Player Matchup

Gilgamesh
Gilgamesh
AlphaPrime78839
Gilgamesh
Level 129
God Stats
2W - 6L
1,459 SR
Queue Stats
80W - 80L
1,352 Elo+
Solo
Loki
Loki
CappinMajesty
Loki
Level 68
God Stats
4W - 6L
1,181 SR
Queue Stats
41W - 56L
1,316 Elo+
Solo
Sol
Sol
Dave Bade
Sol
Level 27
God Stats
4W - 6L
1,693 SR
Queue Stats
39W - 38L
1,390 Elo+
Party 1
Yemoja
Yemoja
FedDestroyer
Yemoja
Level 32
God Stats
4W - 1L
1,868 SR
Queue Stats
63W - 47L
1,506 Elo+
Party 1
Hou Yi
Hou Yi
Olsanity
Hou Yi
Level 57
God Stats
2W - 7L
1,693 SR
Queue Stats
49W - 42L
1,473 Elo+
Party 1
Team Averages
Level 63
1,579 SR
1,408 Elo+

VS

Team Averages
Level 69
1,374 SR
1,302 Elo+
Cerberus
Cerberus
CharmTheOtaku
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 73L
1,254 Elo+
Party 3
Ao Kuang
Ao Kuang
FlameTurtle16
Ao Kuang
Level 46
God Stats
1W - 1L
1,263 SR
Queue Stats
121W - 100L
1,376 Elo+
Party 2
Cernunnos
Cernunnos
Horkology
Cernunnos
Level 31
God Stats
17W - 17L
1,456 SR
Queue Stats
90W - 73L
1,355 Elo+
Party 2
Bellona
Bellona
ThyHedge0
Bellona
Level 27
God Stats
15W - 16L
1,194 SR
Queue Stats
25W - 30L
1,198 Elo+
Party 2
Tiamat
Tiamat
darkcreed94
Tiamat
Level 144
God Stats
3W - 1L
1,456 SR
Queue Stats
72W - 73L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaPrime78839
Gilgamesh
18
3 / 7 / 1
12,299
473
17,359
30,440
22,627
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 5 / 3
11,757
452
13,189
17,529
6,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 8 / 2
11,230
432
17,817
24,913
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
18
3 / 4 / 1
11,563
445
11,410
23,327
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Olsanity
Hou Yi
15
2 / 2 / 2
10,335
398
11,465
14,778
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CharmTheOtaku
Cerberus
17
2 / 2 / 7
11,914
458
8,822
26,910
33,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
FlameTurtle16
Ao Kuang
20
6 / 4 / 5
14,125
543
15,594
25,600
11,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
Horkology
Cernunnos
18
4 / 2 / 9
12,075
464
18,931
17,067
6,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
ThyHedge0
Bellona
20
6 / 1 / 8
14,500
558
23,282
35,690
38,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
20
7 / 3 / 1
14,063
541
16,070
18,533
13,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
12
Kills
25
26
Deaths
12
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlphaPrime78839
Gilgamesh
3
7
1
0.5
L
2
5
3
0.7
W
Cerberus
CharmTheOtaku
Cerberus
2
2
7
2.75
L
2
8
2
0.38
L
Yemoja
3
4
1
0.88
W
Ao Kuang
FlameTurtle16
Ao Kuang
6
4
5
2.13
W
Cernunnos
Horkology
Cernunnos
4
2
9
4.25
L
Hou Yi
Olsanity
Hou Yi
2
2
2
1.5
W
Bellona
ThyHedge0
Bellona
6
1
8
10
W
Tiamat
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,240
Damage
82,699
110,987
Taken
123,800
68,694
Mitigated
103,255
20,723
Healing
49,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlphaPrime78839
Gilgamesh
17,359
3,228
0
820
30,440
22,627
369
3,696
25,803
10,462
62,239
L
13,189
3,568
0
967
17,529
6,569
0
4,013
13,259
0
88,759
W
Cerberus
CharmTheOtaku
Cerberus
8,822
378
577
6,846
26,910
33,753
1,405
4,741
22,169
55,860
0
L
17,817
3,299
0
8,134
24,913
11,228
1,729
16,077
8,641
68,528
4,473
L
Yemoja
11,410
1,649
2,249
4,059
23,327
24,556
285
11,605
11,526
48,430
413
W
Ao Kuang
FlameTurtle16
Ao Kuang
15,594
4,084
0
14,149
25,600
11,227
1,524
7,024
18,576
106,937
0
W
Cernunnos
Horkology
Cernunnos
18,931
9,306
0
6,530
17,067
6,211
5,983
4,203
12,864
0
65,394
L
Hou Yi
Olsanity
Hou Yi
11,465
5,281
0
4,494
14,778
3,714
1,043
5,349
9,429
0
59,069
W
Bellona
ThyHedge0
Bellona
23,282
4,334
434
16,299
35,690
38,836
4,059
6,213
29,477
1,041
98,873
W
Tiamat
16,070
422
760
4,107
18,533
13,228
2,664
8,730
9,803
90,351
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,184
Gold Earned
66,677
536
Minions Killed
684
0
Camps Cleared
0
2,080,348
Distance Traveled
2,526,606
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,299
473
112
4
0
441,770
0
L
Loki
11,757
452
128
5
0
440,668
0
W
Cerberus
11,914
458
76
3
0
481,087
0
L
Sol
11,230
432
125
5
0
403,781
0
L
Yemoja
11,563
445
63
2
0
452,998
2
W
Ao Kuang
14,125
543
155
6
0
543,874
6
W
Cernunnos
12,075
464
106
4
0
505,175
0
L
Hou Yi
10,335
398
108
4
0
341,131
1
W
Bellona
14,500
558
179
7
0
523,634
0
W
Tiamat
14,063
541
168
6
0
472,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role