Player Matchup

Cthulhu
Cthulhu
Adam33445
Cthulhu
Level 156
God Stats
2W - 0L
1,736 SR
Queue Stats
74W - 76L
1,713 Elo+
Party 1
Zeus
Zeus
getsent
Zeus
Level 100
God Stats
16W - 7L
1,299 SR
Queue Stats
302W - 309L
1,517 Elo+
Party 2
Ne Zha
Ne Zha
goofylookn
Ne Zha
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
75W - 74L
1,500 Elo+
Party 1
Hachiman
Hachiman
mbeezy1957
Hachiman
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 90L
1,612 Elo+
Party 2
Mulan
Mulan
whoisdatguy
Mulan
Level 101
God Stats
2W - 1L
1,717 SR
Queue Stats
122W - 109L
1,592 Elo+
Party 2
Team Averages
Level 108
1,550 SR
1,587 Elo+

VS

Team Averages
Level 88
1,538 SR
1,469 Elo+
Tiamat
Tiamat
About_10_FatKids
Tiamat
Level 100
God Stats
13W - 13L
1,500 SR
Queue Stats
696W - 751L
1,391 Elo+
Solo
Anubis
Anubis
Joss1902
Anubis
Level 126
God Stats
3W - 5L
1,733 SR
Queue Stats
391W - 430L
1,468 Elo+
Solo
He Bo
He Bo
Soulclapper32
He Bo
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 73L
1,430 Elo+
Solo
Artemis
Artemis
trauma60s
Artemis
Level 120
God Stats
3W - 10L
1,455 SR
Queue Stats
179W - 166L
1,459 Elo+
Solo
King Arthur
King Arthur
xcaraberax
King Arthur
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 40L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Adam33445
Cthulhu
19
3 / 5 / 19
11,861
791
15,241
20,726
29,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Zeus
getsent
Zeus
19
10 / 7 / 10
12,745
850
16,279
11,368
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
goofylookn
Ne Zha
19
6 / 6 / 15
11,924
795
11,079
14,830
6,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
mbeezy1957
Hachiman
18
6 / 4 / 10
11,730
782
8,079
11,539
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
7 / 1 / 17
12,252
817
18,794
23,187
16,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 11
10,784
719
16,396
13,168
10,178
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Anubis
Joss1902
Anubis
17
2 / 5 / 7
10,105
674
12,237
10,715
5,588
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 7 / 4
10,845
723
9,902
11,892
4,949
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
trauma60s
Artemis
18
8 / 7 / 5
11,090
739
19,590
17,936
10,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

King Arthur
xcaraberax
King Arthur
17
1 / 8 / 15
10,169
678
8,569
21,727
28,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
65
32
Kills
23
23
Deaths
32
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
6
5
11
2.3
W
Cthulhu
Adam33445
Cthulhu
3
5
19
2.5
L
Anubis
Joss1902
Anubis
2
5
7
1.1
L
6
7
4
1.14
W
Zeus
getsent
Zeus
10
7
10
2.14
W
Ne Zha
goofylookn
Ne Zha
6
6
15
2.25
W
Hachiman
mbeezy1957
Hachiman
6
4
10
2.75
L
Artemis
trauma60s
Artemis
8
7
5
1.5
W
7
1
17
15.5
L
King Arthur
xcaraberax
King Arthur
1
8
15
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,472
Damage
66,694
81,650
Taken
75,438
62,013
Mitigated
59,608
29,300
Healing
19,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,396
1,832
412
1,976
13,168
10,178
0
8,670
4,318
29,693
0
W
Cthulhu
Adam33445
Cthulhu
15,241
633
764
2,759
20,726
29,332
175
9,671
10,988
30,916
0
L
Anubis
Joss1902
Anubis
12,237
347
2,020
1,777
10,715
5,588
0
5,441
5,097
32,239
0
L
9,902
780
958
1,323
11,892
4,949
34
5,890
5,774
19,714
0
W
Zeus
getsent
Zeus
16,279
2,461
1,244
1,940
11,368
4,305
1,508
6,459
4,742
34,525
0
W
Ne Zha
goofylookn
Ne Zha
11,079
1,011
432
1,734
14,830
6,979
332
7,968
6,746
0
26,547
W
Hachiman
mbeezy1957
Hachiman
8,079
2,758
764
3,030
11,539
4,564
2,634
4,942
6,557
0
20,796
L
Artemis
trauma60s
Artemis
19,590
6,002
2,047
4,903
17,936
10,083
0
6,713
10,429
0
32,540
W
18,794
2,425
2,862
13,771
23,187
16,833
572
9,495
13,297
0
32,285
L
King Arthur
xcaraberax
King Arthur
8,569
260
1,385
2,462
21,727
28,810
0
3,687
17,046
0
14,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,512
Gold Earned
52,993
155
Minions Killed
135
0
Camps Cleared
0
1,363,875
Distance Traveled
1,289,863
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,784
719
31
2
0
240,883
0
W
Cthulhu
11,861
791
45
3
0
283,047
3
L
Anubis
10,105
674
49
3
0
276,904
1
L
He Bo
10,845
723
17
1
0
261,221
0
W
Zeus
12,745
850
29
2
0
220,879
0
W
Ne Zha
11,924
795
18
1
0
291,061
1
W
Hachiman
11,730
782
36
2
0
262,759
0
L
Artemis
11,090
739
23
2
0
240,075
1
W
Mulan
12,252
817
27
2
0
306,129
0
L
King Arthur
10,169
678
15
1
0
270,780
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role