Player Matchup

Sylvanus
Sylvanus
MindyRox420
Sylvanus
Level 127
God Stats
4W - 0L
1,829 SR
Queue Stats
58W - 30L
1,667 Elo+
Party 2
Heimdallr
Heimdallr
QuesoNova
Heimdallr
Level 124
God Stats
11W - 10L
1,602 SR
Queue Stats
263W - 265L
1,550 Elo+
Party 2
Ymir
Ymir
RazyCrazy
Ymir
Level 141
God Stats
10W - 6L
1,500 SR
Queue Stats
82W - 48L
1,768 Elo+
Party 2
Cerberus
Cerberus
Shmeepo
Cerberus
Level 158
God Stats
2W - 1L
1,685 SR
Queue Stats
338W - 256L
1,510 Elo+
Party 2
Fenrir
Fenrir
Weak3n
Fenrir
Level 160
God Stats
5W - 2L
1,947 SR
Queue Stats
235W - 164L
1,662 Elo+
Party 2
Team Averages
Level 142
1,713 SR
1,631 Elo+

VS

Team Averages
Level 117
1,613 SR
1,608 Elo+
Vulcan
Vulcan
Acknowledgee
Vulcan
Level 128
God Stats
6W - 4L
1,860 SR
Queue Stats
258W - 133L
1,687 Elo+
Party 1
Vamana
Vamana
GTWD
Vamana
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,415 Elo+
Party 1
Bacchus
Bacchus
Genmaïcha
Bacchus
Level 149
God Stats
4W - 3L
1,708 SR
Queue Stats
72W - 31L
1,829 Elo+
Party 1
Ullr
Ullr
Kaippo
Ullr
Level 120
God Stats
12W - 14L
1,500 SR
Queue Stats
543W - 287L
1,545 Elo+
Party 1
Pele
Pele
ThatRichSal
Pele
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 76L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MindyRox420
Sylvanus
12
9 / 1 / 7
7,647
695
7,581
8,923
5,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
QuesoNova
Heimdallr
12
0 / 0 / 1
6,532
594
2,174
3,501
1,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
4 / 0 / 6
6,795
618
4,340
7,626
5,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Shmeepo
Cerberus
12
1 / 1 / 4
6,889
626
5,901
7,313
7,666
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Weak3n
Fenrir
12
6 / 1 / 8
7,344
668
7,146
8,361
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
8
0 / 9 / 1
5,238
476
4,090
8,246
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
GTWD
Vamana
12
1 / 0 / 0
6,785
617
3,168
6,226
4,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Genmaïcha
Bacchus
7
1 / 4 / 0
5,319
484
2,989
10,070
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
Kaippo
Ullr
10
0 / 0 / 0
5,697
518
2,876
3,374
968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 7 / 2
6,037
549
4,505
10,645
2,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
20
Kills
3
3
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
9
1
0.06
L
Vamana
GTWD
Vamana
1
0
0
1
L
Bacchus
Genmaïcha
Bacchus
1
4
0
0.25
L
Ullr
Kaippo
Ullr
0
0
0
0
W
Sylvanus
MindyRox420
Sylvanus
9
1
7
12.5
W
Heimdallr
QuesoNova
Heimdallr
0
0
1
0.5
W
Ymir
4
0
6
7
W
Cerberus
Shmeepo
Cerberus
1
1
4
3
L
1
7
2
0.29
W
Fenrir
Weak3n
Fenrir
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,142
Damage
17,628
35,724
Taken
38,561
22,682
Mitigated
16,436
17,298
Healing
8,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
4,090
612
0
20
8,246
1,872
0
4,181
4,065
27,133
0
L
Vamana
GTWD
Vamana
3,168
1,415
0
2,841
6,226
4,428
0
3,249
2,977
0
44,820
L
Bacchus
Genmaïcha
Bacchus
2,989
253
0
2,098
10,070
6,335
0
4,630
5,440
10,079
0
L
Ullr
Kaippo
Ullr
2,876
849
0
1,436
3,374
968
0
449
2,925
0
36,003
W
Sylvanus
MindyRox420
Sylvanus
7,581
1,461
2,451
4,735
8,923
5,201
65
2,946
5,977
30,486
6,200
W
Heimdallr
QuesoNova
Heimdallr
2,174
1,359
0
2,428
3,501
1,131
208
402
3,099
0
46,724
W
Ymir
4,340
1,056
0
1,865
7,626
5,522
0
1,678
5,948
19,100
5,778
W
Cerberus
Shmeepo
Cerberus
5,901
306
0
2,744
7,313
7,666
0
357
6,956
45,555
0
L
4,505
1,408
0
2,224
10,645
2,833
0
4,277
6,368
0
31,586
W
Fenrir
Weak3n
Fenrir
7,146
2,887
0
3,075
8,361
3,162
103
1,696
6,439
0
29,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,207
Gold Earned
29,076
383
Minions Killed
324
0
Camps Cleared
0
1,099,602
Distance Traveled
1,112,128
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,238
476
51
5
0
207,992
1
L
Vamana
6,785
617
104
9
0
241,647
4
L
Bacchus
5,319
484
18
2
0
220,558
5
L
Ullr
5,697
518
83
8
0
211,568
4
W
Sylvanus
7,647
695
63
6
0
215,055
1
W
Heimdallr
6,532
594
89
8
0
206,139
5
W
Ymir
6,795
618
47
4
0
218,128
7
W
Cerberus
6,889
626
125
11
0
204,766
2
L
Pele
6,037
549
68
6
0
230,363
2
W
Fenrir
7,344
668
59
5
0
255,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role