
W
Horus
Zukebear
Horus
7,019
2,964
6,478
6,949
16,542
19,140
643
6,745
9,629
0
15,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,769
Gold Earned
45,676
153
Minions Killed
129
0
Camps Cleared
0
1,317,134
Distance Traveled
1,136,794
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,968
844
41
3
0
248,096
5
W
Agni
9,970
767
19
1
0
250,608
0
L
Morgan Le Fay
9,126
702
27
2
0
244,281
0
W
Ne Zha
10,874
836
27
2
0
302,554
0
L
Artemis
9,919
763
64
5
0
221,978
0
W
Anubis
12,427
956
58
4
0
233,262
0
L
Guan Yu
8,243
634
9
1
0
236,821
0
L
Chronos
8,681
668
28
2
0
224,480
2
L
Sobek
9,707
747
1
0
0
209,234
0
W
Horus
10,530
810
8
1
0
282,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role