Player Matchup

Thoth
Thoth
BANDITSGAV
Thoth
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 94L
1,493 Elo+
Party 3
Vamana
Vamana
HuskerStoner420
Vamana
Level 68
God Stats
4W - 5L
1,458 SR
Queue Stats
317W - 319L
1,425 Elo+
Party 3
Raijin
Raijin
Red8Soil
Raijin
Level 121
God Stats
5W - 5L
1,500 SR
Queue Stats
361W - 368L
1,493 Elo+
Party 1
Hou Yi
Hou Yi
Sphinx8005
Hou Yi
Level 131
God Stats
5W - 6L
1,254 SR
Queue Stats
329W - 350L
1,352 Elo+
Party 1
Atlas
Atlas
XxAstinosxX
Atlas
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,324 Elo+
Solo
Team Averages
Level 106
1,442 SR
1,417 Elo+

VS

Team Averages
Level 83
1,516 SR
1,461 Elo+
Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BucK-_-WheaT
Ao Kuang
Level 107
God Stats
1W - 0L
1,396 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 2
Danzaburou
Danzaburou
Late419
Danzaburou
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 115L
1,388 Elo+
Solo
Vulcan
Vulcan
RQ XxAbAdD0NxX
Vulcan
Level 146
God Stats
2W - 3L
1,685 SR
Queue Stats
135W - 161L
1,393 Elo+
Solo
Chronos
Chronos
bawbkat93
Chronos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
0 / 8 / 9
10,387
611
16,124
12,442
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
8 / 6 / 4
13,032
767
19,551
27,836
22,994
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Red8Soil
Raijin
19
5 / 7 / 7
11,817
695
19,506
19,374
10,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Sphinx8005
Hou Yi
20
6 / 3 / 5
12,116
713
9,092
14,413
5,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 6 / 10
10,316
607
10,419
18,707
22,591
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
19
3 / 2 / 13
11,146
656
10,815
28,000
22,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
BucK-_-WheaT
Ao Kuang
19
8 / 3 / 10
12,111
712
17,325
17,473
17,010
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Late419
Danzaburou
19
9 / 7 / 10
13,312
783
21,257
16,661
7,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 3 / 11
14,616
860
26,822
11,125
5,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
bawbkat93
Chronos
17
1 / 4 / 12
10,872
640
5,367
13,796
5,555
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
86
19
Kills
30
30
Deaths
19
35
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
13
4.75
L
Thoth
0
8
9
0.56
W
Ao Kuang
BucK-_-WheaT
Ao Kuang
8
3
10
4.33
L
8
6
4
1.67
W
Danzaburou
Late419
Danzaburou
9
7
10
2
W
9
3
11
4.83
L
Raijin
Red8Soil
Raijin
5
7
7
1.21
L
Hou Yi
Sphinx8005
Hou Yi
6
3
5
2.83
L
0
6
10
0.83
W
Chronos
bawbkat93
Chronos
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,692
Damage
81,586
92,772
Taken
87,055
64,986
Mitigated
56,876
33,617
Healing
38,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
10,815
62
2,596
11,568
28,000
22,085
0
13,885
14,115
18,644
0
L
Thoth
16,124
898
1,508
691
12,442
3,853
209
9,245
3,197
37,512
0
W
Ao Kuang
BucK-_-WheaT
Ao Kuang
17,325
4,986
3,161
6,797
17,473
17,010
1,170
7,863
9,610
21,108
0
L
19,551
9,562
4,826
9,744
27,836
22,994
1,225
16,733
11,103
307
34,672
W
Danzaburou
Late419
Danzaburou
21,257
11,595
1,182
3,717
16,661
7,133
1,756
9,255
7,406
0
42,385
W
26,822
11,010
1,858
2,046
11,125
5,093
1,733
7,596
3,529
66,906
0
L
Raijin
Red8Soil
Raijin
19,506
1,370
1,840
5,311
19,374
10,438
81
10,950
8,424
41,459
0
L
Hou Yi
Sphinx8005
Hou Yi
9,092
3,890
2,203
3,852
14,413
5,110
1,382
11,669
2,744
0
24,999
L
10,419
2,350
1,173
2,469
18,707
22,591
379
11,732
6,975
23,194
0
W
Chronos
bawbkat93
Chronos
5,367
3,521
1,827
3,500
13,796
5,555
1,382
7,757
6,039
17,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,668
Gold Earned
62,057
164
Minions Killed
165
0
Camps Cleared
0
1,476,660
Distance Traveled
1,553,355
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,146
656
10
1
0
342,994
0
L
Thoth
10,387
611
46
3
0
267,071
0
W
Ao Kuang
12,111
712
15
1
0
328,377
0
L
Vamana
13,032
767
22
1
0
347,919
0
W
Danzaburou
13,312
783
36
2
0
262,565
0
W
Vulcan
14,616
860
79
5
0
338,087
0
L
Raijin
11,817
695
35
2
0
292,503
1
L
Hou Yi
12,116
713
43
3
0
272,704
1
L
Atlas
10,316
607
18
1
0
296,463
0
W
Chronos
10,872
640
25
1
0
281,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role