Player Matchup

Heimdallr
Heimdallr
Gold V
CamGotItEasy
Heimdallr
Gold V
Level 92
God Stats
2W - 3L
1,598 SR
Queue Stats
88W - 96L
1,340 MMR
Solo
Cthulhu
Cthulhu
Silver I
GaleOxST
Cthulhu
Silver I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 173L
1,325 MMR
Solo
Achilles
Achilles
Gold V
K1NG0FSATURDAY
Achilles
Gold V
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 61L
1,341 MMR
Solo
Da Ji
Da Ji
Gold V
ayo-MJ-
Da Ji
Gold V
Level 128
God Stats
2W - 3L
1,346 SR
Queue Stats
33W - 42L
1,253 MMR
Party 1
Scylla
Scylla
Gold V
yKrashin
Scylla
Gold V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,396 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,489 SR
1,331 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,600 SR
1,331 MMR
Sun Wukong
Sun Wukong
Gold V
Bultero
Sun Wukong
Gold V
Level 125
God Stats
52W - 29L
1,920 SR
Queue Stats
356W - 375L
1,321 MMR
Solo
Medusa
Medusa
Bronze III
DOMINATION-333
Medusa
Bronze III
Level 127
God Stats
2W - 1L
1,600 SR
Queue Stats
23W - 22L
1,340 MMR
Solo
Zeus
Zeus
Gold V
Killa-Joule
Zeus
Gold V
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
301W - 319L
1,348 MMR
Solo
Fenrir
Fenrir
Gold IV
OdinFdz17
Fenrir
Gold IV
Level 125
God Stats
2W - 5L
1,285 SR
Queue Stats
313W - 310L
1,339 MMR
Solo
Geb
Geb
Gold III
geraccs
Geb
Gold III
Level 98
God Stats
2W - 6L
1,693 SR
Queue Stats
422W - 414L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CamGotItEasy
Heimdallr
4
0 / 2 / 0
2,830
566
2,937
3,370
608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GaleOxST
Cthulhu
4
0 / 2 / 0
3,063
613
1,023
3,980
1,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
6
0 / 0 / 0
3,402
680
1,930
2,907
1,820
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
ayo-MJ-
Da Ji
2
0 / 1 / 0
2,594
519
508
679
200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
yKrashin
Scylla
1
0 / 0 / 0
2,454
491
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
LokiBastetCliodhnaThoth

VS

Bans
CharybdisIzanamiGilgameshAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bultero
Sun Wukong
6
0 / 0 / 0
3,595
719
1,213
3,713
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
3 / 0 / 1
3,740
748
3,427
2,704
644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 0
4,433
887
160
1,597
328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
OdinFdz17
Fenrir
5
1 / 0 / 0
3,275
655
736
2,547
654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Geb
5
0 / 0 / 4
3,673
735
934
3,366
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bultero
Sun Wukong
0
0
0
0
L
Heimdallr
CamGotItEasy
Heimdallr
0
2
0
0
W
3
0
1
3.5
L
Cthulhu
GaleOxST
Cthulhu
0
2
0
0
L
Achilles
0
0
0
0
W
1
0
0
1
W
Fenrir
OdinFdz17
Fenrir
1
0
0
1
L
Da Ji
ayo-MJ-
Da Ji
0
1
0
0
W
Geb
0
0
4
2
L
Scylla
yKrashin
Scylla
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,398
Damage
6,470
10,936
Taken
13,927
3,925
Mitigated
4,167
2,697
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bultero
Sun Wukong
1,213
224
0
1,897
3,713
1,329
0
0
3,713
0
15,010
L
Heimdallr
CamGotItEasy
Heimdallr
2,937
1,932
0
241
3,370
608
0
527
2,843
0
9,892
W
3,427
1,849
0
1,335
2,704
644
0
275
2,429
0
18,018
L
Cthulhu
GaleOxST
Cthulhu
1,023
366
97
991
3,980
1,297
0
407
3,573
5,927
0
L
Achilles
1,930
397
0
1,337
2,907
1,820
0
0
2,907
0
12,984
W
160
32
0
500
1,597
328
0
0
1,597
23,203
0
W
Fenrir
OdinFdz17
Fenrir
736
321
0
1,813
2,547
654
0
203
2,344
0
11,289
L
Da Ji
ayo-MJ-
Da Ji
508
180
0
31
679
200
0
160
519
0
2,618
W
Geb
934
334
57
1,604
3,366
1,212
0
545
2,821
5,506
0
L
Scylla
yKrashin
Scylla
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,343
Gold Earned
18,716
64
Minions Killed
159
0
Camps Cleared
0
321,709
Distance Traveled
457,566
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
3,595
719
30
6
0
85,029
0
L
Heimdallr
2,830
566
13
3
0
89,445
0
W
Medusa
3,740
748
33
7
0
86,376
1
L
Cthulhu
3,063
613
12
2
0
98,158
1
L
Achilles
3,402
680
33
7
0
94,696
1
W
Zeus
4,433
887
57
11
0
94,997
3
W
Fenrir
3,275
655
29
6
0
107,412
2
L
Da Ji
2,594
519
6
1
0
26,187
0
W
Geb
3,673
735
10
2
0
83,752
0
L
Scylla
2,454
491
0
0
0
13,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role