Player Matchup

Baron Samedi
Baron Samedi
OpTiC_Bomar
Baron Samedi
Level 113
God Stats
6W - 10L
1,225 SR
Queue Stats
120W - 156L
1,310 Elo+
Party 1
Mulan
Mulan
Vivid UT
Mulan
Level 85
God Stats
5W - 8L
1,276 SR
Queue Stats
141W - 153L
1,408 Elo+
Solo
Ravana
Ravana
ZaddyRey
Ravana
Level 102
God Stats
4W - 7L
1,271 SR
Queue Stats
110W - 131L
1,199 Elo+
Party 1
Geb
Geb
ZerberusTK
Geb
Level 64
God Stats
9W - 11L
1,427 SR
Queue Stats
109W - 108L
1,376 Elo+
Solo
Nu Wa
Nu Wa
dominate1000
Nu Wa
Level 64
God Stats
22W - 29L
1,500 SR
Queue Stats
254W - 271L
1,418 Elo+
Solo
Team Averages
Level 86
1,340 SR
1,342 Elo+

VS

Team Averages
Level 73
1,327 SR
1,376 Elo+
Amaterasu
Amaterasu
BlackRose953
Amaterasu
Level 65
God Stats
1W - 0L
1,502 SR
Queue Stats
41W - 53L
1,327 Elo+
Solo
Fenrir
Fenrir
ELITE GENERAL13
Fenrir
Level 47
God Stats
4W - 15L
1,183 SR
Queue Stats
287W - 333L
1,457 Elo+
Solo
Ymir
Ymir
Honeyman_Rangel
Ymir
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
113W - 129L
1,316 Elo+
Solo
Merlin
Merlin
nefisto221188
Merlin
Level 98
God Stats
5W - 10L
1,274 SR
Queue Stats
574W - 591L
1,331 Elo+
Solo
Heimdallr
Heimdallr
xxBLOCKWIZARDxx
Heimdallr
Level 48
God Stats
5W - 9L
1,178 SR
Queue Stats
91W - 91L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OpTiC_Bomar
Baron Samedi
20
10 / 3 / 3
12,329
560
14,037
15,426
6,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Vivid UT
Mulan
18
5 / 3 / 6
11,393
518
14,720
22,919
19,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
ZaddyRey
Ravana
12
3 / 4 / 4
8,937
406
8,567
10,918
4,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
2 / 2 / 8
8,723
397
8,539
16,404
16,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 4 / 8
9,318
424
16,644
16,411
6,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BlackRose953
Amaterasu
17
2 / 5 / 5
10,803
491
8,686
23,428
19,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
4 / 4 / 4
12,342
561
9,699
16,439
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 5 / 5
10,470
476
13,129
24,148
16,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 6 / 5
11,799
536
19,610
15,648
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
xxBLOCKWIZARDxx
Heimdallr
15
1 / 2 / 6
9,512
432
11,574
11,986
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
22
Kills
16
16
Deaths
22
29
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BlackRose953
Amaterasu
2
5
5
0.9
W
4
4
4
1.5
W
3
5
5
1.1
L
Baron Samedi
OpTiC_Bomar
Baron Samedi
10
3
3
3.83
L
Mulan
Vivid UT
Mulan
5
3
6
2.67
L
Ravana
ZaddyRey
Ravana
3
4
4
1.25
L
2
2
8
3
L
2
4
8
1.5
W
6
6
5
1.42
W
Heimdallr
xxBLOCKWIZARDxx
Heimdallr
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,507
Damage
62,698
82,078
Taken
91,649
53,424
Mitigated
52,801
23,976
Healing
33,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BlackRose953
Amaterasu
8,686
3,018
0
9,234
23,428
19,869
1,284
5,208
16,690
0
59,078
W
9,699
1,888
0
5,459
16,439
7,207
4,666
4,320
11,854
0
89,413
W
13,129
3,582
204
9,011
24,148
16,176
198
12,220
10,595
43,471
0
L
Baron Samedi
OpTiC_Bomar
Baron Samedi
14,037
1,172
2,222
6,760
15,426
6,852
0
4,977
10,449
82,614
0
L
Mulan
Vivid UT
Mulan
14,720
2,336
0
7,671
22,919
19,566
185
7,574
15,345
0
62,089
L
Ravana
ZaddyRey
Ravana
8,567
2,352
0
3,247
10,918
4,027
18
3,132
7,439
0
38,248
L
8,539
343
529
2,539
16,404
16,219
99
8,724
7,680
30,255
0
L
16,644
2,553
0
1,008
16,411
6,760
444
8,332
8,079
51,561
0
W
19,610
658
1,072
4,136
15,648
5,315
978
9,473
5,813
91,351
0
W
Heimdallr
xxBLOCKWIZARDxx
Heimdallr
11,574
3,012
0
4,538
11,986
4,234
1,359
5,485
6,018
0
63,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
54,926
431
Minions Killed
579
0
Camps Cleared
0
1,916,414
Distance Traveled
1,974,150
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,803
491
112
5
0
391,092
1
W
Fenrir
12,342
561
154
7
0
408,955
0
W
Ymir
10,470
476
51
2
0
361,112
4
L
Baron Samedi
12,329
560
132
6
0
419,070
5
L
Mulan
11,393
518
102
5
0
399,750
11
L
Ravana
8,937
406
68
3
0
315,384
3
L
Geb
8,723
397
41
2
0
399,458
2
L
Nu Wa
9,318
424
88
4
0
382,752
2
W
Merlin
11,799
536
146
7
0
375,195
1
W
Heimdallr
9,512
432
116
5
0
437,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role