Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Ocrinius
Guan Yu
Level 125
God Stats
1W - 2L
1,714 SR
Queue Stats
33W - 32L
1,854 Elo+
Party 2
Nox
Nox
Peezy Teezy
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,780 Elo+
Party 2
Fenrir
Fenrir
RJay47
Fenrir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,834 Elo+
Party 2
Kuzenbo
Kuzenbo
Sakye FGG
Kuzenbo
Level 123
God Stats
1W - 1L
1,706 SR
Queue Stats
4W - 3L
1,630 Elo+
Party 2
Team Averages
Level 132
1,584 SR
1,719 Elo+

VS

Team Averages
Level 128
1,522 SR
1,604 Elo+
Guan Yu
Guan Yu
Aquyre
Guan Yu
Level 123
God Stats
1W - 0L
1,307 SR
Queue Stats
23W - 17L
1,614 Elo+
Party 1
Persephone
Persephone
Chase the XP
Persephone
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
256W - 290L
1,556 Elo+
Solo
Nox
Nox
LuNtap
Nox
Level 131
God Stats
3W - 0L
1,803 SR
Queue Stats
78W - 57L
1,639 Elo+
Solo
Eset
Eset
Narsheena
Eset
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 16L
1,614 Elo+
Party 1
Ullr
Ullr
superpollo56
Ullr
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 97L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 7 / 4
7,519
684
7,123
17,249
10,592
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Ocrinius
Guan Yu
14
1 / 5 / 6
7,115
647
6,059
15,755
15,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 3 / 3
8,522
775
10,634
8,239
3,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
RJay47
Fenrir
13
1 / 5 / 6
7,407
673
5,596
12,971
9,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kuzenbo
Sakye FGG
Kuzenbo
15
2 / 4 / 5
8,315
756
7,793
13,846
17,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aquyre
Guan Yu
16
4 / 2 / 18
9,878
898
8,192
15,078
18,580
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
Chase the XP
Persephone
17
6 / 1 / 15
10,092
917
13,994
5,162
1,813
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nox
LuNtap
Nox
17
7 / 1 / 13
9,870
897
9,699
5,172
2,516
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eset
14
3 / 3 / 17
8,865
806
12,002
9,018
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 17
9,389
854
9,802
10,160
4,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
104
8
Kills
24
24
Deaths
8
24
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
7
4
0.43
W
Guan Yu
Aquyre
Guan Yu
4
2
18
6.5
W
Persephone
Chase the XP
Persephone
6
1
15
13.5
W
Nox
LuNtap
Nox
7
1
13
13.5
W
Eset
3
3
17
3.83
L
Guan Yu
Ocrinius
Guan Yu
1
5
6
0.8
L
3
3
3
1.5
L
Fenrir
RJay47
Fenrir
1
5
6
0.8
L
Kuzenbo
Sakye FGG
Kuzenbo
2
4
5
1.13
W
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,205
Damage
53,689
68,060
Taken
44,590
56,026
Mitigated
30,323
20,357
Healing
17,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,123
979
1,144
852
17,249
10,592
152
8,364
8,885
0
14,583
W
Guan Yu
Aquyre
Guan Yu
8,192
986
3,853
4,490
15,078
18,580
192
5,517
9,561
0
9,872
W
Persephone
Chase the XP
Persephone
13,994
569
424
418
5,162
1,813
836
3,166
1,995
38,575
0
W
Nox
LuNtap
Nox
9,699
519
849
354
5,172
2,516
769
1,603
3,569
22,251
0
W
Eset
12,002
116
2,619
1,503
9,018
3,170
623
3,202
5,816
18,951
0
L
Guan Yu
Ocrinius
Guan Yu
6,059
1,047
5,140
6,796
15,755
15,004
0
9,606
6,149
0
13,854
L
10,634
991
867
581
8,239
3,860
0
4,611
3,628
31,068
0
L
Fenrir
RJay47
Fenrir
5,596
1,364
1,918
1,512
12,971
9,412
72
6,298
6,500
0
10,430
L
Kuzenbo
Sakye FGG
Kuzenbo
7,793
1,646
0
1,547
13,846
17,158
7
6,816
7,030
12,438
0
W
9,802
5,241
853
1,862
10,160
4,244
2,387
4,938
5,222
0
19,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
48,094
91
Minions Killed
129
0
Camps Cleared
0
1,014,565
Distance Traveled
1,152,160
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,519
684
13
1
0
195,026
0
W
Guan Yu
9,878
898
2
0
0
234,134
2
W
Persephone
10,092
917
67
6
0
216,475
1
W
Nox
9,870
897
23
2
0
217,528
0
W
Eset
8,865
806
10
1
0
243,992
0
L
Guan Yu
7,115
647
13
1
0
214,593
2
L
Nox
8,522
775
47
4
0
182,748
0
L
Fenrir
7,407
673
8
1
0
218,776
0
L
Kuzenbo
8,315
756
10
1
0
203,422
0
W
Ullr
9,389
854
27
2
0
240,031
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role