Player Matchup

Atlas
Atlas
ItsLamaz
Atlas
Level 102
God Stats
38W - 23L
1,650 SR
Queue Stats
90W - 58L
1,634 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsNyre
Gilgamesh
Level 84
God Stats
2W - 2L
1,500 SR
Queue Stats
308W - 320L
1,660 Elo+
Party 2
Baron Samedi
Baron Samedi
zPyhrex
Baron Samedi
Level 40
God Stats
16W - 5L
1,869 SR
Queue Stats
62W - 32L
1,790 Elo+
Party 2
Team Averages
Level 75
1,673 SR
1,695 Elo+

VS

Team Averages
Level 100
1,611 SR
1,734 Elo+
Nox
Nox
CaptainMcClutch
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,746 Elo+
Party 1
Ganesha
Ganesha
ChuuBackaaa
Ganesha
Level 122
God Stats
64W - 31L
1,745 SR
Queue Stats
97W - 51L
1,742 Elo+
Party 1
Achilles
Achilles
Reveisa
Achilles
Level 40
God Stats
6W - 7L
1,588 SR
Queue Stats
86W - 49L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ItsLamaz
Atlas
17
1 / 4 / 11
11,314
629
11,755
18,620
17,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ItsNyre
Gilgamesh
18
8 / 3 / 5
13,150
731
18,168
20,894
10,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
zPyhrex
Baron Samedi
17
5 / 2 / 7
12,310
684
14,160
8,997
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 5
11,296
628
10,250
12,859
5,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ChuuBackaaa
Ganesha
14
0 / 4 / 9
10,009
556
7,115
18,848
25,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
Reveisa
Achilles
15
6 / 5 / 2
11,265
626
10,620
18,041
21,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
14
Kills
9
9
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Ganesha
ChuuBackaaa
Ganesha
0
4
9
1.13
W
Atlas
ItsLamaz
Atlas
1
4
11
1.63
W
Gilgamesh
ItsNyre
Gilgamesh
8
3
5
3.5
L
Achilles
Reveisa
Achilles
6
5
2
1.4
W
Baron Samedi
zPyhrex
Baron Samedi
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,083
Damage
27,985
48,511
Taken
49,748
31,497
Mitigated
52,595
21,468
Healing
4,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,250
437
0
788
12,859
5,168
681
6,626
5,399
49,603
0
L
Ganesha
ChuuBackaaa
Ganesha
7,115
797
602
2,062
18,848
25,661
0
8,579
9,679
28,236
0
W
Atlas
ItsLamaz
Atlas
11,755
3,483
0
4,006
18,620
17,160
475
5,728
12,379
30,347
0
W
Gilgamesh
ItsNyre
Gilgamesh
18,168
6,331
0
7,506
20,894
10,682
338
8,163
12,174
0
54,494
L
Achilles
Reveisa
Achilles
10,620
3,571
0
1,229
18,041
21,766
727
9,867
7,157
0
22,680
W
Baron Samedi
zPyhrex
Baron Samedi
14,160
1,100
4,722
5,234
8,997
3,655
640
3,191
5,639
55,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,774
Gold Earned
32,570
170
Minions Killed
159
7
Camps Cleared
7
986,436
Distance Traveled
830,869
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,296
628
102
6
6
275,322
1
L
Ganesha
10,009
556
2
0
0
267,280
8
W
Atlas
11,314
629
25
1
0
330,425
0
W
Gilgamesh
13,150
731
72
4
5
346,261
2
L
Achilles
11,265
626
55
3
1
288,267
2
W
Baron Samedi
12,310
684
73
4
2
309,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role