Player Matchup

Janus
Janus
Platinum I
B3LL0W
Janus
Platinum I
Level 104
God Stats
6W - 4L
2,002 SR
Queue Stats
109W - 102L
1,891 MMR
Solo
Erlang Shen
Erlang Shen
Platinum II
Blacklist
Erlang Shen
Platinum II
Level 160
God Stats
4W - 0L
1,786 SR
Queue Stats
105W - 75L
1,876 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum IV
CrypticGrouch
Kumbhakarna
Platinum IV
Level 150
God Stats
3W - 0L
1,846 SR
Queue Stats
40W - 35L
1,803 MMR
Solo
Set
Set
Platinum IV
Jipwill
Set
Platinum IV
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 19L
1,887 MMR
Party 2
Izanami
Izanami
Platinum III
togger
Izanami
Platinum III
Level 121
God Stats
3W - 2L
1,549 SR
Queue Stats
55W - 46L
1,788 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 137
1,737 SR
1,849 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,737 SR
1,849 MMR
Athena
Athena
Platinum II
Crimsynic
Athena
Platinum II
Level 117
God Stats
16W - 20L
1,624 SR
Queue Stats
810W - 844L
1,799 MMR
Solo
Tiamat
Tiamat
Platinum III
ElEugenioTO
Tiamat
Platinum III
Level 160
God Stats
28W - 26L
1,520 SR
Queue Stats
402W - 380L
1,908 MMR
Party 1
Nemesis
Nemesis
Platinum III
Ichimаru
Nemesis
Platinum III
Level 106
God Stats
8W - 9L
1,750 SR
Queue Stats
134W - 126L
1,832 MMR
Solo
Odin
Odin
Platinum V
Pepino1300
Odin
Platinum V
Level 158
God Stats
22W - 17L
1,898 SR
Queue Stats
346W - 339L
1,868 MMR
Party 1
Jing Wei
Jing Wei
Gold II
Seijou
Jing Wei
Gold II
Level 91
God Stats
2W - 3L
1,891 SR
Queue Stats
72W - 54L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
B3LL0W
Janus
14
4 / 3 / 1
8,217
587
6,343
8,354
2,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Blacklist
Erlang Shen
15
3 / 1 / 8
8,662
619
8,126
8,387
5,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
CrypticGrouch
Kumbhakarna
12
1 / 0 / 6
7,907
565
3,155
8,470
6,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Set
17
8 / 1 / 4
10,411
744
13,926
11,538
7,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
togger
Izanami
14
1 / 2 / 1
8,055
575
6,178
8,692
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
SolBastetGilgameshAtlas

VS

Bans
ThothCliodhnaArtioAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Crimsynic
Athena
9
0 / 5 / 5
6,183
442
4,012
15,690
12,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
4 / 1 / 0
8,222
587
8,170
6,910
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Ichimаru
Nemesis
11
3 / 5 / 2
6,796
485
6,338
9,717
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,502
464
2,065
8,447
4,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Seijou
Jing Wei
12
0 / 2 / 2
7,090
506
4,066
8,245
2,441
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
17
Kills
7
7
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
B3LL0W
Janus
4
3
1
1.5
W
Erlang Shen
Blacklist
Erlang Shen
3
1
8
7
L
Athena
Crimsynic
Athena
0
5
5
0.5
W
Kumbhakarna
CrypticGrouch
Kumbhakarna
1
0
6
4
L
Tiamat
4
1
0
4
L
Nemesis
Ichimаru
Nemesis
3
5
2
0.8
W
Set
8
1
4
10
L
0
4
1
0.13
L
Jing Wei
Seijou
Jing Wei
0
2
2
0.5
W
Izanami
togger
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
24,651
45,441
Taken
49,009
23,715
Mitigated
24,925
15,003
Healing
9,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
B3LL0W
Janus
6,343
627
0
1,142
8,354
2,286
0
3,634
4,508
56,283
1,495
W
Erlang Shen
Blacklist
Erlang Shen
8,126
4,129
0
3,647
8,387
5,281
0
2,061
6,224
0
73,009
L
Athena
Crimsynic
Athena
4,012
1,459
241
2,518
15,690
12,625
0
3,371
12,024
12,966
0
W
Kumbhakarna
CrypticGrouch
Kumbhakarna
3,155
441
0
2,162
8,470
6,241
0
3,347
4,871
20,508
0
L
Tiamat
8,170
700
0
2,040
6,910
2,853
0
3,042
3,738
51,272
0
L
Nemesis
Ichimаru
Nemesis
6,338
2,805
0
1,468
9,717
2,776
751
861
8,669
0
34,238
W
Set
13,926
6,577
0
3,936
11,538
7,643
0
1,386
9,764
0
78,302
L
2,065
339
0
1,472
8,447
4,230
0
876
7,269
0
34,030
L
Jing Wei
Seijou
Jing Wei
4,066
2,907
0
1,662
8,245
2,441
448
1,012
7,165
0
51,657
W
Izanami
togger
Izanami
6,178
4,654
0
4,116
8,692
2,264
35
1,130
7,562
0
66,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,252
Gold Earned
34,793
536
Minions Killed
397
0
Camps Cleared
0
1,467,780
Distance Traveled
1,373,939
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,217
587
110
8
0
304,439
2
W
Erlang Shen
8,662
619
119
9
0
315,443
4
L
Athena
6,183
442
30
2
0
285,316
0
W
Kumbhakarna
7,907
565
15
1
0
301,661
4
L
Tiamat
8,222
587
113
8
0
274,140
6
L
Nemesis
6,796
485
60
4
0
261,095
1
W
Set
10,411
744
160
11
0
286,590
3
L
Odin
6,502
464
80
6
0
282,264
6
L
Jing Wei
7,090
506
114
8
0
271,124
1
W
Izanami
8,055
575
132
9
0
259,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role