Player Matchup

Osiris
Osiris
Luqasgutierrez
Osiris
Level 102
God Stats
0W - 2L
1,277 SR
Queue Stats
165W - 185L
1,398 Elo+
Party 2
Ganesha
Ganesha
Sobretot005
Ganesha
Level 4
God Stats
0W - 1L
1,266 SR
Queue Stats
0W - 2L
1,117 Elo+
Party 1
Merlin
Merlin
ZenixZeno
Merlin
Level 16
God Stats
4W - 2L
1,826 SR
Queue Stats
5W - 5L
1,764 Elo+
Party 1
Sol
Sol
lacobragonzalez
Sol
Level 78
God Stats
3W - 9L
1,500 SR
Queue Stats
89W - 128L
1,403 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nesto_the_besto0
Tsukuyomi
Level 65
God Stats
1W - 1L
1,692 SR
Queue Stats
25W - 32L
1,464 Elo+
Party 1
Team Averages
Level 53
1,512 SR
1,429 Elo+

VS

Team Averages
Level 116
1,480 SR
1,459 Elo+
Anhur
Anhur
AJMF1991
Anhur
Level 101
God Stats
180W - 229L
1,515 SR
Queue Stats
182W - 232L
1,481 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Jack_Napier17
Kumbhakarna
Level 103
God Stats
4W - 3L
1,594 SR
Queue Stats
107W - 148L
1,446 Elo+
Party 3
King Arthur
King Arthur
LoMartin22
King Arthur
Level 125
God Stats
14W - 21L
1,310 SR
Queue Stats
124W - 172L
1,481 Elo+
Party 3
Merlin
Merlin
Mon-Drag0n691
Merlin
Level 108
God Stats
110W - 146L
1,483 SR
Queue Stats
111W - 156L
1,442 Elo+
Party 3
Bakasura
Bakasura
albertkiller7
Bakasura
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
232W - 230L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 2
10,262
513
8,110
14,718
13,844
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ganesha
Sobretot005
Ganesha
13
1 / 5 / 4
7,741
387
3,648
16,283
12,278
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
ZenixZeno
Merlin
16
3 / 4 / 2
9,572
479
8,042
12,369
4,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 3
10,419
521
12,762
14,567
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
15
3 / 7 / 2
9,188
459
6,331
16,758
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AJMF1991
Anhur
17
2 / 2 / 5
11,214
561
6,453
11,158
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Jack_Napier17
Kumbhakarna
14
2 / 3 / 8
10,014
501
6,604
16,590
14,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
LoMartin22
King Arthur
19
8 / 3 / 3
12,643
632
19,215
18,937
14,564
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
8 / 4 / 4
11,727
586
16,529
8,201
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
albertkiller7
Bakasura
18
3 / 3 / 3
11,280
564
9,132
16,108
7,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
46
15
Kills
23
23
Deaths
15
13
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anhur
AJMF1991
Anhur
2
2
5
2.25
W
Kumbhakarna
Jack_Napier17
Kumbhakarna
2
3
8
2
W
King Arthur
LoMartin22
King Arthur
8
3
3
3.17
L
3
4
2
1
W
8
4
4
2.5
L
Ganesha
Sobretot005
Ganesha
1
5
4
0.6
L
Merlin
ZenixZeno
Merlin
3
4
2
1
W
Bakasura
albertkiller7
Bakasura
3
3
3
1.5
L
5
3
3
2.17
L
Tsukuyomi
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,893
Damage
57,933
74,695
Taken
70,994
41,661
Mitigated
42,601
16,296
Healing
16,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
AJMF1991
Anhur
6,453
3,396
0
2,397
11,158
3,355
2,477
5,701
5,457
0
71,961
W
Kumbhakarna
Jack_Napier17
Kumbhakarna
6,604
1,019
711
2,674
16,590
14,415
1,304
9,240
7,350
21,677
7,112
W
King Arthur
LoMartin22
King Arthur
19,215
1,672
0
2,269
18,937
14,564
534
3,661
14,486
8,811
71,413
L
8,110
2,605
106
4,277
14,718
13,844
0
3,696
10,912
0
56,657
W
16,529
576
0
727
8,201
2,631
792
3,778
4,379
74,831
0
L
Ganesha
Sobretot005
Ganesha
3,648
738
0
596
16,283
12,278
0
6,809
9,076
13,565
0
L
Merlin
ZenixZeno
Merlin
8,042
998
549
1,487
12,369
4,578
1,032
5,828
6,192
64,155
0
W
Bakasura
albertkiller7
Bakasura
9,132
6,094
0
8,086
16,108
7,636
2,160
2,072
13,892
0
80,463
L
12,762
3,995
0
5,018
14,567
4,764
0
4,858
9,262
68,506
0
L
Tsukuyomi
6,331
1,926
115
4,148
16,758
6,197
0
2,257
14,264
0
58,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,182
Gold Earned
56,878
503
Minions Killed
594
0
Camps Cleared
0
1,767,828
Distance Traveled
1,846,491
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
11,214
561
134
7
0
308,381
3
W
Kumbhakarna
10,014
501
40
2
0
370,788
10
W
King Arthur
12,643
632
152
8
0
376,184
6
L
Osiris
10,262
513
131
7
0
364,950
8
W
Merlin
11,727
586
128
6
0
335,672
6
L
Ganesha
7,741
387
7
0
0
353,771
0
L
Merlin
9,572
479
127
6
0
332,149
3
W
Bakasura
11,280
564
140
7
0
455,466
0
L
Sol
10,419
521
131
7
0
334,867
4
L
Tsukuyomi
9,188
459
107
5
0
382,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role