Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vulcan
Vulcan
BloodDrinker93
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Freya
Freya
WizardlySoup072
Freya
Level 25
God Stats
5W - 2L
1,489 SR
Queue Stats
69W - 68L
1,382 Elo+
Party 1
Hades
Hades
generalcrusher9
Hades
Level 42
God Stats
11W - 6L
1,780 SR
Queue Stats
112W - 103L
1,396 Elo+
Party 1
Team Averages
Level 76
1,554 SR
1,456 Elo+

VS

Team Averages
Level 48
1,521 SR
1,394 Elo+
Guan Yu
Guan Yu
Daddamer
Guan Yu
Level 23
God Stats
6W - 7L
1,410 SR
Queue Stats
133W - 161L
1,344 Elo+
Party 2
Da Ji
Da Ji
MinJunsei
Da Ji
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 80L
1,429 Elo+
Party 2
Vulcan
Vulcan
Obest Llama
Vulcan
Level 94
God Stats
40W - 24L
1,696 SR
Queue Stats
62W - 50L
1,541 Elo+
Solo
Aphrodite
Aphrodite
Proctyl
Aphrodite
Level 17
God Stats
6W - 12L
1,500 SR
Queue Stats
50W - 81L
1,305 Elo+
Party 2
Geb
Geb
YoungShrimpycawk
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 60L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 0 / 3
8,495
772
7,884
9,200
3,072
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
 
Gilgamesh
14
6 / 4 / 0
8,159
742
6,006
9,531
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 3 / 5
7,765
706
5,322
6,260
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 0 / 4
9,352
850
14,247
9,396
2,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 5 / 9
8,526
775
6,553
13,659
4,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daddamer
Guan Yu
14
3 / 3 / 4
7,854
714
7,052
13,594
7,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
MinJunsei
Da Ji
13
0 / 6 / 4
7,128
648
6,648
9,100
4,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
16
4 / 2 / 5
8,503
773
14,686
6,118
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
Proctyl
Aphrodite
14
2 / 3 / 5
7,793
708
2,829
7,265
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 5 / 3
7,573
688
7,388
11,367
4,233
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
19
Kills
12
12
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
3
3.5
W
Gilgamesh
 
Gilgamesh
6
4
0
1.5
W
1
3
5
1.17
L
Guan Yu
Daddamer
Guan Yu
3
3
4
1.67
L
Da Ji
MinJunsei
Da Ji
0
6
4
0.33
L
Vulcan
4
2
5
3.25
L
Aphrodite
Proctyl
Aphrodite
2
3
5
1.5
W
8
0
4
10
L
3
5
3
0.9
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,012
Damage
38,603
48,046
Taken
47,444
18,277
Mitigated
22,819
16,254
Healing
8,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,884
2,412
102
4,812
9,200
3,072
796
3,257
5,943
0
38,598
W
Gilgamesh
 
Gilgamesh
6,006
1,617
32
926
9,531
5,515
160
4,655
4,876
0
16,305
W
5,322
2,224
29
141
6,260
1,965
384
4,033
2,227
16,552
0
L
Guan Yu
Daddamer
Guan Yu
7,052
1,394
834
2,122
13,594
7,301
0
8,111
5,483
0
20,911
L
Da Ji
MinJunsei
Da Ji
6,648
1,382
0
551
9,100
4,455
0
3,071
6,029
0
22,283
L
Vulcan
14,686
5,248
0
116
6,118
2,421
129
2,975
3,143
40,251
0
L
Aphrodite
Proctyl
Aphrodite
2,829
799
2,143
1,996
7,265
4,409
0
4,854
2,411
13,085
0
W
14,247
4,354
0
5,327
9,396
2,982
1,686
4,929
4,467
35,135
0
L
7,388
1,308
0
349
11,367
4,233
0
7,111
4,256
12,126
0
W
6,553
1,364
181
4,704
13,659
4,743
769
8,029
5,630
20,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,297
Gold Earned
38,851
204
Minions Killed
155
0
Camps Cleared
0
991,716
Distance Traveled
1,042,560
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,495
772
69
6
0
206,788
1
W
Gilgamesh
8,159
742
15
1
0
171,626
1
W
Vulcan
7,765
706
32
3
0
192,365
0
L
Guan Yu
7,854
714
27
2
0
220,131
1
L
Da Ji
7,128
648
34
3
0
200,631
1
L
Vulcan
8,503
773
54
5
0
243,554
2
L
Aphrodite
7,793
708
32
3
0
187,895
0
W
Freya
9,352
850
47
4
0
220,400
2
L
Geb
7,573
688
8
1
0
190,349
0
W
Hades
8,526
775
41
4
0
200,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role