Player Matchup

Nox
Nox
 
Nox
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Kingofyurmother
Khepri
Level 66
God Stats
64W - 31L
1,651 SR
Queue Stats
189W - 112L
1,678 Elo+
Party 2
Fenrir
Fenrir
Maxiche
Fenrir
Level 70
God Stats
59W - 23L
1,320 SR
Queue Stats
207W - 127L
1,602 Elo+
Party 2
Merlin
Merlin
Pnorth
Merlin
Level 55
God Stats
21W - 11L
1,380 SR
Queue Stats
82W - 34L
1,600 Elo+
Party 2
Danzaburou
Danzaburou
klap
Danzaburou
Level 61
God Stats
3W - 1L
1,777 SR
Queue Stats
238W - 148L
1,625 Elo+
Party 2
Team Averages
Level 67
1,526 SR
1,601 Elo+

VS

Team Averages
Level 100
1,677 SR
1,566 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AngryBunny4666
Fenrir
Level 123
God Stats
1W - 2L
1,712 SR
Queue Stats
141W - 126L
1,590 Elo+
Party 1
Anubis
Anubis
BigGasHead
Anubis
Level 83
God Stats
1W - 2L
1,636 SR
Queue Stats
19W - 14L
1,618 Elo+
Party 3
Charybdis
Charybdis
Minskman
Charybdis
Level 100
God Stats
2W - 3L
1,613 SR
Queue Stats
36W - 37L
1,531 Elo+
Party 3
Bastet
Bastet
SomeFreakinGuy
Bastet
Level 68
God Stats
5W - 3L
1,924 SR
Queue Stats
10W - 11L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 0 / 11
11,585
1,159
6,422
2,769
1,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 0 / 17
10,373
1,037
6,094
6,849
5,788
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Maxiche
Fenrir
17
5 / 1 / 12
11,683
1,168
8,347
10,256
10,014
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
Pnorth
Merlin
17
3 / 0 / 14
11,212
1,121
15,691
2,389
780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
klap
Danzaburou
17
7 / 2 / 11
11,415
1,142
15,464
7,354
3,147
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

297

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 2 / 2
10,019
1,002
6,299
3,802
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 4 / 1
9,909
991
4,616
15,776
10,746
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
BigGasHead
Anubis
15
0 / 4 / 2
9,807
981
5,735
10,824
5,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Minskman
Charybdis
15
1 / 6 / 1
10,273
1,027
3,661
13,822
5,558
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 1
9,742
974
5,583
11,063
4,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
20
Kills
3
3
Deaths
20
65
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
0
11
10.5
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
1
4
1
0.38
L
Anubis
BigGasHead
Anubis
0
4
2
0.25
W
0
0
17
8.5
W
Fenrir
Maxiche
Fenrir
5
1
12
11
L
Charybdis
Minskman
Charybdis
1
6
1
0.25
W
Merlin
Pnorth
Merlin
3
0
14
10
L
1
4
1
0.38
W
Danzaburou
klap
Danzaburou
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,018
Damage
25,894
29,617
Taken
55,287
20,944
Mitigated
27,435
7,646
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,422
183
0
0
2,769
1,215
0
968
1,801
18,370
0
L
Nu Wa
 
Nu Wa
6,299
760
0
29
3,802
1,554
0
2,628
1,174
39,550
0
L
4,616
660
0
153
15,776
10,746
0
7,924
7,852
0
9,945
L
Anubis
BigGasHead
Anubis
5,735
254
0
1,793
10,824
5,281
0
5,972
4,852
26,536
0
W
6,094
118
1,265
659
6,849
5,788
0
3,821
3,028
17,183
0
W
Fenrir
Maxiche
Fenrir
8,347
2,041
585
2,126
10,256
10,014
0
3,641
6,615
0
20,165
L
Charybdis
Minskman
Charybdis
3,661
2,169
88
210
13,822
5,558
0
7,022
6,800
0
16,189
W
Merlin
Pnorth
Merlin
15,691
402
0
567
2,389
780
0
1,351
1,038
43,729
0
L
5,583
512
0
274
11,063
4,296
0
4,661
6,402
0
11,462
W
Danzaburou
klap
Danzaburou
15,464
9,772
0
2,444
7,354
3,147
0
2,253
5,101
0
45,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,268
Gold Earned
49,750
224
Minions Killed
178
10
Camps Cleared
5
1,003,858
Distance Traveled
900,108
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,585
1,159
48
5
2
198,218
0
L
Nu Wa
10,019
1,002
80
8
0
155,240
1
L
Fenrir
9,909
991
14
1
4
173,514
0
L
Anubis
9,807
981
49
5
1
169,720
0
W
Khepri
10,373
1,037
11
1
1
211,825
0
W
Fenrir
11,683
1,168
27
3
2
210,266
0
L
Charybdis
10,273
1,027
25
3
0
174,047
0
W
Merlin
11,212
1,121
66
7
4
199,571
0
L
Bastet
9,742
974
10
1
0
227,587
0
W
Danzaburou
11,415
1,142
72
7
1
183,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role