Player Matchup

Agni
Agni
BoneIess-Water
Agni
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,554 Elo+
Party 2
Neith
Neith
MCClapYoHands23
Neith
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
126W - 157L
1,377 Elo+
Party 2
Cabrakan
Cabrakan
TheMrOwned
Cabrakan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 116L
1,502 Elo+
Party 3
Chaac
Chaac
guamKiido
Chaac
Level 30
God Stats
2W - 3L
1,823 SR
Queue Stats
18W - 37L
1,502 Elo+
Party 3
Thor
Thor
toungueNass
Thor
Level 59
God Stats
13W - 16L
1,251 SR
Queue Stats
480W - 535L
1,424 Elo+
Party 2
Team Averages
Level 40
1,515 SR
1,472 Elo+

VS

Team Averages
Level 73
1,418 SR
1,498 Elo+
Neith
Neith
Creoise
Neith
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 122L
1,348 Elo+
Party 4
Awilix
Awilix
DaWhiteOne9
Awilix
Level 69
God Stats
7W - 5L
1,227 SR
Queue Stats
210W - 183L
1,606 Elo+
Party 1
Janus
Janus
GAMINGBOSS101
Janus
Level 144
God Stats
5W - 4L
1,394 SR
Queue Stats
338W - 318L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
JohnThicc623
Guan Yu
Level 24
God Stats
7W - 9L
1,500 SR
Queue Stats
347W - 324L
1,507 Elo+
Party 1
Hades
Hades
Seapancake6764
Hades
Level 29
God Stats
9W - 10L
1,471 SR
Queue Stats
39W - 58L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,109
479
6,986
9,911
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 2
7,910
416
7,059
13,007
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
TheMrOwned
Cabrakan
12
0 / 9 / 0
7,607
400
2,038
23,070
14,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
guamKiido
Chaac
16
3 / 4 / 2
10,349
545
14,576
20,580
14,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

15
4 / 6 / 1
9,776
515
9,408
17,602
6,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Creoise
Neith
17
4 / 1 / 10
10,694
563
17,767
9,473
3,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
20
4 / 1 / 5
11,922
627
8,986
14,887
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
9 / 1 / 8
11,540
607
10,300
8,053
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
JohnThicc623
Guan Yu
17
6 / 4 / 1
10,749
566
14,811
20,106
26,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 1 / 8
10,445
550
12,098
10,506
6,168
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
8
Kills
31
31
Deaths
8
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Neith
Creoise
Neith
4
1
10
9
W
Awilix
4
1
5
6.5
W
9
1
8
13
W
Guan Yu
JohnThicc623
Guan Yu
6
4
1
1.63
L
0
6
2
0.17
W
8
1
8
12
L
Cabrakan
TheMrOwned
Cabrakan
0
9
0
0
L
Chaac
guamKiido
Chaac
3
4
2
1
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,067
Damage
63,962
84,170
Taken
63,025
41,899
Mitigated
45,380
19,859
Healing
28,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,986
60
0
325
9,911
3,002
0
3,214
6,519
63,476
0
W
Neith
Creoise
Neith
17,767
8,488
0
5,396
9,473
3,745
252
805
8,668
0
87,015
W
Awilix
8,986
3,543
0
5,734
14,887
6,322
771
3,030
11,857
0
104,275
W
10,300
627
0
720
8,053
2,748
1,062
2,773
5,280
69,827
0
W
Guan Yu
JohnThicc623
Guan Yu
14,811
2,672
426
9,520
20,106
26,397
0
511
19,595
0
62,254
L
7,059
2,929
0
3,311
13,007
3,854
228
5,401
7,542
0
45,045
W
12,098
1,991
1,014
5,277
10,506
6,168
711
1,905
8,601
40,442
0
L
Cabrakan
TheMrOwned
Cabrakan
2,038
222
115
5,209
23,070
14,092
130
7,827
15,096
29,837
0
L
Chaac
guamKiido
Chaac
14,576
4,322
0
8,443
20,580
14,365
0
2,906
17,656
0
70,076
L
9,408
2,024
0
2,456
17,602
6,586
0
2,559
14,959
0
56,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,751
Gold Earned
55,350
498
Minions Killed
632
0
Camps Cleared
0
1,676,028
Distance Traveled
1,982,966
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,109
479
139
7
0
344,023
4
W
Neith
10,694
563
137
7
0
338,182
4
W
Awilix
11,922
627
157
8
0
486,793
0
W
Janus
11,540
607
146
8
0
389,729
1
W
Guan Yu
10,749
566
114
6
0
369,459
0
L
Neith
7,910
416
84
4
0
341,134
1
W
Hades
10,445
550
78
4
0
398,803
0
L
Cabrakan
7,607
400
37
2
0
285,343
0
L
Chaac
10,349
545
139
7
0
364,806
0
L
Thor
9,776
515
99
5
0
340,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role