Player Matchup

King Arthur
King Arthur
Blunt_after_sx
King Arthur
Level 6
God Stats
1W - 7L
1,497 SR
Queue Stats
11W - 14L
1,554 Elo+
Solo
Bellona
Bellona
H0K_ii
Bellona
Level 14
God Stats
1W - 5L
1,167 SR
Queue Stats
5W - 10L
1,232 Elo+
Party 1
Scylla
Scylla
KingSslayer17
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,178 Elo+
Party 1
Ah Puch
Ah Puch
Vertanoir
Ah Puch
Level 47
God Stats
10W - 10L
1,752 SR
Queue Stats
29W - 33L
1,539 Elo+
Solo
Charybdis
Charybdis
bixveneno1601
Charybdis
Level 28
God Stats
6W - 10L
1,346 SR
Queue Stats
109W - 159L
1,252 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,351 Elo+

VS

Team Averages
Level 87
1,698 SR
1,456 Elo+
Tyr
Tyr
Ahmad-37-q8
Tyr
Level 40
God Stats
12W - 8L
1,713 SR
Queue Stats
12W - 8L
1,390 Elo+
Party 2
Mulan
Mulan
TK-M16
Mulan
Level 123
God Stats
2W - 0L
1,647 SR
Queue Stats
13W - 10L
1,390 Elo+
Party 2
Zeus
Zeus
hyperwolf14
Zeus
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
286W - 333L
1,577 Elo+
Solo
Baron Samedi
Baron Samedi
namekroll
Baron Samedi
Level 101
God Stats
5W - 2L
1,860 SR
Queue Stats
130W - 115L
1,535 Elo+
Solo
Susano
Susano
the_heart_break
Susano
Level 87
God Stats
13W - 10L
1,767 SR
Queue Stats
13W - 10L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blunt_after_sx
King Arthur
19
2 / 10 / 4
12,659
666
13,311
36,682
24,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
H0K_ii
Bellona
18
1 / 15 / 4
12,120
638
8,329
28,767
13,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 11 / 1
13,869
730
6,885
27,673
6,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Puch
Vertanoir
Ah Puch
20
4 / 5 / 2
12,707
669
20,003
17,230
4,666
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
bixveneno1601
Charybdis
17
0 / 13 / 4
10,855
571
5,469
23,548
6,566
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 19
12,964
682
15,185
16,289
8,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
TK-M16
Mulan
20
13 / 1 / 27
15,924
838
19,607
24,335
26,982
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
17 / 3 / 16
15,340
807
38,167
14,296
7,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
namekroll
Baron Samedi
20
6 / 3 / 19
14,545
766
18,451
15,327
8,567
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
15 / 2 / 15
15,031
791
30,386
18,085
7,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
150
12
Kills
54
54
Deaths
12
15
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
3
19
4.17
L
King Arthur
Blunt_after_sx
King Arthur
2
10
4
0.4
L
Bellona
H0K_ii
Bellona
1
15
4
0.2
L
5
11
1
0.5
W
Mulan
TK-M16
Mulan
13
1
27
26.5
L
Ah Puch
Vertanoir
Ah Puch
4
5
2
1
L
Charybdis
bixveneno1601
Charybdis
0
13
4
0.15
W
17
3
16
8.33
W
Baron Samedi
namekroll
Baron Samedi
6
3
19
5.17
W
15
2
15
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,997
Damage
121,796
133,900
Taken
88,332
55,289
Mitigated
59,084
10,751
Healing
18,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,185
2,045
0
1,020
16,289
8,784
1,385
4,378
11,696
0
30,499
L
King Arthur
Blunt_after_sx
King Arthur
13,311
754
0
6,088
36,682
24,029
0
14,243
21,683
153
38,666
L
Bellona
H0K_ii
Bellona
8,329
3,471
0
1,353
28,767
13,145
0
13,335
14,822
0
27,863
L
6,885
106
0
155
27,673
6,883
0
11,838
15,434
37,271
0
W
Mulan
TK-M16
Mulan
19,607
1,663
0
6,472
24,335
26,982
165
5,599
18,293
4,630
45,083
L
Ah Puch
Vertanoir
Ah Puch
20,003
166
270
1,600
17,230
4,666
0
6,667
10,325
64,142
0
L
Charybdis
bixveneno1601
Charybdis
5,469
2,128
0
1,285
23,548
6,566
0
10,211
12,822
0
25,008
W
38,167
3,093
0
4,897
14,296
7,352
2,967
6,570
7,553
86,280
0
W
Baron Samedi
namekroll
Baron Samedi
18,451
1,114
1,980
3,774
15,327
8,567
1,940
3,037
12,056
70,452
0
W
30,386
6,103
0
20
18,085
7,399
520
7,392
10,525
0
49,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,210
Gold Earned
73,804
266
Minions Killed
329
0
Camps Cleared
0
1,588,699
Distance Traveled
1,980,609
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,964
682
34
2
0
435,715
0
L
King Arthur
12,659
666
48
3
0
310,333
3
L
Bellona
12,120
638
40
2
0
305,553
1
L
Scylla
13,869
730
74
4
0
311,733
7
W
Mulan
15,924
838
65
3
0
391,630
2
L
Ah Puch
12,707
669
72
4
0
370,073
1
L
Charybdis
10,855
571
32
2
0
291,007
1
W
Zeus
15,340
807
76
4
0
355,020
3
W
Baron Samedi
14,545
766
128
7
0
354,281
3
W
Susano
15,031
791
26
1
0
443,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role