Player Matchup

Nike
Nike
AzureValiant
Nike
Level 106
God Stats
7W - 6L
1,572 SR
Queue Stats
237W - 242L
1,530 Elo+
Party 2
Sol
Sol
HudukinXB1
Sol
Level 47
God Stats
64W - 64L
1,486 SR
Queue Stats
112W - 108L
1,538 Elo+
Party 2
Chaac
Chaac
Jay1065
Chaac
Level 98
God Stats
23W - 20L
1,542 SR
Queue Stats
231W - 233L
1,536 Elo+
Party 2
Ao Kuang
Ao Kuang
micropp
Ao Kuang
Level 91
God Stats
31W - 15L
1,332 SR
Queue Stats
169W - 138L
1,520 Elo+
Party 4
Charybdis
Charybdis
xDNx1056
Charybdis
Level 27
God Stats
30W - 23L
1,604 SR
Queue Stats
481W - 343L
1,592 Elo+
Party 4
Team Averages
Level 74
1,507 SR
1,543 Elo+

VS

Team Averages
Level 58
1,358 SR
1,399 Elo+
Arachne
Arachne
Dragontail82
Arachne
Level 160
God Stats
115W - 71L
1,260 SR
Queue Stats
529W - 551L
1,330 Elo+
Party 3
Tiamat
Tiamat
NTmrbubbles
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,358 Elo+
Party 3
Apollo
Apollo
Reaper1443
Apollo
Level 112
God Stats
6W - 13L
1,349 SR
Queue Stats
64W - 67L
1,477 Elo+
Party 1
Ra
Ra
Swag Giraffe555
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 1
Cerberus
Cerberus
tejocotes3
Cerberus
Level 8
God Stats
0W - 1L
1,182 SR
Queue Stats
3W - 5L
1,166 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 7
10,985
610
10,496
9,810
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
20 / 3 / 10
12,004
667
27,911
14,259
4,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Jay1065
Chaac
15
1 / 1 / 12
9,974
554
6,514
15,559
14,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
micropp
Ao Kuang
17
11 / 0 / 3
11,145
619
7,717
11,346
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
xDNx1056
Charybdis
17
7 / 1 / 6
11,343
630
8,830
10,034
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dragontail82
Arachne
13
0 / 8 / 0
7,750
431
4,185
18,802
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
1 / 6 / 0
6,775
376
2,400
7,571
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Reaper1443
Apollo
14
3 / 9 / 1
8,924
496
6,814
19,093
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 14 / 3
7,041
391
2,717
14,023
3,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
tejocotes3
Cerberus
9
0 / 9 / 0
6,045
336
2,972
15,510
5,683
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
9
46
Kills
5
5
Deaths
46
38
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Arachne
Dragontail82
Arachne
0
8
0
0
W
20
3
10
8.33
W
Chaac
Jay1065
Chaac
1
1
12
7
L
Tiamat
1
6
0
0.17
L
Apollo
Reaper1443
Apollo
3
9
1
0.39
L
1
14
3
0.18
W
Ao Kuang
micropp
Ao Kuang
11
0
3
12.5
L
Cerberus
tejocotes3
Cerberus
0
9
0
0
W
Charybdis
xDNx1056
Charybdis
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,468
Damage
19,088
61,008
Taken
74,999
33,685
Mitigated
23,622
25,822
Healing
9,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,496
1,331
0
2,027
9,810
6,444
578
1,492
8,318
1,904
60,338
L
Arachne
Dragontail82
Arachne
4,185
3,211
142
4,394
18,802
7,092
192
8,013
10,605
0
51,431
W
27,911
16,438
0
8,469
14,259
4,614
6,507
2,257
11,736
87,409
0
W
Chaac
Jay1065
Chaac
6,514
722
197
3,671
15,559
14,505
275
716
14,543
0
59,125
L
Tiamat
2,400
274
0
654
7,571
2,112
0
4,279
3,292
12,702
0
L
Apollo
Reaper1443
Apollo
6,814
3,345
0
2,279
19,093
4,913
0
7,638
11,328
0
40,812
L
2,717
983
43
209
14,023
3,822
0
9,740
4,204
9,415
0
W
Ao Kuang
micropp
Ao Kuang
7,717
2,392
0
6,231
11,346
4,333
901
823
10,485
81,996
7,128
L
Cerberus
tejocotes3
Cerberus
2,972
99
0
1,949
15,510
5,683
0
5,921
9,225
18,348
0
W
Charybdis
xDNx1056
Charybdis
8,830
4,078
0
5,227
10,034
3,789
4,663
1,907
7,837
0
84,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,451
Gold Earned
36,535
633
Minions Killed
239
0
Camps Cleared
0
1,765,768
Distance Traveled
1,401,763
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,985
610
128
7
0
348,396
1
L
Arachne
7,750
431
102
6
0
302,526
0
W
Sol
12,004
667
128
7
0
310,633
4
W
Chaac
9,974
554
90
5
0
382,461
4
L
Tiamat
6,775
376
29
2
0
266,911
0
L
Apollo
8,924
496
63
4
0
316,323
2
L
Ra
7,041
391
12
1
0
249,709
0
W
Ao Kuang
11,145
619
130
7
0
416,215
4
L
Cerberus
6,045
336
33
2
0
266,294
0
W
Charybdis
11,343
630
157
9
0
308,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role