Player Matchup

Bastet
Bastet
DragonNardz
Bastet
Level 33
God Stats
23W - 24L
1,278 SR
Queue Stats
29W - 36L
1,304 Elo+
Party 1
Ymir
Ymir
Keenaa
Ymir
Level 24
God Stats
3W - 1L
1,241 SR
Queue Stats
18W - 17L
1,385 Elo+
Party 1
Izanami
Izanami
TGDoctor
Izanami
Level 89
God Stats
6W - 9L
1,469 SR
Queue Stats
17W - 31L
1,312 Elo+
Party 1
Team Averages
Level 49
1,330 SR
1,334 Elo+

VS

Team Averages
Level 95
1,554 SR
1,489 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Hutchie1024
Nox
Level 22
God Stats
8W - 7L
1,662 SR
Queue Stats
12W - 10L
1,360 Elo+
Party 2
Chernobog
Chernobog
JollyJuicer
Chernobog
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 20L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
2 / 7 / 5
7,454
621
7,833
12,061
2,799
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Keenaa
Ymir
11
2 / 5 / 5
8,160
680
3,200
16,922
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TGDoctor
Izanami
13
3 / 7 / 4
8,708
726
9,534
12,833
5,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
9 / 2 / 8
10,312
859
14,217
14,440
18,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
4 / 2 / 8
8,987
749
6,790
6,100
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
JollyJuicer
Chernobog
15
6 / 3 / 11
9,870
823
17,469
9,682
5,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
7
Kills
19
19
Deaths
7
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
9
2
8
6.5
L
Bastet
2
7
5
0.64
W
4
2
8
4
W
Chernobog
JollyJuicer
Chernobog
6
3
11
3.83
L
Ymir
Keenaa
Ymir
2
5
5
0.9
L
Izanami
TGDoctor
Izanami
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
38,476
41,816
Taken
30,222
23,888
Mitigated
25,610
7,961
Healing
5,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,217
5,482
79
1,813
14,440
18,198
543
1,789
12,651
179
28,775
L
Bastet
7,833
1,826
0
2,505
12,061
2,799
0
2,385
9,500
0
21,053
W
6,790
500
0
1,484
6,100
2,253
1,219
611
5,489
19,686
0
W
Chernobog
JollyJuicer
Chernobog
17,469
10,645
0
2,347
9,682
5,159
1,222
1,311
8,371
0
48,064
L
Ymir
Keenaa
Ymir
3,200
434
131
3,573
16,922
15,359
0
2,744
13,955
7,652
0
L
Izanami
TGDoctor
Izanami
9,534
5,552
0
1,752
12,833
5,730
0
1,671
11,052
0
44,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,322
Gold Earned
29,169
125
Minions Killed
132
5
Camps Cleared
6
556,377
Distance Traveled
651,291
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,312
859
28
2
4
233,861
0
L
Bastet
7,454
621
18
2
2
204,589
1
W
Nox
8,987
749
35
3
1
201,537
3
W
Chernobog
9,870
823
69
6
1
215,893
3
L
Ymir
8,160
680
8
1
0
191,786
3
L
Izanami
8,708
726
99
8
3
160,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role