Player Matchup

Chaac
Chaac
Kaziemuse
Chaac
Level 84
God Stats
4W - 8L
1,514 SR
Queue Stats
103W - 133L
1,444 Elo+
Solo
Pele
Pele
PBergeron
Pele
Level 29
God Stats
7W - 6L
1,285 SR
Queue Stats
9W - 21L
1,500 Elo+
Party 2
Geb
Geb
VaudvilleDOOM
Geb
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Izanami
Izanami
VaudvilleDOOM
Izanami
Level 27
God Stats
0W - 1L
1,213 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
iParametric
Hou Yi
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 55L
1,484 Elo+
Solo
Team Averages
Level 51
1,402 SR
1,486 Elo+

VS

Team Averages
Level 91
1,425 SR
1,506 Elo+
Agni
Agni
 
Agni
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Crushtz
Cernunnos
Level 101
God Stats
8W - 13L
1,242 SR
Queue Stats
190W - 218L
1,460 Elo+
Solo
Bacchus
Bacchus
ExledTexas3120
Bacchus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,723 Elo+
Solo
Kali
Kali
GhostGrax-_-
Kali
Level 23
God Stats
2W - 3L
1,377 SR
Queue Stats
31W - 27L
1,446 Elo+
Party 1
Hades
Hades
GonzaloMag01
Hades
Level 119
God Stats
11W - 9L
1,506 SR
Queue Stats
55W - 70L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kaziemuse
Chaac
10
0 / 4 / 1
5,550
505
2,153
8,487
4,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
9
2 / 2 / 0
5,954
541
3,595
7,949
1,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 3 / 0
4,780
435
1,891
7,429
3,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
0 / 3 / 1
4,945
450
2,695
4,986
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
8
1 / 4 / 0
4,839
440
3,235
6,827
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 1 / 0
7,776
707
6,497
4,627
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Crushtz
Cernunnos
10
5 / 1 / 1
6,456
587
5,502
4,200
1,174
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 1 / 6
6,270
570
5,099
9,084
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 0 / 1
5,987
544
2,046
6,801
2,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 4
7,123
648
3,394
4,472
1,805
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
16
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
1
0
6
W
Cernunnos
Crushtz
Cernunnos
5
1
1
5.5
W
1
1
6
4
W
2
0
1
2.5
W
2
0
4
4
L
Chaac
Kaziemuse
Chaac
0
4
1
0.13
L
Pele
2
2
0
1
L
0
3
0
0
L
Izanami
0
3
1
0.17
L
Hou Yi
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,569
Damage
22,538
35,678
Taken
29,184
13,103
Mitigated
14,831
8,918
Healing
13,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,497
596
0
1,287
4,627
1,386
0
0
4,450
43,307
0
W
Cernunnos
Crushtz
Cernunnos
5,502
2,910
0
1,265
4,200
1,174
352
772
3,428
0
30,681
W
5,099
1,080
0
3,523
9,084
8,244
90
1,016
8,068
17,717
0
W
2,046
792
0
3,910
6,801
2,222
42
0
6,801
0
22,541
W
3,394
450
163
3,370
4,472
1,805
50
103
4,369
45,489
0
L
Chaac
Kaziemuse
Chaac
2,153
441
0
2,498
8,487
4,380
0
4,789
3,698
0
24,294
L
Pele
3,595
1,356
0
2,768
7,949
1,820
0
2,440
5,509
0
26,770
L
1,891
193
0
484
7,429
3,542
0
3,092
4,337
7,779
0
L
Izanami
2,695
1,795
0
1,351
4,986
1,618
0
2,092
2,894
0
25,964
L
Hou Yi
3,235
2,012
0
1,817
6,827
1,743
0
2,577
4,250
0
29,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
33,612
214
Minions Killed
338
0
Camps Cleared
0
1,029,660
Distance Traveled
1,035,488
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,776
707
98
9
0
191,185
5
W
Cernunnos
6,456
587
58
5
0
193,438
2
W
Bacchus
6,270
570
23
2
0
207,025
2
W
Kali
5,987
544
55
5
0
244,074
0
W
Hades
7,123
648
104
9
0
199,766
1
L
Chaac
5,550
505
53
5
0
202,499
4
L
Pele
5,954
541
54
5
0
243,075
0
L
Geb
4,780
435
10
1
0
192,644
0
L
Izanami
4,945
450
45
4
0
217,673
0
L
Hou Yi
4,839
440
52
5
0
173,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role