Player Matchup

Janus
Janus
Silver IV
BacanoBatista
Janus
Silver IV
Level 142
God Stats
5W - 8L
1,765 SR
Queue Stats
118W - 114L
1,368 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
CC F0X
Ao Kuang
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 63L
1,316 MMR
Party 1
Chaac
Chaac
Gold III
Forsaken One599
Chaac
Gold III
Level 153
God Stats
12W - 12L
1,534 SR
Queue Stats
94W - 93L
1,537 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
MR CHE3KS
Kumbhakarna
Silver II
Level 128
God Stats
12W - 6L
1,739 SR
Queue Stats
69W - 56L
1,495 MMR
Party 2
Hou Yi
Hou Yi
Silver I
Rossy2424
Hou Yi
Silver I
Level 153
God Stats
1W - 3L
1,198 SR
Queue Stats
32W - 36L
1,433 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,547 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,589 SR
1,443 MMR
Thor
Thor
Bronze IV
 
Thor
Bronze IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
Hard and Steady
Merlin
Gold V
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 218L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
TKF Ludens
Sun Wukong
Gold IV
Level 109
God Stats
57W - 34L
1,625 SR
Queue Stats
222W - 231L
1,442 MMR
Solo
Danzaburou
Danzaburou
Gold V
dragons32421
Danzaburou
Gold V
Level 95
God Stats
10W - 8L
1,925 SR
Queue Stats
293W - 302L
1,428 MMR
Solo
Ares
Ares
Silver II
jStabinski
Ares
Silver II
Level 119
God Stats
8W - 4L
1,396 SR
Queue Stats
52W - 66L
1,408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 6
14,178
545
13,437
13,654
5,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
CC F0X
Ao Kuang
20
8 / 6 / 6
13,176
507
23,786
28,834
11,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
3 / 1 / 5
14,002
539
21,024
32,774
37,186
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
MR CHE3KS
Kumbhakarna
19
1 / 1 / 20
13,084
503
7,453
23,598
26,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
Rossy2424
Hou Yi
20
8 / 3 / 6
13,695
527
17,796
17,306
6,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
GebBastetMedusaCliodhna

VS

Bans
FenrirCabrakanAtlasMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 6 / 4
11,973
461
9,373
24,701
17,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
4 / 7 / 4
13,407
516
19,978
15,119
6,722
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
TKF Ludens
Sun Wukong
20
1 / 2 / 1
13,373
514
17,032
27,345
25,132
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
dragons32421
Danzaburou
20
3 / 4 / 2
13,630
524
9,401
14,436
6,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 8 / 3
10,713
412
13,153
33,181
47,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
27
Kills
13
13
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
4
0.83
W
7
2
6
5
W
Ao Kuang
CC F0X
Ao Kuang
8
6
6
1.83
W
3
1
5
5.5
L
4
7
4
0.86
W
Kumbhakarna
MR CHE3KS
Kumbhakarna
1
1
20
11
W
Hou Yi
Rossy2424
Hou Yi
8
3
6
3.67
L
Sun Wukong
TKF Ludens
Sun Wukong
1
2
1
0.75
L
Danzaburou
dragons32421
Danzaburou
3
4
2
1
L
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,496
Damage
68,937
116,166
Taken
114,782
87,446
Mitigated
102,766
47,008
Healing
30,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,373
498
0
5,355
24,701
17,440
0
11,930
12,771
0
76,602
W
13,437
482
0
3,586
13,654
5,081
2,356
5,141
8,513
103,948
0
W
Ao Kuang
CC F0X
Ao Kuang
23,786
8,548
0
11,704
28,834
11,716
1,530
9,209
19,625
108,741
0
W
21,024
6,037
0
17,844
32,774
37,186
769
5,373
27,401
0
107,527
L
19,978
1,202
0
2,363
15,119
6,722
615
8,205
6,914
108,337
0
W
Kumbhakarna
MR CHE3KS
Kumbhakarna
7,453
812
622
6,698
23,598
26,832
0
10,761
12,837
24,168
0
W
Hou Yi
Rossy2424
Hou Yi
17,796
9,338
0
6,554
17,306
6,631
2,885
6,234
11,072
0
112,999
L
Sun Wukong
TKF Ludens
Sun Wukong
17,032
2,247
0
13,522
27,345
25,132
314
7,982
19,363
0
108,158
L
Danzaburou
dragons32421
Danzaburou
9,401
3,961
0
4,940
14,436
6,238
3,270
6,835
7,601
0
108,955
L
13,153
401
0
3,949
33,181
47,234
148
10,047
23,134
37,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,135
Gold Earned
63,096
683
Minions Killed
715
0
Camps Cleared
0
2,507,550
Distance Traveled
2,291,534
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,973
461
105
4
0
464,730
2
W
Janus
14,178
545
174
7
0
517,402
7
W
Ao Kuang
13,176
507
125
5
0
512,054
4
W
Chaac
14,002
539
190
7
0
518,294
2
L
Merlin
13,407
516
168
6
0
441,822
8
W
Kumbhakarna
13,084
503
12
0
0
507,756
6
W
Hou Yi
13,695
527
182
7
0
452,044
4
L
Sun Wukong
13,373
514
216
8
0
505,799
10
L
Danzaburou
13,630
524
190
7
0
440,801
6
L
Ares
10,713
412
36
1
0
438,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role