Player Matchup

Bellona
Bellona
ChaosUnbalanced
Bellona
Level 155
God Stats
1W - 2L
1,196 SR
Queue Stats
219W - 241L
1,631 Elo+
Solo
Tiamat
Tiamat
King_ExploZion
Tiamat
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
160W - 126L
1,583 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Marjiiin
Ah Muzen Cab
Level 59
God Stats
22W - 11L
2,023 SR
Queue Stats
174W - 148L
1,602 Elo+
Party 1
Ganesha
Ganesha
MostlyYoshiko
Ganesha
Level 120
God Stats
2W - 3L
1,760 SR
Queue Stats
232W - 236L
1,667 Elo+
Party 3
Cliodhna
Cliodhna
TrappedProfessor
Cliodhna
Level 125
God Stats
5W - 4L
1,489 SR
Queue Stats
213W - 200L
1,645 Elo+
Party 3
Team Averages
Level 117
1,594 SR
1,626 Elo+

VS

Team Averages
Level 91
1,630 SR
1,710 Elo+
Thanatos
Thanatos
Adeadcowinatree
Thanatos
Level 103
God Stats
3W - 0L
1,843 SR
Queue Stats
4W - 3L
1,739 Elo+
Party 2
Neith
Neith
Dreamkillabro20
Neith
Level 69
God Stats
23W - 19L
1,635 SR
Queue Stats
25W - 22L
1,694 Elo+
Solo
Artio
Artio
MexicanSkillet
Artio
Level 66
God Stats
3W - 2L
1,544 SR
Queue Stats
27W - 17L
1,737 Elo+
Party 2
Geb
Geb
SpiderQween
Geb
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
29W - 17L
1,718 Elo+
Party 2
Agni
Agni
ZiggyDelux
Agni
Level 95
God Stats
8W - 6L
1,628 SR
Queue Stats
151W - 129L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 6
10,019
716
13,303
18,902
14,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 6 / 2
9,898
707
11,958
14,077
8,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Marjiiin
Ah Muzen Cab
18
4 / 3 / 3
10,631
759
19,840
13,287
5,173
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
17
0 / 6 / 7
10,466
748
9,421
17,529
17,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 6 / 1
12,022
859
12,403
17,013
6,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
13 / 4 / 6
12,262
876
14,851
16,862
6,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 4 / 11
10,770
769
13,269
12,918
5,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 2 / 11
11,211
801
17,269
27,908
27,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 1 / 18
11,648
832
8,382
20,341
28,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 12
10,774
770
15,502
10,816
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
14
Kills
29
29
Deaths
14
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Thanatos
13
4
6
4
L
1
8
6
0.5
W
4
4
11
2.38
L
2
6
2
0.5
L
Ah Muzen Cab
Marjiiin
Ah Muzen Cab
4
3
3
1.83
W
5
2
11
5.25
L
Ganesha
0
6
7
0.58
W
4
1
18
13
L
7
6
1
1.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,925
Damage
69,273
80,808
Taken
88,845
52,301
Mitigated
72,268
16,612
Healing
33,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
14,851
4,315
0
11,149
16,862
6,510
123
4,880
11,982
0
40,373
L
13,303
3,166
0
1,625
18,902
14,342
0
7,667
10,999
0
30,036
W
13,269
5,785
0
4,221
12,918
5,092
5,079
2,272
10,646
0
49,133
L
11,958
916
96
2,622
14,077
8,726
84
9,116
4,694
28,999
0
L
Ah Muzen Cab
Marjiiin
Ah Muzen Cab
19,840
7,555
0
4,044
13,287
5,173
0
7,562
5,315
0
52,482
W
17,269
1,106
2,652
12,325
27,908
27,450
431
4,556
23,352
33,934
0
L
Ganesha
9,421
330
971
2,456
17,529
17,987
168
7,924
9,533
24,873
0
W
8,382
1,596
1,012
2,023
20,341
28,830
627
5,179
15,162
16,033
0
L
12,403
1,051
0
4,798
17,013
6,073
1,104
7,590
9,114
0
48,972
W
15,502
1,272
0
250
10,816
4,386
74
4,492
6,324
54,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,036
Gold Earned
56,665
280
Minions Killed
306
0
Camps Cleared
0
1,378,161
Distance Traveled
1,461,222
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,262
876
59
4
0
310,796
1
L
Bellona
10,019
716
39
3
0
277,638
3
W
Neith
10,770
769
83
6
0
245,833
8
L
Tiamat
9,898
707
50
4
0
254,382
2
L
Ah Muzen Cab
10,631
759
84
6
0
299,358
4
W
Artio
11,211
801
41
3
0
305,190
0
L
Ganesha
10,466
748
8
1
0
271,370
1
W
Geb
11,648
832
19
1
0
315,029
2
L
Cliodhna
12,022
859
99
7
0
275,413
0
W
Agni
10,774
770
104
7
0
284,374
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role