Player Matchup

Osiris
Osiris
Pleasurs
Osiris
Level 53
God Stats
0W - 1L
1,231 SR
Queue Stats
1W - 6L
1,381 Elo+
Party 2
Thor
Thor
True_Hunter666
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
hisocuh
Zhong Kui
Level 18
God Stats
1W - 6L
1,339 SR
Queue Stats
1W - 7L
1,381 Elo+
Party 2
Zeus
Zeus
hosayee
Zeus
Level 29
God Stats
1W - 5L
1,226 SR
Queue Stats
1W - 6L
1,381 Elo+
Party 2
Medusa
Medusa
tiddyboimaher
Medusa
Level 68
God Stats
0W - 1L
1,081 SR
Queue Stats
1W - 6L
1,381 Elo+
Party 2
Team Averages
Level 38
1,275 SR
1,414 Elo+

VS

Team Averages
Level 87
1,406 SR
1,436 Elo+
Nu Wa
Nu Wa
Andirel24
Nu Wa
Level 88
God Stats
14W - 19L
1,628 SR
Queue Stats
27W - 53L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
D0gL1keVulTures
Danzaburou
Level 102
God Stats
3W - 9L
1,310 SR
Queue Stats
149W - 191L
1,499 Elo+
Party 1
Atlas
Atlas
TerribleTowel61
Atlas
Level 108
God Stats
6W - 12L
1,420 SR
Queue Stats
29W - 57L
1,382 Elo+
Party 1
Gilgamesh
Gilgamesh
tak3thechanc3
Gilgamesh
Level 109
God Stats
2W - 4L
1,183 SR
Queue Stats
18W - 32L
1,414 Elo+
Party 1
Merlin
Merlin
ultimate630
Merlin
Level 29
God Stats
6W - 12L
1,489 SR
Queue Stats
20W - 29L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Pleasurs
Osiris
11
0 / 7 / 3
6,611
661
2,490
8,732
3,143
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 2
7,359
736
5,389
9,772
3,305
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Zhong Kui
hisocuh
Zhong Kui
13
1 / 3 / 1
7,442
744
3,829
7,422
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zeus
hosayee
Zeus
13
1 / 4 / 1
7,102
710
3,060
7,875
2,181
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 3 / 2
7,460
746
4,512
7,510
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Andirel24
Nu Wa
16
5 / 0 / 8
8,603
860
9,847
3,309
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
D0gL1keVulTures
Danzaburou
14
2 / 1 / 6
8,038
804
3,151
3,828
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 1 / 12
9,411
941
10,118
9,760
11,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
tak3thechanc3
Gilgamesh
16
5 / 1 / 7
8,849
885
6,907
9,149
4,283
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
14
3 / 1 / 10
7,994
799
5,989
4,244
1,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
66
4
Kills
23
23
Deaths
4
9
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Andirel24
Nu Wa
5
0
8
9
W
Danzaburou
D0gL1keVulTures
Danzaburou
2
1
6
5
L
Osiris
Pleasurs
Osiris
0
7
3
0.21
W
8
1
12
14
L
1
6
2
0.33
L
Zhong Kui
hisocuh
Zhong Kui
1
3
1
0.5
L
Zeus
hosayee
Zeus
1
4
1
0.38
W
Gilgamesh
tak3thechanc3
Gilgamesh
5
1
7
8.5
L
1
3
2
0.67
W
Merlin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
36,012
41,311
Taken
30,290
14,909
Mitigated
20,708
3,059
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Andirel24
Nu Wa
9,847
4,035
482
1,401
3,309
1,259
2,925
1,225
2,000
29,324
0
W
Danzaburou
D0gL1keVulTures
Danzaburou
3,151
376
0
696
3,828
1,609
1,414
803
2,983
0
25,536
L
Osiris
Pleasurs
Osiris
2,490
1,556
0
0
8,732
3,143
0
6,752
1,980
0
6,751
W
10,118
4,203
300
1,361
9,760
11,826
496
1,840
7,840
20,703
0
L
5,389
705
100
334
9,772
3,305
0
5,250
4,522
0
17,403
L
Zhong Kui
hisocuh
Zhong Kui
3,829
427
0
1,276
7,422
4,001
0
4,474
2,948
16,297
0
L
Zeus
hosayee
Zeus
3,060
484
0
668
7,875
2,181
0
4,534
3,341
18,424
0
W
Gilgamesh
tak3thechanc3
Gilgamesh
6,907
2,195
0
973
9,149
4,283
1,126
1,613
7,448
0
32,006
L
4,512
1,574
0
681
7,510
2,279
320
4,944
2,566
0
17,758
W
Merlin
5,989
800
91
649
4,244
1,731
611
1,082
3,130
16,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,974
Gold Earned
42,895
161
Minions Killed
197
0
Camps Cleared
0
950,170
Distance Traveled
1,070,806
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,603
860
43
4
0
209,696
0
W
Danzaburou
8,038
804
39
4
0
225,414
4
L
Osiris
6,611
661
12
1
0
181,994
3
W
Atlas
9,411
941
24
2
0
224,255
3
L
Thor
7,359
736
32
3
0
188,303
0
L
Zhong Kui
7,442
744
44
4
0
202,640
1
L
Zeus
7,102
710
42
4
0
186,988
1
W
Gilgamesh
8,849
885
60
6
0
213,056
1
L
Medusa
7,460
746
31
3
0
190,245
1
W
Merlin
7,994
799
31
3
0
198,385
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role