Player Matchup

Chronos
Chronos
Cosmoskan
Chronos
Level 27
God Stats
3W - 0L
2,108 SR
Queue Stats
132W - 50L
1,757 Elo+
Party 1
Anhur
Anhur
OGnuggetmaster
Anhur
Level 115
God Stats
3W - 4L
1,812 SR
Queue Stats
178W - 175L
1,693 Elo+
Party 1
Agni
Agni
OutlawedWalrus
Agni
Level 106
God Stats
8W - 2L
1,758 SR
Queue Stats
426W - 158L
1,746 Elo+
Party 1
Arachne
Arachne
lsmabeast
Arachne
Level 114
God Stats
2W - 1L
1,760 SR
Queue Stats
286W - 88L
1,728 Elo+
Party 1
Odin
Odin
qKrispy
Odin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 98L
1,760 Elo+
Party 1
Team Averages
Level 96
1,788 SR
1,737 Elo+

VS

Team Averages
Level 107
1,503 SR
1,423 Elo+
Neith
Neith
CaptSweatyy
Neith
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 94L
1,405 Elo+
Party 2
Guan Yu
Guan Yu
FolkGod1
Guan Yu
Level 127
God Stats
3W - 3L
1,392 SR
Queue Stats
156W - 140L
1,504 Elo+
Party 2
Ra
Ra
Psmooth44
Ra
Level 125
God Stats
2W - 5L
1,623 SR
Queue Stats
55W - 54L
1,348 Elo+
Party 2
Atlas
Atlas
WarMonKeYx5
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
classics25
Thanatos
Level 114
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 38L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cosmoskan
Chronos
17
5 / 2 / 7
11,029
580
9,706
9,597
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
2 / 2 / 4
10,443
550
10,156
12,427
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
8 / 3 / 6
11,723
617
13,253
9,578
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
lsmabeast
Arachne
18
6 / 0 / 7
10,937
576
10,064
13,182
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
qKrispy
Odin
15
3 / 0 / 15
9,936
523
9,647
16,806
18,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 1
9,471
498
8,694
10,172
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
FolkGod1
Guan Yu
16
1 / 3 / 2
9,798
516
6,798
14,584
18,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 5 / 2
8,981
473
9,785
11,987
3,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 5 / 1
7,158
377
4,151
16,569
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
classics25
Thanatos
15
2 / 6 / 3
9,093
479
7,786
16,986
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
24
Kills
7
7
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Chronos
Cosmoskan
Chronos
5
2
7
4.25
L
Guan Yu
FolkGod1
Guan Yu
1
3
2
0.67
W
2
2
4
2
W
8
3
6
3.67
L
3
5
2
0.8
L
0
5
1
0.1
L
Thanatos
classics25
Thanatos
2
6
3
0.58
W
Arachne
lsmabeast
Arachne
6
0
7
9.5
W
Odin
qKrispy
Odin
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,826
Damage
37,214
61,590
Taken
70,298
32,175
Mitigated
37,533
20,173
Healing
26,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,694
3,583
0
2,226
10,172
2,723
0
4,893
5,233
0
76,819
W
Chronos
Cosmoskan
Chronos
9,706
5,953
0
3,130
9,597
2,463
868
1,733
7,836
79,198
0
L
Guan Yu
FolkGod1
Guan Yu
6,798
1,392
480
5,252
14,584
18,844
280
2,299
12,236
0
63,895
W
10,156
4,819
0
4,191
12,427
3,198
1,118
1,913
10,436
0
78,393
W
13,253
418
0
2,033
9,578
2,743
0
2,686
6,760
92,257
0
L
9,785
313
482
3,183
11,987
3,102
0
5,190
6,423
60,104
0
L
4,151
1,327
0
2,560
16,569
7,624
0
6,097
10,444
18,004
0
L
Thanatos
classics25
Thanatos
7,786
1,609
0
12,478
16,986
5,240
0
3,827
13,003
0
59,609
W
Arachne
lsmabeast
Arachne
10,064
6,946
0
7,345
13,182
5,524
1,418
3,728
9,330
0
81,555
W
Odin
qKrispy
Odin
9,647
1,477
792
2,682
16,806
18,247
322
3,278
12,950
0
32,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,068
Gold Earned
44,501
635
Minions Killed
539
0
Camps Cleared
0
1,966,718
Distance Traveled
1,790,649
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,471
498
150
8
0
320,334
4
W
Chronos
11,029
580
163
9
0
362,542
0
L
Guan Yu
9,798
516
144
8
0
381,935
2
W
Anhur
10,443
550
147
8
0
309,073
3
W
Agni
11,723
617
165
9
0
383,743
3
L
Ra
8,981
473
111
6
0
348,506
6
L
Atlas
7,158
377
25
1
0
361,636
3
L
Thanatos
9,093
479
109
6
0
378,238
2
W
Arachne
10,937
576
127
7
0
497,305
3
W
Odin
9,936
523
33
2
0
414,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role