Player Matchup

Vamana
Vamana
BigDaddySpanky
Vamana
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 67L
1,716 Elo+
Party 2
Rama
Rama
PRhyme_Solo
Rama
Level 86
God Stats
1W - 1L
1,734 SR
Queue Stats
45W - 34L
1,636 Elo+
Party 2
Danzaburou
Danzaburou
Timey22
Danzaburou
Level 124
God Stats
18W - 32L
1,417 SR
Queue Stats
358W - 427L
1,475 Elo+
Party 3
Xing Tian
Xing Tian
Truroguestatus
Xing Tian
Level 57
God Stats
0W - 2L
1,343 SR
Queue Stats
1W - 4L
1,297 Elo+
Party 3
Poseidon
Poseidon
XsadisticsnipezX
Poseidon
Level 66
God Stats
14W - 4L
1,647 SR
Queue Stats
108W - 102L
1,609 Elo+
Party 2
Team Averages
Level 96
1,528 SR
1,547 Elo+

VS

Team Averages
Level 112
1,491 SR
1,584 Elo+
Cliodhna
Cliodhna
Elozable
Cliodhna
Level 109
God Stats
1W - 2L
1,186 SR
Queue Stats
85W - 68L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
LILWOZ117
Gilgamesh
Level 127
God Stats
2W - 1L
1,728 SR
Queue Stats
254W - 231L
1,577 Elo+
Party 1
Chang'e
Chang'e
Really Alex
Chang'e
Level 103
God Stats
102W - 78L
1,685 SR
Queue Stats
202W - 191L
1,615 Elo+
Solo
Rama
Rama
Shlorq
Rama
Level 120
God Stats
1W - 2L
1,130 SR
Queue Stats
198W - 171L
1,570 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Skr1ttles
Morgan Le Fay
Level 103
God Stats
7W - 6L
1,728 SR
Queue Stats
461W - 416L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 9 / 5
14,025
519
32,631
37,830
42,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
0 / 9 / 5
11,171
414
8,256
23,993
8,083
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Timey22
Danzaburou
19
3 / 14 / 5
13,221
490
16,233
26,139
10,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Truroguestatus
Xing Tian
14
1 / 6 / 5
10,307
382
8,282
34,247
43,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 11 / 2
12,083
448
13,853
20,869
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Elozable
Cliodhna
20
8 / 5 / 9
15,889
588
15,964
23,770
10,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
LILWOZ117
Gilgamesh
20
9 / 5 / 9
16,792
622
23,488
34,783
22,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
Really Alex
Chang'e
19
7 / 1 / 11
14,206
526
12,817
24,577
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
Shlorq
Rama
20
7 / 3 / 13
15,560
576
31,012
26,108
10,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Skr1ttles
Morgan Le Fay
20
17 / 2 / 10
16,448
609
36,538
22,343
9,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
16
Kills
48
49
Deaths
16
22
Assists
52
Player
Kills
Deaths
Assists
KDA
L
8
9
5
1.17
W
Cliodhna
Elozable
Cliodhna
8
5
9
2.5
W
Gilgamesh
LILWOZ117
Gilgamesh
9
5
9
2.7
L
0
9
5
0.28
W
Chang'e
Really Alex
Chang'e
7
1
11
12.5
W
Rama
Shlorq
Rama
7
3
13
4.5
W
Morgan Le Fay
Skr1ttles
Morgan Le Fay
17
2
10
11
L
Danzaburou
Timey22
Danzaburou
3
14
5
0.39
L
Xing Tian
Truroguestatus
Xing Tian
1
6
5
0.58
L
4
11
2
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,255
Damage
119,819
143,078
Taken
131,581
111,318
Mitigated
75,742
22,638
Healing
67,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,631
10,978
217
11,401
37,830
42,271
0
12,212
25,289
10,687
74,734
W
Cliodhna
Elozable
Cliodhna
15,964
3,377
0
6,774
23,770
10,288
3,322
5,834
17,621
0
127,482
W
Gilgamesh
LILWOZ117
Gilgamesh
23,488
7,343
0
15,287
34,783
22,667
4,974
5,348
28,410
4,463
106,546
L
8,256
6,693
0
5,276
23,993
8,083
457
6,377
17,458
0
99,466
W
Chang'e
Really Alex
Chang'e
12,817
1,271
6,373
13,486
24,577
22,623
990
4,474
19,757
48,508
0
W
Rama
Shlorq
Rama
31,012
26,777
0
16,128
26,108
10,218
5,968
4,775
21,075
0
142,269
W
Morgan Le Fay
Skr1ttles
Morgan Le Fay
36,538
3,712
558
9,077
22,343
9,946
1,792
6,284
15,888
112,154
0
L
Danzaburou
Timey22
Danzaburou
16,233
4,164
0
2,933
26,139
10,520
0
10,941
14,812
0
77,767
L
Xing Tian
Truroguestatus
Xing Tian
8,282
485
0
1,072
34,247
43,352
0
12,161
21,712
23,238
0
L
13,853
931
38
1,701
20,869
7,092
0
6,995
13,482
71,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,807
Gold Earned
78,895
499
Minions Killed
724
0
Camps Cleared
0
2,392,625
Distance Traveled
2,582,518
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,025
519
118
4
0
476,874
5
W
Cliodhna
15,889
588
174
6
0
548,581
3
W
Gilgamesh
16,792
622
172
6
0
523,548
0
L
Rama
11,171
414
163
6
0
455,771
4
W
Chang'e
14,206
526
59
2
0
537,010
9
W
Rama
15,560
576
190
7
0
457,627
0
W
Morgan Le Fay
16,448
609
129
5
0
515,752
0
L
Danzaburou
13,221
490
119
4
0
468,938
2
L
Xing Tian
10,307
382
16
1
0
513,408
4
L
Poseidon
12,083
448
83
3
0
477,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role