Player Matchup

Nike
Nike
 
Nike
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Aname531
Merlin
Level 31
God Stats
10W - 11L
1,139 SR
Queue Stats
439W - 597L
1,212 Elo+
Party 2
Arachne
Arachne
BREEM1
Arachne
Level 101
God Stats
9W - 9L
1,507 SR
Queue Stats
319W - 443L
1,264 Elo+
Party 2
Sun Wukong
Sun Wukong
GralSeregni
Sun Wukong
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 89L
1,292 Elo+
Solo
Baron Samedi
Baron Samedi
MangledChaos
Baron Samedi
Level 46
God Stats
10W - 29L
1,121 SR
Queue Stats
22W - 64L
1,198 Elo+
Party 2
Team Averages
Level 90
1,353 SR
1,293 Elo+

VS

Team Averages
Level 63
1,308 SR
1,278 Elo+
Hachiman
Hachiman
Eqkaz
Hachiman
Level 64
God Stats
1W - 1L
1,206 SR
Queue Stats
53W - 111L
1,224 Elo+
Party 1
Nu Wa
Nu Wa
GmanWhoa
Nu Wa
Level 105
God Stats
17W - 14L
1,363 SR
Queue Stats
210W - 193L
1,417 Elo+
Solo
Sobek
Sobek
JURUSOTISE
Sobek
Level 17
God Stats
3W - 7L
1,176 SR
Queue Stats
7W - 31L
959 Elo+
Party 1
Cliodhna
Cliodhna
alanshadyvz
Cliodhna
Level 65
God Stats
6W - 6L
1,296 SR
Queue Stats
413W - 420L
1,291 Elo+
Solo
Horus
Horus
solarwarrior23
Horus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
1
0 / 0 / 0
4,602
288
0
1,363
350
Merlin
Aname531
Merlin
11
0 / 9 / 1
6,590
412
5,427
10,431
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
BREEM1
Arachne
13
5 / 7 / 1
7,816
489
9,283
15,927
4,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
GralSeregni
Sun Wukong
13
2 / 1 / 1
7,867
492
6,727
11,369
8,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MangledChaos
Baron Samedi
1
0 / 0 / 0
3,102
194
0
1,363
350

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Eqkaz
Hachiman
14
7 / 3 / 1
8,806
550
7,654
11,212
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
GmanWhoa
Nu Wa
13
2 / 2 / 7
7,957
497
12,111
8,066
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
13
2 / 2 / 7
8,195
512
2,442
12,994
13,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
alanshadyvz
Cliodhna
14
5 / 0 / 2
8,392
525
6,850
6,716
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 0 / 3
7,165
448
3,289
6,318
4,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
17
17
Deaths
7
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
L
Merlin
Aname531
Merlin
0
9
1
0.06
L
Arachne
BREEM1
Arachne
5
7
1
0.79
W
Hachiman
Eqkaz
Hachiman
7
3
1
2.5
W
Nu Wa
GmanWhoa
Nu Wa
2
2
7
2.75
L
Sun Wukong
GralSeregni
Sun Wukong
2
1
1
2.5
W
Sobek
2
2
7
2.75
L
Baron Samedi
MangledChaos
Baron Samedi
0
0
0
0
W
Cliodhna
alanshadyvz
Cliodhna
5
0
2
6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
32,346
40,453
Taken
45,306
16,397
Mitigated
26,685
7,993
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
0
0
0
0
1,363
350
0
1,181
0
0
0
L
Merlin
Aname531
Merlin
5,427
364
0
0
10,431
2,734
330
4,280
5,709
36,503
0
L
Arachne
BREEM1
Arachne
9,283
6,244
0
3,535
15,927
4,380
0
3,972
11,729
0
42,955
W
Hachiman
Eqkaz
Hachiman
7,654
4,745
0
5,166
11,212
4,051
2,209
1,256
9,841
0
56,201
W
Nu Wa
GmanWhoa
Nu Wa
12,111
1,653
172
2,335
8,066
2,692
799
1,806
6,160
46,783
0
L
Sun Wukong
GralSeregni
Sun Wukong
6,727
512
0
4,458
11,369
8,583
74
2,657
8,462
6,960
34,329
W
Sobek
2,442
357
339
2,763
12,994
13,208
743
1,862
10,936
17,957
0
L
Baron Samedi
MangledChaos
Baron Samedi
0
0
0
0
1,363
350
0
1,181
0
0
0
W
Cliodhna
alanshadyvz
Cliodhna
6,850
222
0
2,997
6,716
2,630
0
978
5,562
0
51,489
W
3,289
2,068
1,386
1,662
6,318
4,104
0
1,231
4,858
0
25,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,977
Gold Earned
40,515
208
Minions Killed
371
0
Camps Cleared
0
884,223
Distance Traveled
1,560,183
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
4,602
288
0
0
0
0
0
L
Merlin
6,590
412
68
4
0
260,259
3
L
Arachne
7,816
489
59
4
0
333,248
0
W
Hachiman
8,806
550
117
7
0
281,943
1
W
Nu Wa
7,957
497
83
5
0
326,819
5
L
Sun Wukong
7,867
492
81
5
0
290,716
6
W
Sobek
8,195
512
33
2
0
306,453
0
L
Baron Samedi
3,102
194
0
0
0
0
0
W
Cliodhna
8,392
525
93
6
0
343,326
5
W
Horus
7,165
448
45
3
0
301,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role