Player Matchup

Zhong Kui
Zhong Kui
AndyBecs
Zhong Kui
Level 125
God Stats
4W - 6L
1,619 SR
Queue Stats
126W - 120L
1,584 Elo+
Party 2
Awilix
Awilix
BlessMy9
Awilix
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 88L
1,454 Elo+
Party 2
Atlas
Atlas
ROSS BOSS693922
Atlas
Level 27
God Stats
7W - 6L
1,469 SR
Queue Stats
32W - 35L
1,520 Elo+
Party 2
Hera
Hera
reckmatic
Hera
Level 64
God Stats
15W - 12L
1,490 SR
Queue Stats
93W - 100L
1,495 Elo+
Party 3
Nu Wa
Nu Wa
subaruikari
Nu Wa
Level 44
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Team Averages
Level 55
1,516 SR
1,510 Elo+

VS

Team Averages
Level 73
1,562 SR
1,534 Elo+
Geb
Geb
ANTI_Tag0n1st
Geb
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
33W - 27L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
BNCxLang
Gilgamesh
Level 112
God Stats
2W - 3L
1,737 SR
Queue Stats
196W - 161L
1,595 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DavonTheGreat
Morgan Le Fay
Level 44
God Stats
25W - 17L
1,622 SR
Queue Stats
228W - 169L
1,548 Elo+
Party 1
Izanami
Izanami
HAROLD WAGON
Izanami
Level 55
God Stats
16W - 14L
1,376 SR
Queue Stats
61W - 74L
1,362 Elo+
Solo
Ravana
Ravana
Icepackjones
Ravana
Level 145
God Stats
37W - 34L
1,577 SR
Queue Stats
302W - 312L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AndyBecs
Zhong Kui
12
5 / 3 / 0
7,514
683
7,075
8,404
5,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
BlessMy9
Awilix
11
1 / 3 / 1
6,262
569
2,665
8,156
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
5,672
516
2,043
6,277
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hera
11
1 / 0 / 1
6,731
612
3,965
3,770
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 0
5,944
540
2,384
2,384
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 2
4,858
442
1,303
4,696
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
BNCxLang
Gilgamesh
10
1 / 2 / 2
5,826
530
2,702
7,509
2,985
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
DavonTheGreat
Morgan Le Fay
11
2 / 2 / 2
6,455
587
5,637
5,455
1,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
HAROLD WAGON
Izanami
7
1 / 0 / 0
4,718
429
960
3,361
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
10
3 / 3 / 2
5,913
538
3,318
7,482
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
7
Kills
7
9
Deaths
7
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
0
2
1
W
Zhong Kui
AndyBecs
Zhong Kui
5
3
0
1.67
L
Gilgamesh
BNCxLang
Gilgamesh
1
2
2
1
W
Awilix
BlessMy9
Awilix
1
3
1
0.5
L
Morgan Le Fay
DavonTheGreat
Morgan Le Fay
2
2
2
1.5
L
Izanami
HAROLD WAGON
Izanami
1
0
0
1
L
Ravana
3
3
2
1.33
W
0
2
0
0
W
Hera
1
0
1
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
13,920
28,991
Taken
28,503
13,744
Mitigated
9,235
9,651
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
59
0
381
4,696
1,771
0
3,027
1,537
10,853
0
W
Zhong Kui
AndyBecs
Zhong Kui
7,075
768
0
3,917
8,404
5,952
2,238
1,467
6,937
38,647
0
L
Gilgamesh
BNCxLang
Gilgamesh
2,702
585
90
887
7,509
2,985
152
3,595
3,914
0
23,964
W
Awilix
BlessMy9
Awilix
2,665
965
0
2,890
8,156
2,620
0
2,150
6,006
0
32,913
L
Morgan Le Fay
DavonTheGreat
Morgan Le Fay
5,637
748
0
1,540
5,455
1,533
0
3,830
1,491
34,542
0
L
Izanami
HAROLD WAGON
Izanami
960
735
0
1,006
3,361
815
0
1,868
1,395
0
16,436
L
Ravana
3,318
981
0
1,805
7,482
2,131
0
2,717
4,699
0
27,719
W
2,043
902
152
1,167
6,277
3,428
613
708
5,569
10,598
0
W
Hera
3,965
850
0
900
3,770
1,211
0
2,157
1,613
38,251
0
W
2,384
1,216
0
625
2,384
533
1,921
458
1,926
41,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,123
Gold Earned
27,770
325
Minions Killed
218
0
Camps Cleared
0
1,083,520
Distance Traveled
995,794
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,858
442
11
1
0
224,903
0
W
Zhong Kui
7,514
683
80
7
0
174,469
0
L
Gilgamesh
5,826
530
47
4
0
213,290
0
W
Awilix
6,262
569
64
6
0
249,143
1
L
Morgan Le Fay
6,455
587
65
6
0
206,745
1
L
Izanami
4,718
429
36
3
0
128,488
1
L
Ravana
5,913
538
59
5
0
222,368
1
W
Atlas
5,672
516
18
2
0
210,437
1
W
Hera
6,731
612
98
9
0
248,821
3
W
Nu Wa
5,944
540
65
6
0
200,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role