Player Matchup

Khepri
Khepri
Safety HaX
Khepri
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 115L
1,434 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
boeufsauce
Ah Muzen Cab
Level 4
God Stats
2W - 4L
1,403 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 2
Tsukuyomi
Tsukuyomi
niktadaronne
Tsukuyomi
Level 11
God Stats
7W - 5L
1,081 SR
Queue Stats
116W - 111L
1,269 Elo+
Party 2
Team Averages
Level 23
1,328 SR
1,287 Elo+

VS

Team Averages
Level 43
1,500 SR
1,395 Elo+
Ares
Ares
DungMangonel
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,343 Elo+
Party 1
Danzaburou
Danzaburou
kleetusss
Danzaburou
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
sch00n
Kukulkan
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Safety HaX
Khepri
17
2 / 6 / 6
12,827
641
5,525
24,799
41,741
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
boeufsauce
Ah Muzen Cab
19
5 / 9 / 4
14,636
732
23,155
18,008
8,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
niktadaronne
Tsukuyomi
16
6 / 10 / 3
13,305
665
16,121
18,275
9,376
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 14
15,912
796
15,276
23,550
28,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
kleetusss
Danzaburou
18
9 / 7 / 10
15,311
766
17,800
17,804
7,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
sch00n
Kukulkan
20
6 / 3 / 12
14,498
725
22,153
16,604
9,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
13
Kills
25
25
Deaths
13
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
L
Khepri
Safety HaX
Khepri
2
6
6
0.83
L
Ah Muzen Cab
boeufsauce
Ah Muzen Cab
5
9
4
0.78
W
Danzaburou
kleetusss
Danzaburou
9
7
10
2
L
Tsukuyomi
niktadaronne
Tsukuyomi
6
10
3
0.75
W
Kukulkan
sch00n
Kukulkan
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
55,229
61,082
Taken
57,958
59,621
Mitigated
45,176
3,544
Healing
15,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,276
1,301
325
5,836
23,550
28,546
234
2,411
21,139
24,068
0
L
Khepri
Safety HaX
Khepri
5,525
458
0
0
24,799
41,741
131
14,831
9,968
23,374
0
L
Ah Muzen Cab
boeufsauce
Ah Muzen Cab
23,155
7,478
33
1,675
18,008
8,504
205
12,407
5,601
0
70,880
W
Danzaburou
kleetusss
Danzaburou
17,800
8,420
322
3,238
17,804
7,598
2,005
2,107
15,697
0
62,871
L
Tsukuyomi
niktadaronne
Tsukuyomi
16,121
3,729
0
1,836
18,275
9,376
87
10,277
7,998
0
41,007
W
Kukulkan
sch00n
Kukulkan
22,153
1,619
873
4,913
16,604
9,032
346
2,237
14,367
74,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,768
Gold Earned
45,721
175
Minions Killed
232
4
Camps Cleared
7
999,706
Distance Traveled
1,033,468
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
15,912
796
32
2
0
390,833
1
L
Khepri
12,827
641
25
1
0
356,234
2
L
Ah Muzen Cab
14,636
732
99
5
2
312,557
0
W
Danzaburou
15,311
766
86
4
4
296,644
3
L
Tsukuyomi
13,305
665
51
3
2
330,915
3
W
Kukulkan
14,498
725
114
6
3
345,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role