Player Matchup

Bacchus
Bacchus
Mr Doinkks
Bacchus
Level 88
God Stats
1W - 1L
1,281 SR
Queue Stats
14W - 18L
1,424 Elo+
Party 2
Skadi
Skadi
RichSlimSlinga
Skadi
Level 31
God Stats
1W - 1L
1,420 SR
Queue Stats
9W - 15L
1,516 Elo+
Party 2
Thanatos
Thanatos
This_Ginger99
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Weztxn
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,344 Elo+
Party 2
Agni
Agni
juwan2121
Agni
Level 82
God Stats
1W - 1L
1,700 SR
Queue Stats
30W - 27L
1,488 Elo+
Party 2
Team Averages
Level 47
1,480 SR
1,454 Elo+

VS

Team Averages
Level 78
1,604 SR
1,669 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Nyumetsu
Artemis
Level 28
God Stats
1W - 0L
1,587 SR
Queue Stats
4W - 1L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
PoppaOppa
Cthulhu
Level 87
God Stats
3W - 0L
1,697 SR
Queue Stats
4W - 0L
1,821 Elo+
Party 1
Thoth
Thoth
TheBiggestHat
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,503 Elo+
Solo
Thanatos
Thanatos
TheRealDiehl
Thanatos
Level 129
God Stats
1W - 0L
1,735 SR
Queue Stats
5W - 1L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mr Doinkks
Bacchus
13
2 / 7 / 4
8,010
801
6,808
16,237
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 9 / 3
6,705
671
6,190
12,107
2,963
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
This_Ginger99
Thanatos
12
1 / 6 / 0
6,991
699
1,713
7,273
2,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
Weztxn
Arachne
13
2 / 10 / 3
7,201
720
3,830
13,378
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Agni
13
1 / 8 / 2
7,626
763
10,839
7,877
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
9 / 1 / 17
8,912
891
13,721
10,772
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
Nyumetsu
Artemis
13
1 / 3 / 17
7,684
768
4,872
7,430
2,723
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
PoppaOppa
Cthulhu
15
7 / 2 / 20
8,866
887
7,655
8,814
7,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 0 / 23
8,351
835
9,443
3,535
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
TheRealDiehl
Thanatos
17
20 / 0 / 13
10,257
1,026
16,169
9,885
3,817
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
130
6
Kills
40
40
Deaths
6
12
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
9
1
17
17.5
L
Bacchus
Mr Doinkks
Bacchus
2
7
4
0.57
W
Artemis
Nyumetsu
Artemis
1
3
17
3.17
W
Cthulhu
PoppaOppa
Cthulhu
7
2
20
8.5
L
0
9
3
0.17
W
3
0
23
14.5
W
Thanatos
TheRealDiehl
Thanatos
20
0
13
26.5
L
Thanatos
This_Ginger99
Thanatos
1
6
0
0.17
L
Arachne
Weztxn
Arachne
2
10
3
0.35
L
Agni
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
51,860
56,872
Taken
40,436
25,492
Mitigated
23,236
4,733
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,721
4,140
0
2,041
10,772
7,658
168
5,700
5,072
0
25,608
L
Bacchus
Mr Doinkks
Bacchus
6,808
1,070
34
1,542
16,237
14,853
0
5,374
10,680
14,700
0
W
Artemis
Nyumetsu
Artemis
4,872
2,660
67
1,526
7,430
2,723
1,001
1,814
5,616
0
13,090
W
Cthulhu
PoppaOppa
Cthulhu
7,655
665
860
465
8,814
7,902
807
4,092
4,722
23,034
0
L
6,190
3,523
0
974
12,107
2,963
0
2,688
9,242
0
17,578
W
9,443
518
0
134
3,535
1,136
1,523
1,227
2,308
24,996
0
W
Thanatos
TheRealDiehl
Thanatos
16,169
4,590
0
10,639
9,885
3,817
1,643
4,814
5,071
0
28,324
L
Thanatos
This_Ginger99
Thanatos
1,713
298
0
1,061
7,273
2,200
468
1,482
5,724
0
10,768
L
Arachne
Weztxn
Arachne
3,830
2,330
0
1,122
13,378
3,834
0
5,106
8,093
0
8,404
L
Agni
10,839
601
0
0
7,877
1,642
0
2,448
5,294
22,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
44,070
101
Minions Killed
157
0
Camps Cleared
0
896,040
Distance Traveled
1,109,704
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,912
891
24
2
0
233,726
0
L
Bacchus
8,010
801
13
1
0
198,655
1
W
Artemis
7,684
768
17
2
0
194,655
0
W
Cthulhu
8,866
887
33
3
0
216,350
0
L
Skadi
6,705
671
29
3
0
176,009
0
W
Thoth
8,351
835
47
5
0
214,384
0
W
Thanatos
10,257
1,026
36
4
0
250,589
0
L
Thanatos
6,991
699
24
2
0
147,456
1
L
Arachne
7,201
720
8
1
0
180,071
0
L
Agni
7,626
763
27
3
0
193,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role