Player Matchup

Pele
Pele
DragonLord958
Pele
Level 123
God Stats
5W - 4L
1,567 SR
Queue Stats
198W - 187L
1,648 Elo+
Party 1
Artio
Artio
IWillBMYou
Artio
Level 119
God Stats
7W - 11L
1,557 SR
Queue Stats
253W - 218L
1,656 Elo+
Party 1
Rama
Rama
Pineapplezz
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,582 Elo+
Party 1
Hera
Hera
jewish911
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 68L
1,649 Elo+
Party 1
Horus
Horus
Ävultis
Horus
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 37L
1,605 Elo+
Party 1
Team Averages
Level 103
1,525 SR
1,628 Elo+

VS

Team Averages
Level 115
1,528 SR
1,567 Elo+
Neith
Neith
RukoRenegade
Neith
Level 148
God Stats
7W - 9L
1,500 SR
Queue Stats
339W - 305L
1,635 Elo+
Party 2
The Morrigan
The Morrigan
SessRin4Ever
The Morrigan
Level 137
God Stats
4W - 2L
1,600 SR
Queue Stats
28W - 18L
1,494 Elo+
Solo
Loki
Loki
SirSaltyPeanut
Loki
Level 118
God Stats
5W - 4L
1,540 SR
Queue Stats
83W - 69L
1,549 Elo+
Party 2
Athena
Athena
ThicccMommy
Athena
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 189L
1,607 Elo+
Party 2
Horus
Horus
pihw
Horus
Level 111
God Stats
7W - 4L
1,500 SR
Queue Stats
121W - 139L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 5
7,552
755
9,371
10,997
3,947
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
12
1 / 4 / 3
6,805
681
3,885
11,596
10,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 6 / 4
7,103
710
5,906
9,205
2,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
14
3 / 5 / 6
7,687
769
9,430
8,869
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
Ävultis
Horus
12
1 / 4 / 6
6,610
661
3,168
10,873
6,226
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 9
9,531
953
14,626
7,217
3,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
SessRin4Ever
The Morrigan
15
2 / 4 / 2
7,918
792
4,083
6,380
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 11
8,044
804
9,389
9,090
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
13
0 / 2 / 15
7,711
771
4,689
9,717
7,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
pihw
Horus
15
5 / 1 / 12
8,339
834
8,363
7,823
5,614
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
72
10
Kills
23
23
Deaths
10
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
Artio
1
4
3
0.63
L
2
6
4
0.67
W
11
0
9
15.5
W
The Morrigan
SessRin4Ever
The Morrigan
2
4
2
0.75
W
5
3
11
3.5
W
Athena
0
2
15
3.75
L
Hera
3
5
6
1.2
W
Horus
pihw
Horus
5
1
12
11
L
Horus
Ävultis
Horus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,760
Damage
41,150
51,540
Taken
40,227
26,171
Mitigated
22,479
9,220
Healing
10,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,371
1,227
0
1,005
10,997
3,947
145
1,635
9,290
0
26,016
L
Artio
3,885
399
418
2,048
11,596
10,454
0
1,754
9,752
14,764
0
L
5,906
4,319
161
1,425
9,205
2,930
146
1,708
7,453
0
18,894
W
14,626
6,392
0
3,432
7,217
3,301
2,876
2,628
4,405
0
42,306
W
The Morrigan
SessRin4Ever
The Morrigan
4,083
961
0
338
6,380
2,458
1,371
1,623
4,606
25,350
0
W
9,389
3,164
0
1,806
9,090
3,407
0
2,044
6,853
0
19,943
W
Athena
4,689
920
141
925
9,717
7,699
0
3,141
6,262
9,527
0
L
Hera
9,430
2,505
38
479
8,869
2,614
26
902
7,897
16,618
0
W
Horus
pihw
Horus
8,363
4,910
1,753
1,923
7,823
5,614
23
2,793
4,786
0
23,518
L
Horus
Ävultis
Horus
3,168
1,508
1,485
2,161
10,873
6,226
33
2,840
7,915
0
9,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,757
Gold Earned
41,543
129
Minions Killed
199
0
Camps Cleared
0
934,308
Distance Traveled
1,016,845
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,552
755
39
4
0
214,494
0
L
Artio
6,805
681
26
3
0
181,219
4
L
Rama
7,103
710
29
3
0
163,061
1
W
Neith
9,531
953
76
8
0
193,690
1
W
The Morrigan
7,918
792
63
6
0
169,461
6
W
Loki
8,044
804
23
2
0
224,585
1
W
Athena
7,711
771
8
1
0
193,714
3
L
Hera
7,687
769
18
2
0
172,845
1
W
Horus
8,339
834
29
3
0
235,395
3
L
Horus
6,610
661
17
2
0
202,689
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role