Player Matchup

Ymir
Ymir
GRIMDOLF
Ymir
Level 14
God Stats
3W - 0L
1,629 SR
Queue Stats
5W - 1L
1,697 Elo+
Party 2
Loki
Loki
MythicalMeats
Loki
Level 20
God Stats
1W - 0L
1,743 SR
Queue Stats
11W - 12L
1,613 Elo+
Party 2
Hera
Hera
USMayhem
Hera
Level 49
God Stats
3W - 0L
1,903 SR
Queue Stats
3W - 1L
1,697 Elo+
Party 2
Team Averages
Level 28
1,759 SR
1,669 Elo+

VS

Team Averages
Level 113
1,609 SR
1,541 Elo+
Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Donkeyboi2552
Artio
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 67L
1,644 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KeyworkSentry
Ah Muzen Cab
Level 101
God Stats
1W - 3L
1,828 SR
Queue Stats
8W - 19L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
5 / 1 / 15
8,230
823
4,527
6,824
4,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
11 / 2 / 8
9,418
942
15,276
8,754
2,623
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hera
12
5 / 3 / 14
8,145
815
10,380
5,767
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
12
5 / 7 / 1
8,506
851
6,041
11,949
4,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 4 / 5
6,789
679
3,890
11,739
9,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
KeyworkSentry
Ah Muzen Cab
9
0 / 10 / 4
6,525
653
5,803
10,037
2,790
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
16
21
Kills
6
6
Deaths
21
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
7
1
0.79
L
1
4
5
0.88
W
Ymir
5
1
15
12.5
L
Ah Muzen Cab
KeyworkSentry
Ah Muzen Cab
0
10
4
0.2
W
11
2
8
7.5
W
Hera
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,183
Damage
15,734
21,345
Taken
33,725
8,975
Mitigated
16,296
4,755
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
6,041
2,248
0
1,158
11,949
4,020
0
4,942
6,680
21,700
0
L
3,890
424
1,076
2,787
11,739
9,486
0
5,647
5,678
9,780
0
W
Ymir
4,527
604
461
1,537
6,824
4,562
192
3,032
3,508
12,743
0
L
Ah Muzen Cab
KeyworkSentry
Ah Muzen Cab
5,803
2,378
0
764
10,037
2,790
0
3,536
6,236
0
18,046
W
15,276
5,026
0
1,623
8,754
2,623
1,280
4,147
4,457
0
36,695
W
Hera
10,380
2,261
0
1,134
5,767
1,790
550
2,526
3,180
22,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
21,820
96
Minions Killed
63
6
Camps Cleared
2
542,612
Distance Traveled
468,428
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,506
851
28
3
0
150,169
2
L
Artio
6,789
679
5
1
1
189,018
0
W
Ymir
8,230
823
25
3
0
174,650
0
L
Ah Muzen Cab
6,525
653
30
3
1
129,241
0
W
Loki
9,418
942
38
4
6
190,341
2
W
Hera
8,145
815
33
3
0
177,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role