Player Matchup

Neith
Neith
BigShot_Sal
Neith
Level 102
God Stats
4W - 0L
1,729 SR
Queue Stats
103W - 138L
1,474 Elo+
Party 2
Sol
Sol
CMB_TACO_CMB
Sol
Level 139
God Stats
4W - 3L
1,263 SR
Queue Stats
425W - 455L
1,429 Elo+
Party 1
Nike
Nike
biglongkong
Nike
Level 48
God Stats
11W - 8L
1,500 SR
Queue Stats
79W - 93L
1,353 Elo+
Solo
Atlas
Atlas
spicoli4516
Atlas
Level 159
God Stats
23W - 18L
1,649 SR
Queue Stats
560W - 595L
1,446 Elo+
Party 1
Arachne
Arachne
xXCROSS_FyReXx
Arachne
Level 117
God Stats
32W - 20L
1,752 SR
Queue Stats
115W - 134L
1,572 Elo+
Party 2
Team Averages
Level 113
1,579 SR
1,455 Elo+

VS

Team Averages
Level 121
1,501 SR
1,540 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
D11_Troop
Athena
Level 156
God Stats
22W - 26L
1,440 SR
Queue Stats
370W - 376L
1,525 Elo+
Party 3
Odin
Odin
K4r1naHdz
Odin
Level 155
God Stats
0W - 1L
1,720 SR
Queue Stats
412W - 447L
1,526 Elo+
Party 3
Neith
Neith
Shadowz_Priest
Neith
Level 26
God Stats
1W - 2L
1,342 SR
Queue Stats
3W - 2L
1,567 Elo+
Party 3
Agni
Agni
Victimiz25
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,749
475
1,051
3,411
813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
0 / 0 / 1
5,257
526
2,625
2,949
762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 0 / 3
5,940
594
3,649
3,499
2,594
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 0 / 1
5,407
541
2,524
3,852
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
5 / 0 / 0
6,663
666
4,025
5,978
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 0
5,255
526
4,171
6,256
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
D11_Troop
Athena
7
0 / 1 / 1
4,503
450
2,062
8,607
4,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Odin
8
0 / 2 / 0
4,607
461
1,128
5,400
3,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 1 / 1
4,258
426
788
2,179
537
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 2 / 0
4,305
431
400
2,814
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
0
0
1
W
0
1
0
0
W
0
0
1
0.5
L
Athena
D11_Troop
Athena
0
1
1
0.5
L
Odin
0
2
0
0
L
0
1
1
0.5
L
0
2
0
0
W
0
0
3
1.5
W
0
0
1
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,874
Damage
8,549
19,689
Taken
25,256
8,124
Mitigated
10,929
6,680
Healing
6,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,171
1,316
210
2,706
6,256
1,945
0
1,619
4,637
0
29,250
W
1,051
680
101
579
3,411
813
204
639
2,772
0
21,491
W
2,625
295
0
344
2,949
762
1,344
466
2,483
26,391
0
L
Athena
D11_Troop
Athena
2,062
709
315
1,328
8,607
4,494
0
1,865
6,742
16,317
0
L
Odin
1,128
97
0
414
5,400
3,261
0
0
5,400
946
16,036
L
788
270
0
426
2,179
537
54
1,029
1,150
0
10,617
L
400
172
0
625
2,814
692
0
636
2,178
13,348
0
W
3,649
372
0
517
3,499
2,594
370
435
2,894
0
28,391
W
2,524
874
940
1,234
3,852
1,740
0
841
3,011
15,036
0
W
4,025
2,767
0
2,965
5,978
2,215
874
412
5,566
0
40,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
22,928
261
Minions Killed
183
0
Camps Cleared
0
909,587
Distance Traveled
804,270
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,255
526
65
7
0
229,924
2
W
Neith
4,749
475
52
5
0
135,638
2
W
Sol
5,257
526
37
4
0
178,037
4
L
Athena
4,503
450
28
3
0
178,753
4
L
Odin
4,607
461
38
4
0
174,333
6
L
Neith
4,258
426
21
2
0
140,484
1
L
Agni
4,305
431
31
3
0
80,776
0
W
Nike
5,940
594
69
7
0
188,598
0
W
Atlas
5,407
541
20
2
0
173,332
5
W
Arachne
6,663
666
83
8
0
233,982
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role