Player Matchup

Medusa
Medusa
elzbthb
Medusa
Level 126
God Stats
64W - 57L
1,396 SR
Queue Stats
1,110W - 1,193L
1,472 Elo+
Party 1
Fenrir
Fenrir
lEL_BOOGIEl
Fenrir
Level 141
God Stats
2W - 5L
1,200 SR
Queue Stats
591W - 506L
1,545 Elo+
Party 1
Vulcan
Vulcan
urst1d
Vulcan
Level 159
God Stats
77W - 44L
1,403 SR
Queue Stats
512W - 501L
1,498 Elo+
Party 1
Team Averages
Level 142
1,333 SR
1,505 Elo+

VS

Team Averages
Level 101
1,461 SR
1,429 Elo+
Arachne
Arachne
Oscines
Arachne
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 26L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
gnouV
Kukulkan
Level 67
God Stats
330W - 331L
1,517 SR
Queue Stats
726W - 837L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
tube lad
Kuzenbo
Level 111
God Stats
2W - 2L
1,583 SR
Queue Stats
8W - 21L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
elzbthb
Medusa
12
1 / 1 / 4
7,387
672
4,141
4,565
1,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Fenrir
11
3 / 1 / 2
7,431
676
2,887
6,879
4,351
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Vulcan
urst1d
Vulcan
13
2 / 0 / 4
7,786
708
9,623
2,505
932
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Oscines
Arachne
10
1 / 4 / 0
6,930
630
4,084
8,790
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
gnouV
Kukulkan
12
0 / 1 / 1
7,439
676
2,472
2,035
711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
tube lad
Kuzenbo
12
1 / 1 / 1
7,960
724
3,714
8,019
9,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
6
Kills
2
2
Deaths
6
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Oscines
Arachne
1
4
0
0.25
W
Medusa
elzbthb
Medusa
1
1
4
3
L
Kukulkan
gnouV
Kukulkan
0
1
1
0.5
W
Fenrir
3
1
2
4
L
Kuzenbo
tube lad
Kuzenbo
1
1
1
1.5
W
Vulcan
urst1d
Vulcan
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
10,270
13,949
Taken
18,844
7,172
Mitigated
13,889
1,453
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Oscines
Arachne
4,084
2,315
0
2,398
8,790
3,622
0
5,333
3,457
0
11,502
W
Medusa
elzbthb
Medusa
4,141
1,303
0
710
4,565
1,889
720
3,087
1,446
0
20,456
L
Kukulkan
gnouV
Kukulkan
2,472
99
0
0
2,035
711
0
828
1,207
39,884
0
W
Fenrir
2,887
884
0
743
6,879
4,351
72
2,171
4,575
0
13,712
L
Kuzenbo
tube lad
Kuzenbo
3,714
1,214
0
2,908
8,019
9,556
0
3,777
4,242
14,024
0
W
Vulcan
urst1d
Vulcan
9,623
3,856
0
0
2,505
932
266
1,383
1,122
38,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
22,329
172
Minions Killed
128
5
Camps Cleared
4
630,837
Distance Traveled
629,741
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,930
630
22
2
2
215,802
2
W
Medusa
7,387
672
56
5
3
213,134
1
L
Kukulkan
7,439
676
92
8
1
183,236
6
W
Fenrir
7,431
676
35
3
2
189,144
3
L
Kuzenbo
7,960
724
14
1
1
230,703
5
W
Vulcan
7,786
708
81
7
0
228,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role