Player Matchup

Zeus
Zeus
Bangaloos
Zeus
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
50W - 73L
1,448 Elo+
Party 2
Susano
Susano
Syntrill
Susano
Level 67
God Stats
3W - 1L
1,586 SR
Queue Stats
6W - 7L
1,516 Elo+
Party 2
Horus
Horus
coltonb888
Horus
Level 33
God Stats
2W - 9L
1,337 SR
Queue Stats
13W - 22L
1,449 Elo+
Party 2
Team Averages
Level 63
1,474 SR
1,471 Elo+

VS

Team Averages
Level 101
1,569 SR
1,496 Elo+
Guan Yu
Guan Yu
Aroundfoward
Guan Yu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,670 Elo+
Party 1
Chiron
Chiron
Wr3ckitPanda
Chiron
Level 136
God Stats
2W - 0L
1,841 SR
Queue Stats
49W - 28L
1,403 Elo+
Party 1
Hera
Hera
ZZthegoat125472
Hera
Level 64
God Stats
5W - 6L
1,367 SR
Queue Stats
186W - 185L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 6 / 4
6,883
688
8,686
8,864
1,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Syntrill
Susano
11
3 / 4 / 2
7,113
711
7,717
11,613
3,406
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
11
1 / 4 / 5
6,769
677
5,769
16,316
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Aroundfoward
Guan Yu
13
3 / 2 / 9
8,910
891
4,849
11,057
10,200
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
15
10 / 1 / 4
9,840
984
21,117
10,094
3,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 5
7,295
730
5,759
6,178
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
6
Kills
14
14
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Aroundfoward
Guan Yu
3
2
9
3.75
L
Zeus
2
6
4
0.67
L
Susano
Syntrill
Susano
3
4
2
1
W
Chiron
10
1
4
12
W
1
3
5
1.17
L
Horus
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,172
Damage
31,725
36,793
Taken
27,329
13,573
Mitigated
16,228
7,048
Healing
11,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Aroundfoward
Guan Yu
4,849
536
1,492
4,351
11,057
10,200
210
2,489
8,258
0
13,602
L
Zeus
8,686
886
0
961
8,864
1,935
0
1,400
7,354
33,836
0
L
Susano
Syntrill
Susano
7,717
1,124
0
1,019
11,613
3,406
0
2,025
9,454
0
19,160
W
Chiron
21,117
9,587
904
4,122
10,094
3,863
2,374
4,076
5,873
0
50,163
W
5,759
1,490
0
545
6,178
2,165
0
2,571
3,508
25,352
0
L
Horus
5,769
2,517
844
4,224
16,316
8,232
0
2,332
13,842
0
8,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,765
Gold Earned
26,045
82
Minions Killed
132
2
Camps Cleared
7
534,573
Distance Traveled
569,368
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,910
891
26
3
2
214,187
3
L
Zeus
6,883
688
39
4
2
158,113
3
L
Susano
7,113
711
39
4
0
201,556
2
W
Chiron
9,840
984
67
7
4
177,307
1
W
Hera
7,295
730
39
4
1
177,874
2
L
Horus
6,769
677
4
0
0
174,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role