Player Matchup

Neith
Neith
SmithNWesson17
Neith
Level 86
God Stats
3W - 2L
1,634 SR
Queue Stats
261W - 244L
1,565 Elo+
Solo
Artio
Artio
Vsykes
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,388 Elo+
Party 2
Discordia
Discordia
geffpH1
Discordia
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
oD x Rexxx
Ra
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 145L
1,441 Elo+
Party 2
Freya
Freya
x Step Down
Freya
Level 105
God Stats
5W - 11L
1,472 SR
Queue Stats
343W - 344L
1,571 Elo+
Solo
Team Averages
Level 109
1,521 SR
1,493 Elo+

VS

Team Averages
Level 108
1,575 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aphroki
Atlas
Level 68
God Stats
7W - 1L
1,657 SR
Queue Stats
78W - 59L
1,557 Elo+
Party 1
Sylvanus
Sylvanus
JetRicky
Sylvanus
Level 119
God Stats
6W - 0L
1,715 SR
Queue Stats
61W - 50L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
Shusakou
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 12
10,378
692
18,084
15,807
6,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
Vsykes
Artio
14
0 / 6 / 10
9,239
616
3,754
22,901
25,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
geffpH1
Discordia
18
6 / 4 / 9
10,936
729
22,294
14,426
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 7
11,725
782
10,621
17,453
7,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
4 / 4 / 12
11,085
739
13,209
17,255
7,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 4 / 12
11,614
774
16,733
13,066
4,769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
 
Eset
19
6 / 5 / 8
11,417
761
8,054
13,345
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Aphroki
Atlas
19
2 / 3 / 19
10,995
733
20,116
20,954
23,296
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
JetRicky
Sylvanus
18
2 / 3 / 19
10,767
718
11,775
19,213
20,233
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Shusakou
Danzaburou
20
7 / 2 / 14
12,537
836
18,681
14,251
5,662
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
95
17
Kills
23
23
Deaths
17
50
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
12
3
W
Eset
 
Eset
6
5
8
2
W
Atlas
Aphroki
Atlas
2
3
19
3.83
W
Sylvanus
JetRicky
Sylvanus
2
3
19
3.83
W
Danzaburou
Shusakou
Danzaburou
7
2
14
7
L
3
5
12
1.8
L
Artio
Vsykes
Artio
0
6
10
0.83
L
Discordia
geffpH1
Discordia
6
4
9
2.63
L
4
4
7
1.88
L
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,962
Damage
75,359
87,842
Taken
80,829
54,037
Mitigated
58,837
35,764
Healing
36,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
16,733
7,336
1,586
3,140
13,066
4,769
809
7,425
5,641
0
38,845
W
Eset
 
Eset
8,054
489
1,240
1,264
13,345
4,877
1,125
11,192
2,153
28,865
0
W
Atlas
Aphroki
Atlas
20,116
5,642
2,582
3,398
20,954
23,296
757
10,618
10,336
40,699
0
W
Sylvanus
JetRicky
Sylvanus
11,775
3,158
9,607
7,158
19,213
20,233
497
10,807
8,406
16,606
0
W
Danzaburou
Shusakou
Danzaburou
18,681
8,649
1,755
4,567
14,251
5,662
3,063
9,836
4,415
0
37,310
L
18,084
5,599
1,267
3,247
15,807
6,451
1,078
5,331
10,476
0
35,544
L
Artio
Vsykes
Artio
3,754
301
1,299
2,855
22,901
25,893
0
9,112
13,789
5,702
0
L
Discordia
geffpH1
Discordia
22,294
681
3,474
1,794
14,426
6,051
160
7,621
6,805
37,882
0
L
10,621
437
10,434
6,661
17,453
7,843
929
7,498
9,955
41,588
0
L
13,209
3,897
1,427
3,306
17,255
7,799
1,541
10,383
6,872
17,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,363
Gold Earned
57,330
169
Minions Killed
170
0
Camps Cleared
0
1,286,388
Distance Traveled
1,331,640
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,614
774
35
2
0
248,080
4
W
Eset
11,417
761
38
3
0
301,494
0
W
Atlas
10,995
733
32
2
0
284,043
0
W
Sylvanus
10,767
718
11
1
0
244,447
0
W
Danzaburou
12,537
836
54
4
0
253,576
0
L
Neith
10,378
692
41
3
0
248,166
0
L
Artio
9,239
616
9
1
0
244,165
3
L
Discordia
10,936
729
29
2
0
263,184
0
L
Ra
11,725
782
79
5
0
283,705
0
L
Freya
11,085
739
11
1
0
247,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role