Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BloodGulch
Izanami
Level 63
God Stats
3W - 9L
1,379 SR
Queue Stats
13W - 20L
1,601 Elo+
Party 4
Horus
Horus
HerculesMWP
Horus
Level 150
God Stats
2W - 1L
1,899 SR
Queue Stats
154W - 128L
1,675 Elo+
Party 1
Discordia
Discordia
swagdaddy2000
Discordia
Level 85
God Stats
2W - 2L
1,903 SR
Queue Stats
9W - 12L
1,630 Elo+
Party 4
Team Averages
Level 119
1,636 SR
1,581 Elo+

VS

Team Averages
Level 134
1,611 SR
1,577 Elo+
Horus
Horus
Charp Cheddar
Horus
Level 119
God Stats
6W - 8L
1,764 SR
Queue Stats
169W - 135L
1,620 Elo+
Party 2
Agni
Agni
Chef Grinta
Agni
Level 125
God Stats
5W - 1L
1,755 SR
Queue Stats
207W - 152L
1,584 Elo+
Party 2
Eset
Eset
ItsJustAZoinkBro
Eset
Level 117
God Stats
23W - 14L
1,730 SR
Queue Stats
74W - 70L
1,636 Elo+
Party 3
Fenrir
Fenrir
krossmx844
Fenrir
Level 147
God Stats
6W - 7L
1,306 SR
Queue Stats
159W - 156L
1,358 Elo+
Solo
Cupid
Cupid
tG x liljman94
Cupid
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 79L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 4 / 0
8,773
798
4,947
11,915
13,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
 
Kali
14
0 / 2 / 2
7,737
703
7,303
8,936
3,206
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
BloodGulch
Izanami
14
1 / 4 / 2
8,105
737
7,733
12,285
4,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 6 / 2
7,567
688
6,265
14,571
9,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
swagdaddy2000
Discordia
15
1 / 6 / 2
8,151
741
10,294
9,333
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,162
651
3,397
6,299
3,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
6 / 2 / 10
9,296
845
13,048
8,059
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 8
8,822
802
7,271
9,073
3,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
krossmx844
Fenrir
17
7 / 1 / 12
9,960
905
13,822
16,873
12,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 12
9,048
823
9,794
6,808
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
69
5
Kills
22
22
Deaths
5
8
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
4
0
0.75
L
Kali
 
Kali
0
2
2
0.5
L
Izanami
BloodGulch
Izanami
1
4
2
0.5
W
1
1
5
3.5
W
6
2
10
5.5
L
0
6
2
0.17
W
4
1
8
8
W
Fenrir
krossmx844
Fenrir
7
1
12
13
L
Discordia
swagdaddy2000
Discordia
1
6
2
0.33
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,542
Damage
47,332
57,040
Taken
47,112
32,932
Mitigated
23,927
10,588
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,947
1,350
0
1,657
11,915
13,710
0
4,080
7,517
16,588
0
L
Kali
 
Kali
7,303
2,564
0
1,896
8,936
3,206
0
4,432
4,343
0
22,504
L
Izanami
BloodGulch
Izanami
7,733
4,678
0
2,515
12,285
4,101
0
3,074
8,987
0
32,348
W
3,397
1,468
742
2,056
6,299
3,002
0
1,613
4,552
0
4,421
W
13,048
326
0
727
8,059
2,831
450
2,591
5,389
42,680
0
L
6,265
2,979
1,167
2,448
14,571
9,077
0
5,568
8,801
0
19,785
W
7,271
851
1,236
3,183
9,073
3,069
118
3,681
5,329
33,730
0
W
Fenrir
krossmx844
Fenrir
13,822
3,794
0
4,446
16,873
12,312
350
4,014
12,566
0
34,606
L
Discordia
swagdaddy2000
Discordia
10,294
427
0
905
9,333
2,838
0
2,479
6,741
33,014
0
W
9,794
5,273
1,511
2,766
6,808
2,713
1,372
3,342
3,442
0
31,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
44,288
195
Minions Killed
236
0
Camps Cleared
0
1,071,428
Distance Traveled
1,149,025
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,773
798
13
1
0
236,794
2
L
Kali
7,737
703
40
4
0
198,933
1
L
Izanami
8,105
737
56
5
0
194,117
4
W
Horus
7,162
651
3
0
0
123,347
1
W
Agni
9,296
845
64
6
0
249,330
0
L
Horus
7,567
688
31
3
0
228,221
0
W
Eset
8,822
802
60
5
0
249,310
5
W
Fenrir
9,960
905
55
5
0
283,886
1
L
Discordia
8,151
741
55
5
0
213,363
1
W
Cupid
9,048
823
54
5
0
243,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role