Player Matchup

Geb
Geb
GunKnightRaz
Geb
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 155L
1,499 Elo+
Party 1
Raijin
Raijin
Nicolas9801
Raijin
Level 141
God Stats
4W - 5L
1,500 SR
Queue Stats
105W - 86L
1,587 Elo+
Party 1
Skadi
Skadi
sin_nava76
Skadi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 126L
1,542 Elo+
Party 1
Team Averages
Level 125
1,500 SR
1,542 Elo+

VS

Team Averages
Level 112
1,395 SR
1,403 Elo+
Sol
Sol
Chewey1
Sol
Level 59
God Stats
1W - 4L
1,279 SR
Queue Stats
365W - 432L
1,371 Elo+
Solo
Chaac
Chaac
YB2D
Chaac
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,339 Elo+
Party 2
Thanatos
Thanatos
xRopeBunny
Thanatos
Level 148
God Stats
16W - 10L
1,405 SR
Queue Stats
17W - 12L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
9,772
752
6,651
12,362
5,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
13
1 / 7 / 7
9,101
700
5,841
10,295
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
13
4 / 7 / 4
9,328
718
9,781
11,952
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
4 / 3 / 15
10,162
782
6,677
9,381
2,955
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
YB2D
Chaac
13
1 / 6 / 15
9,224
710
7,651
14,705
7,767
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
xRopeBunny
Thanatos
17
17 / 1 / 4
11,888
914
16,143
13,921
6,227
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
8
Kills
22
22
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sol
4
3
15
3.83
L
3
8
6
0.75
L
Raijin
1
7
7
0.64
W
Chaac
YB2D
Chaac
1
6
15
1.42
L
Skadi
4
7
4
0.86
W
Thanatos
xRopeBunny
Thanatos
17
1
4
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,273
Damage
30,471
34,609
Taken
38,007
9,969
Mitigated
16,949
1,338
Healing
17,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
6,677
1,943
92
2,564
9,381
2,955
2,486
4,136
4,805
41,684
0
L
6,651
734
225
223
12,362
5,257
413
3,140
9,222
10,259
0
L
Raijin
5,841
211
0
179
10,295
2,047
981
2,075
8,220
30,900
0
W
Chaac
YB2D
Chaac
7,651
1,421
0
3,486
14,705
7,767
351
3,959
10,380
123
24,697
L
Skadi
9,781
5,223
0
711
11,952
2,665
1,186
1,776
10,176
0
22,983
W
Thanatos
xRopeBunny
Thanatos
16,143
4,193
0
11,309
13,921
6,227
265
3,407
10,124
0
40,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,201
Gold Earned
31,274
108
Minions Killed
144
2
Camps Cleared
6
606,740
Distance Traveled
715,322
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,162
782
74
6
3
225,706
1
L
Geb
9,772
752
8
1
0
223,827
2
L
Raijin
9,101
700
65
5
0
170,396
0
W
Chaac
9,224
710
29
2
1
226,123
2
L
Skadi
9,328
718
35
3
2
212,517
1
W
Thanatos
11,888
914
41
3
2
263,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role